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Commit Graph

225 Commits

Author SHA1 Message Date
smoogipoo
6d29ff0928 Fix banana showers not using cancellation token 2020-05-21 12:13:02 +09:00
smoogipoo
4719fcc291 Actually use the cancellation token 2020-05-15 18:17:39 +09:00
smoogipoo
98125102a7 Add cancellation token support to CreateNestedHitObjects() 2020-05-15 18:07:41 +09:00
Dean Herbert
081a02f748
Merge branch 'master' into catch-hyperdash-fruit-colouring 2020-04-14 10:01:15 +09:00
Dean Herbert
65b96079a0 Move dampening to base implementation and change range to 0..1 2020-04-13 13:01:02 +09:00
Fire937
f274ec297c Add positional sound support for all rulesets
The SamplePlaybackBalance is calculated in a way that the balance
remains between -0.4 and 0.4.
Positional sound is not supported in osu!taiko.
2020-04-12 01:33:25 +02:00
Salman Ahmed
d27d8671ab Convert all static getter-only properties to static readonly fields 2020-04-08 14:23:29 +03:00
Salman Ahmed
c4f7b45768 Revert "Add support for custom hyper-dash fruit colouring"
This reverts commit 6f2cc5471a and also its testing cases.

This became dead code after actual correct osu!catch skin colouring, we don't support modern skinning (non-legacy skinning) at the moment, so for what it's worth this can be reverted to default red-coloured
2020-04-05 00:07:25 +03:00
Salman Ahmed
7e82f5740b Add a skin extension for simplifying falling back on hyper-dash colours 2020-04-03 19:35:50 +03:00
Salman Ahmed
16a4525a9c CatchSkinConfiguration -> CatchSkinColour 2020-03-30 09:33:47 +03:00
Salman Ahmed
6f2cc5471a Add support for custom hyper-dash fruit colouring 2020-03-26 05:42:12 +03:00
Dan Balasescu
42bc8bc50d
Merge pull request #8199 from peppy/add-banana-scale-rotate
Add random rotation and scale factors to osu!catch bananas
2020-03-11 16:31:18 +09:00
Dean Herbert
966e5bbc8a User helper function to reduce copy paste 2020-03-11 15:54:21 +09:00
Dan Balasescu
cd5f0d6e96
Merge pull request #8201 from peppy/fix-hyperdash-test
Fix hyperdash test having a zero-length juice stream
2020-03-11 13:46:59 +09:00
Dan Balasescu
ba98155832
Merge branch 'master' into fix-hyperdash-test 2020-03-11 12:56:40 +09:00
Dan Balasescu
df52b58543
Merge branch 'master' into remove-tiny-droplet-samples 2020-03-11 12:46:16 +09:00
Dean Herbert
8ec2c35c4f Change origin of nested objects inside JuiceStream to fix visibility issues 2020-03-10 19:35:10 +09:00
Dean Herbert
9ad519e5a5 Remove fade and custom InitialLifetimeOffset 2020-03-10 19:35:10 +09:00
Dean Herbert
4daba48a1d Stop rotating DrawableCatchHitObjects at the top level 2020-03-10 19:30:31 +09:00
Dean Herbert
14192c069f Don't play samples on catching a tiny droplet 2020-03-10 18:05:44 +09:00
Dean Herbert
5329b222f6 Fix hyperdash test having a zero-length juice stream 2020-03-10 17:49:51 +09:00
Dean Herbert
2b33594400 Add random rotation and scale factors to osu!catch bananas 2020-03-10 15:59:13 +09:00
Dean Herbert
015a39abc7 Fix hyperdash fruit not visible on default skin 2020-02-26 19:22:31 +09:00
Dean Herbert
ffc7eaa3f2 Fix hitobjects with unknown lifetimes by enforcing non-null judgement
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.

This fixes BananaShower and JuiceStreams in osu!catch.

This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
Dan Balasescu
8d48008dd5
Merge branch 'master' into split-out-pulp-formations 2020-02-21 11:45:06 +09:00
Dean Herbert
9344f62cf0 Merge branch 'master' into catch-droplet-rotation 2020-02-21 11:09:02 +09:00
Dean Herbert
a7e3e8ace9 Merge branch 'master' into catch-drawable-namespace 2020-02-21 10:31:31 +09:00
Dean Herbert
8a6a424893
Merge branch 'master' into catch-droplet-rotation 2020-02-21 10:31:02 +09:00
smoogipoo
6468bfa543 Apply adjustments 2020-02-21 10:01:38 +09:00
Dean Herbert
5551343cf3 Throw instead of null return 2020-02-20 15:45:25 +09:00
Dean Herbert
2869128e11 Update in line with combo colour API changes 2020-02-20 15:41:57 +09:00
Dean Herbert
13873ff1b6 Split out pulp formations into own piece classes 2020-02-19 23:32:56 +09:00
Dean Herbert
ea0bbd2926 Rename drawable namespace to avoid clashes with framework class 2020-02-19 18:01:59 +09:00
Dean Herbert
7b27f6b378 Add droplet rotation animation 2020-02-19 17:55:40 +09:00
Dean Herbert
e1140d7c91 Fix caught fruit radius being incorrect due to moved scale 2020-02-19 17:28:40 +09:00
Dean Herbert
4c4140ae54 Adjust droplets to match stable 2020-02-19 15:55:22 +09:00
Dean Herbert
5261579531 Fix indices in beatmap not being transferred to children (and being off by one) 2020-02-19 15:37:12 +09:00
Dean Herbert
3f99d25e37 Use new UpdateComboColour method to simplify colouring 2020-02-19 15:28:29 +09:00
Dean Herbert
26fe15b038 Fix fruit representation not cycling as often as it should 2020-02-19 14:41:25 +09:00
Dean Herbert
aeb45c8442 Fix ordering of fruits to match stable 2020-02-19 14:31:43 +09:00
Dean Herbert
24e33abcbf Fix banana colouring for skins 2020-02-19 14:31:32 +09:00
Dean Herbert
3eeb60f60f Centralise and fix scaling 2020-02-19 14:31:14 +09:00
Dean Herbert
ce1a57550f Add droplet skinning support 2020-02-19 13:29:05 +09:00
Dean Herbert
0f85e81240 Fix handling of bindable changes in accent colour 2020-02-19 12:10:09 +09:00
Dean Herbert
f245fe5934 Fix catch combo colouring 2020-02-19 10:28:20 +09:00
Dean Herbert
ab863cdfd9 Fix incorrect scaling factor being applied 2020-02-19 09:52:29 +09:00
Dean Herbert
73e5018696 Move radius adjust local to fruit piece 2020-02-19 09:39:56 +09:00
Dean Herbert
89bff32274 Fix metrics not matching between skins and lazer 2020-02-17 19:16:40 +09:00
Dean Herbert
7ce00bebf0 Add basic structure for skinning fruits 2020-02-17 18:47:22 +09:00
Dean Herbert
bb541f5ae4 Update inspectcode version and fix new issues 2020-02-15 11:54:29 +09:00