Salman Ahmed
8f3416d853
Assert PP not null when showPerformancePoints
is true
2021-08-29 16:03:39 +03:00
Salman Ahmed
e374ef163d
Update localisable formattable extensions usages inline with framework change
2021-08-29 15:00:28 +03:00
Lucas A
19cc4a14a3
Localise top score mods statistics
2021-08-20 09:22:15 +02:00
Lucas A
1f942d15f8
Localise scoreboard
2021-08-16 13:38:57 +02:00
Bartłomiej Dach
239b38a0ab
Reduce implicit conversions by using default
2021-07-27 21:46:29 +02:00
Lucas A
94877117b9
Apply changes in-line with framework changes.
2021-07-27 18:22:47 +02:00
Lucas A
ff3d38de6f
Localise accuracy display.
2021-07-23 22:37:08 +02:00
Dean Herbert
a0e5301c9f
Update usages of showGuestOnNull
2021-06-17 16:33:43 +09:00
Joseph Madamba
137be5dc97
Use equality operator instead of null coalescing
...
Co-Authored-By: Salman Ahmed <frenzibyte@gmail.com>
2021-05-01 14:14:07 -07:00
Joseph Madamba
786ab163f6
Rename extension and move to bottom of file
2021-04-30 12:40:16 -07:00
Joseph Madamba
cfbf95b433
Add HasPerformancePoints extension method
2021-04-29 14:11:35 -07:00
Joseph Madamba
243605728d
Fix approved maps not displaying pp column on score table
2021-04-28 11:44:05 -07:00
Dean Herbert
8a97e2e28d
Update LocalisedString usages to RomanisedString
2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb
Apply changes to UI components overriding functions with changing signatures
2021-02-22 19:01:42 +09:00
Bartłomiej Dach
2c08ce05fa
Remove game-local enum [Order] attribute
...
In favour of the newly-added framework one.
2021-01-27 22:29:52 +01:00
Dean Herbert
54982dcdd7
Refactor LoadingLayer to avoid applying effects to external drawables
...
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.
This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.
The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).
I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
206bf3713e
Make IAPIProvider read-only bindables into IBindables
2020-12-18 15:16:36 +09:00
Dean Herbert
389ffe7da5
Hide bonus result types from score table for the time being
2020-10-09 13:23:18 +09:00
Dean Herbert
e281d724b8
Consume display name logic
2020-10-07 15:43:52 +09:00
smoogipoo
2517fffb7e
Fix incorrect display in beatmap overlay table
2020-09-25 20:48:28 +09:00
smoogipoo
a07597c369
Adjust displays to use new results/orderings
2020-09-25 20:22:59 +09:00
smoogipoo
d7ca2cf1cc
Replace loaded check with better variation
2020-09-09 22:01:09 +09:00
smoogipoo
37a659b2af
Refactor/add xmldocs
2020-09-09 17:36:47 +09:00
smoogipoo
c1838902a6
Add to more places
2020-08-28 22:51:48 +09:00
smoogipoo
d7bbb362bf
Separate bindables
2020-08-28 22:51:19 +09:00
smoogipoo
1e5e5cae0c
Add support for standardised -> classic changes
2020-08-28 21:34:34 +09:00
smoogipoo
4d15f0fe52
Implement basic score recalculation
2020-08-28 19:16:46 +09:00
Dean Herbert
53e083f329
Merge branch 'master' into show-loved-pp
2020-03-11 01:08:13 +09:00
TheWildTree
5628c5102d
Remove old scores before adding new ones
2020-03-04 20:01:15 +01:00
TheWildTree
9aacc3f5ae
Replace Scores property with DisplayScores method
...
Also adds null checks to prevent crashes in tests.
2020-03-04 19:24:52 +01:00
TheWildTree
4d19278df4
Remove using directive
2020-02-29 15:43:48 +01:00
TheWildTree
f661806513
Move checking logic out of ScoreTable
2020-02-29 15:29:00 +01:00
TheWildTree
d71b516902
Check beatmap ranking status instead of the pp value
2020-02-28 21:58:37 +01:00
TheWildTree
397e35d0a0
Hide pp column if map is loved or qualified
2020-02-26 21:36:52 +01:00
TheWildTree
beb18006da
Show 0 pp if map is loved
2020-02-22 21:04:00 +01:00
Andrei Zavatski
63006e8672
Refactor to avoid visual inconsistency for beatmaps with no leaderboard
2020-02-22 03:40:59 +03:00
Dean Herbert
623b78d675
Combine all loading animation implementations
2020-02-21 15:32:46 +09:00
Dean Herbert
db4fe4f728
Merge branch 'master' into adjust-beatmap-overlay
2020-02-21 09:52:44 +09:00
Dean Herbert
4fb4c03956
Merge pull request #7779 from Malox10/hoverable-timestamps
...
Add tooltips with precise dates to beatmap set overlay
2020-02-21 09:48:22 +09:00
Dean Herbert
5c16dbbea9
Merge pull request #7919 from smoogipoo/null-leaderboard-position
...
Support null leaderboard position
2020-02-20 16:27:24 +09:00
smoogipoo
d79ca97fe9
Make beatmap scores also support null position
2020-02-20 15:04:12 +09:00
smoogipoo
1a689231c2
Support null leaderboard position
2020-02-20 14:51:25 +09:00
TheWildTree
84d6a8ae2a
Add null check
2020-02-19 19:42:56 +01:00
TheWildTree
7ea67aa672
Highlight max combo on beatmap leaderboards
2020-02-19 17:58:59 +01:00
smoogipoo
958c891d15
Update with framework-side bindable list changes
2020-02-17 15:06:14 +09:00
TheWildTree
4d180a685a
Adjust font sizes and spacing in BeatmapSetOverlay
2020-02-16 21:43:33 +01:00
TheWildTree
8fcd5e93dd
Adjust table layout to match osu-web
2020-02-16 21:43:11 +01:00
Malox10
c08398a404
Merge branch 'master' into hoverable-timestamps
2020-02-13 15:21:09 +01:00
Dan Balasescu
9a9349a13a
Merge branch 'master' into adjust-beatmap-overlay
2020-02-12 16:52:42 +09:00
Tree
b694b0c90c
Merge branch 'master' into adjust-beatmap-overlay
2020-02-11 21:07:26 +01:00