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Commit Graph

28704 Commits

Author SHA1 Message Date
Dean Herbert
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
Dean Herbert
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Dean Herbert
ae33b7b87f Update resources 2021-10-15 18:27:01 +09:00
Dan Balasescu
8d11f4ce48
Merge pull request #15075 from peppy/fix-editor-difficulty-name-update
Use actual `BeatmapInfo` rather than `PlayableBeatmap.BeatmapInfo` for editor writes
2021-10-15 18:12:12 +09:00
Dan Balasescu
3d314dad9f
Merge pull request #15115 from peppy/fix-realm-config-save-overhead
Fix changing osu!mania scroll speed causing game-wide lag
2021-10-15 17:33:42 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence 2021-10-15 17:03:37 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 16:58:01 +09:00
Dan Balasescu
05150b34e5
Merge pull request #15117 from peppy/update-present-import-post-import
Update one missed instance of `PresentImport`
2021-10-15 16:57:47 +09:00
Dan Balasescu
56758435ee
Merge pull request #15043 from peppy/realm-ruleset-store
Add realm `RulesetStore`
2021-10-15 16:49:48 +09:00
Dean Herbert
8fb9aec730 Fix threaded realm usage not disposing context fast enough 2021-10-15 16:39:53 +09:00
Dan Balasescu
34d60b9e10
Merge branch 'master' into fix-realm-config-save-overhead 2021-10-15 16:30:39 +09:00
Dean Herbert
e9c3d09e0e Remove redundant specs 2021-10-15 16:27:16 +09:00
Dean Herbert
fdb734ac91 Also add spec directly to IModelImporter 2021-10-15 16:24:40 +09:00
Dean Herbert
2eb1170c0c Use AsNonNull instead 2021-10-15 16:15:34 +09:00
Dean Herbert
efaed4cba4 Revert "Attempt bumping inspectcode to fix remaining inspection"
This reverts commit e018a6d6a5.
2021-10-15 16:14:57 +09:00
Dean Herbert
a90f40e831 Update one missed instance of PresentImport 2021-10-15 16:00:09 +09:00
Dan Balasescu
745f319c7d
Merge branch 'master' into fix-realm-disposal-order 2021-10-15 15:44:14 +09:00
Dean Herbert
e018a6d6a5 Attempt bumping inspectcode to fix remaining inspection 2021-10-15 14:08:25 +09:00
Dan Balasescu
48a9ab9e89
Merge branch 'master' into fix-multiplayer-tests 2021-10-15 14:04:27 +09:00
Dean Herbert
e38eb31fd4 Merge branch 'fix-realm-disposal-order' into fix-realm-config-save-overhead 2021-10-15 14:00:31 +09:00
Dean Herbert
818fac6ac8 Make realm a non-drawable component to better order disposal
Until now, the `RealmContextFactory` would be disposed as part of the
drawable hierarchy. This is too early, as it may be being used by higher
level components (like `ConfigManager`s, see #15115) that perform final
operations after the drawables have been disposed.

Seems to make sense moving this out of the drawable hierarchy and in
line with how we were doing things with EF.
2021-10-15 13:58:16 +09:00
Dan Balasescu
1e15b5a5a0
Merge pull request #15113 from peppy/rounded-button-colour-provider
Change `RoundedButton` to source from overlay colour provider
2021-10-15 13:52:52 +09:00
Dean Herbert
e47ccbd08a Fix realm transactional overhead when rapidly changing RulesetConfigManager values 2021-10-15 13:50:26 +09:00
smoogipoo
80dfd11c90 Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
2021-10-15 13:28:02 +09:00
Dean Herbert
7ab028576e Change RoundedButton to source from overlay colour provider 2021-10-15 12:54:19 +09:00
Dean Herbert
f73e505ee6 Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00
Dean Herbert
e1ac5fbed9 Remove externally exposed Expanded state and change behaviour and visuals surrounding it 2021-10-15 12:13:42 +09:00
Dean Herbert
35d776078c Ensure sliderbar nub stays glowing while dragging an adjustment 2021-10-15 11:51:08 +09:00
Dean Herbert
be3b88a5c3 Adjust glow to look good 2021-10-15 11:48:19 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 11:14:45 +09:00
Bartłomiej Dach
ed2f9dd443
Adjust settings slider spacings 2021-10-15 00:31:06 +02:00
Bartłomiej Dach
a10a7e7903
Refresh nub/slider appearance and use overlay theming 2021-10-15 00:31:05 +02:00
smoogipoo
eed8fa8d69 Expand comment a bit 2021-10-15 00:20:45 +09:00
smoogipoo
e6ee360511 Fix intermittent multiplayer tests 2021-10-15 00:10:39 +09:00
Dean Herbert
ad0732484f Just wait for metadata section to be loaded 2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e Merge branch 'master' into fix-multiplayer-sounds-during-gameplay 2021-10-14 21:34:04 +09:00
Dean Herbert
a31f5ca326 Update framework 2021-10-14 20:13:55 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.

- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
2021-10-14 17:37:10 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672 Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence 2021-10-14 16:45:34 +09:00
Dean Herbert
8a4c0c0ac8 Lock one more case of usage 2021-10-14 16:22:43 +09:00
Dean Herbert
060bb1afbd Add locking around async beatmap (task) retrieval 2021-10-14 15:39:53 +09:00
Dean Herbert
4ed794e434 Throw and log instead of silently failing on type/instance creation failure 2021-10-14 14:24:36 +09:00
Dean Herbert
364fa068b3 Add non-null check to appease inspection 2021-10-14 14:20:34 +09:00
Dean Herbert
ccc8012fd4 Mark non-localisable strings 2021-10-14 14:16:39 +09:00