Dan Balasescu
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9415fe4446
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Add mania hold note body + combo break judgement
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2023-10-09 09:47:00 +09:00 |
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Dean Herbert
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300d81c46b
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Add hitting layer to fix hit lighting not being applied to tail piece
Taken from https://github.com/ppy/osu/pull/22820#issuecomment-1462626898.
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2023-03-14 17:29:19 +09:00 |
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ekrctb
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11e1b22bf5
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Move MaximumJudgementOffset to HitObject
We want to access this property for computing lifetime
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2023-01-19 21:23:55 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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sw1tchbl4d3
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0cffbb7562
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Clamp LifetimeStart of HitObject 's to their judgement windows
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2022-09-27 16:54:24 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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f9d5abff8a
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Update with keybinding changes
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2021-09-16 18:26:12 +09:00 |
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smoogipoo
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5692cecaa4
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Initial implementation of DHO pooling
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2021-05-12 16:35:05 +09:00 |
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smoogipoo
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0414e5c550
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Add MaximumJudgementOffset to DrawableHitObject, use in more places
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2020-11-26 01:12:42 +09:00 |
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Bartłomiej Dach
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b62bf5798d
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Store time of hold note break
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2020-11-13 21:14:34 +01:00 |
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Bartłomiej Dach
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1f0620ffd4
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Replace assignment references to HitResult.Miss with Judgement.MinResult
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2020-10-02 23:31:24 +02:00 |
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smoogipoo
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9a37a328b6
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Add component overrides for hold note head/tail
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2020-03-31 15:39:00 +09:00 |
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smoogipoo
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7b2f58eb30
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Apply OnRelease method signature refactorings
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2020-01-22 13:22:34 +09:00 |
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smoogipoo
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63c96d5a83
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Fix tail note not properly capping result
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2019-12-23 18:49:08 +09:00 |
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smoogipoo
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7ac6f68de8
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Rewrite hold note input handling
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2019-12-23 17:48:57 +09:00 |
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smoogipoo
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42853b5af6
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Separate head/tail notes from hold note class
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2019-12-23 17:48:57 +09:00 |
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