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Commit Graph

45 Commits

Author SHA1 Message Date
Dean Herbert
970e55fc4a Update difficulty icons on headers to match filtered difficulties 2017-12-11 20:49:27 +09:00
Dean Herbert
f58c554d19 Add per-difficulty filtering support
Filters based on selected ruleset
2017-12-11 20:22:10 +09:00
Miterosan
dd3874daa8 beatmap can not be null in BeatmapPanel.cs 2017-11-07 23:13:32 +01:00
Dean Herbert
c92e0e2dc1 Fix username display on beatmap panels 2017-10-17 11:24:59 +09:00
TocoToucan
887aa7496b Rework EF Core usage in model classes 2017-10-06 00:23:26 +03:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
dd26c80837 Delete -> Hide 2017-09-04 07:59:32 +09:00
Dean Herbert
1f646e6d54 Add hiding support for beatmap difficulties 2017-09-01 17:57:12 +09:00
Dean Herbert
5a58489adf Hook up play and edit (kinda) 2017-08-30 21:12:58 +09:00
Dean Herbert
2fb4126ffc Use BeatmapSetInfo instead of WorkingBeatmap 2017-08-30 20:53:33 +09:00
Dean Herbert
8619f28ced Add context menu to beatmap difficulty (wip) 2017-08-30 20:41:53 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
Dean Herbert
64f2e2dc32 Use Colour instead of ColourInfo 2017-07-23 13:06:16 +02:00
Thomas Müller
9d523ea012 Update framework 2017-07-12 11:06:13 +09:00
paparony03
62dee59672 Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
efab186384 Update namespaces in line with framework 2017-05-16 12:50:30 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
907236e475
Move filtering to BeatmapCarousel (but actual logic is now in FilterCriteria. 2017-03-17 19:54:51 +09:00
Dean Herbert
2abcdbf4df
Fix potentially incorrect states being applied to panels on first display. 2017-03-17 14:56:12 +09:00
Dean Herbert
cd98af29c4
Only calculate difficulties on import for now. 2017-03-17 11:53:13 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Dean Herbert
00fdffe9c8
Update framework (and fix non-conforming anchors in FillFlowContainers). 2017-03-04 23:24:13 +09:00
Thomas Müller
a2317e5a1e Update usage of FillDirection 2017-03-04 11:00:17 +01:00
Thomas Müller
4d28696479 FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
default0
03889e6ca6 Update References to FlowStrategies
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
default0
8d91519d59 Update usage of FlowContainer and its subclasses 2017-02-26 21:32:43 +01:00
Dean Herbert
12db33ad4b
Visual and readability improvements to StarCounter. 2017-02-24 19:30:56 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
57d97ba2e9 Make triangles look better in many cases. 2017-02-04 22:09:44 +09:00
Dean Herbert
16a01abc4d Merge remote-tracking branch 'upstream/master' into options-refactor
# Conflicts:
#	osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
aec84ae725 Fix laggy animations, incorrect hiding logic. 2017-02-02 19:24:14 +09:00
Dean Herbert
6b66ecc131 Global shadows and more sane font size setting. 2017-01-31 18:53:52 +09:00
Dean Herbert
bdbe8501d3 Merge branch 'master' into add-flash-effects
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
Dean Herbert
f0d30cc873 Make triangles opaque. 2017-01-30 16:53:12 +09:00
Dean Herbert
0272c4b559 Add StarDifficulty property and correct colouring of difficulty icons. 2017-01-30 15:26:28 +09:00
Dean Herbert
2ed5cf7c91 Hook up icons better. 2017-01-30 13:35:40 +09:00
Drew DeVault
fa007e632d Refactor colors to palette based design 2017-01-12 16:38:27 -05:00
Drew DeVault
70ecf48ca7 Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.

Closes #126
2017-01-09 17:20:31 -05:00
Dean Herbert
6e10a9bb29 Allow starting maps by clicking an active panel a second time. 2016-12-18 16:59:13 +09:00
Dean Herbert
11f958030f Make Triangles more flexible and more random. 2016-12-01 18:53:13 +09:00
Thomas Müller
724f849543 Fix incorrect BeatmapPanel border caused by triangles. 2016-11-27 11:49:51 +01:00
Dean Herbert
a1c3d15e6c Add triangles to difficulty panels. 2016-11-26 17:10:13 +09:00
Dean Herbert
611619fd9c Fix some namespaces. 2016-11-23 12:00:17 +09:00