Fix circle piece animation sometimes not playing when a replay is rewound (again)
Improve hit error judgement displays
const
withFlair
DefaultSkin
SourceChanged
LegacySkinTransformer
Stops it from immediately disappearing.
The general rule is that screens should only apply colours and the likes on enter / resume, and leave the outwards transition to whatever screen is coming next.
PlayerLoader
ClearTransforms
The transforms are cleared by DHO before `ApplyCustomUpdateState` is invoked.
Use candidate skin for mania skin key lookup rather than `this`
Bring back skin background source
FindProvider
SkinProvidingContainer
Closes #13394.
Remove some obsoleted members
this
I don't think there's any reason difficulty calculators shouldn't be able to calculate for autoplays.
ModAutoplay
UserPlayable
Co-authored-by: ekrctb <32995012+ekrctb@users.noreply.github.com>
Ranked
IsUserPlayable
DrawableJudgement
Undated, but change was made on 2020-11-18.
ModDisplay
This will be replaced anyway once we start to consume osu-web translation strings.
Fix registered event not unregistered on dispose
Fix hit circle animation is removed when a replay is rewound
IEquatable