smoogipoo
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0af5706db6
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Snap path during control point movement
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2019-10-24 19:02:59 +09:00 |
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smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
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David Zhao
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b3e046c4d1
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Rename PathWidth to PathRadius
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2019-03-07 17:39:19 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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f3ba429701
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Make sure control points is internally initialised
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2018-11-12 17:14:06 +09:00 |
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smoogipoo
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d594ce3530
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Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793 .
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 16:20:38 +09:00 |
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smoogipoo
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3b88d94793
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Make SliderPath.ControlPoints read-only
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2018-11-12 14:03:54 +09:00 |
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smoogipoo
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54ab256c8e
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Instantiate a new path rather than setting properties on it
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
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2018-11-12 13:50:19 +09:00 |
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smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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