This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-05-26 22:10:42 +08:00
Code
Issues
Releases
Wiki
Activity
5,298
Commits
4
Branches
798
Tags
8fa076b5d77c82a4b1d9ec22d4f3cffd9740b52f
Commit Graph
10 Commits
Fix input being reversed.
smoogipooo
·
2017-05-29 11:07:17 +09:00
cdf4fcea02
Use new HitObjectStartTimeComparer.
smoogipooo
·
2017-05-26 18:52:43 +09:00
e4b59314ea
CI fixes.
smoogipooo
·
2017-05-23 16:47:47 +09:00
a4823bca91
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
More missed exceptions.
Huo Yaoyuan
·
2017-05-18 02:46:12 +08:00
88f8619e9a
Comments?
smoogipooo
·
2017-05-16 19:33:56 +09:00
0eba553138
Fix possible no-children-in-sequence exception.
smoogipooo
·
2017-05-16 18:26:49 +09:00
be4ff5c038
Cleanup.
smoogipooo
·
2017-05-16 18:17:34 +09:00
620b4bf863
TimeRelativeContainer -> ControlPointContainer, optimize AutoTimeRelativeContainer a little bit (only recompute on invalidation).
smoogipooo
·
2017-05-16 17:50:09 +09:00
ac02d1ab10