1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 01:27:29 +08:00
Commit Graph

32179 Commits

Author SHA1 Message Date
Dan Balasescu
8ccc98583b
Merge pull request #10225 from peppy/results-fix-vertical-centering
Fix extended statistics not being vertically centered
2020-09-24 13:03:11 +09:00
Dean Herbert
cb903ec9e2 Fix extended statistics not being vertically centered 2020-09-24 12:21:46 +09:00
Dean Herbert
fb9d2cb05c
Merge pull request #10218 from peppy/update-framework 2020-09-23 21:45:36 +09:00
Dean Herbert
26d1c4322d
Merge pull request #10200 from peppy/fix-hit-object-container-unbinding
Fix HitObjectContainer not correctly unbinding from startTime fast enough
2020-09-23 21:17:31 +09:00
Dean Herbert
673a75c46c Fix failing test 2020-09-23 21:06:11 +09:00
Dan Balasescu
ea6e61e092
Merge pull request #10216 from peppy/fix-taiko-change-handling
Fix taiko change handling
2020-09-23 20:53:09 +09:00
Dan Balasescu
37af9e767f
Merge branch 'master' into fix-taiko-change-handling 2020-09-23 19:47:29 +09:00
Dan Balasescu
d1e41e41f7
Merge pull request #10214 from peppy/new-combo-editor-toggle
Add the ability to toggle new combo state from composer context menu
2020-09-23 19:46:55 +09:00
Dan Balasescu
6b8d7afdff
Merge pull request #10212 from peppy/fix-follow-point-connection-churn
Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time
2020-09-23 19:46:38 +09:00
Dean Herbert
e8d099c01d Update framework 2020-09-23 19:28:20 +09:00
Dean Herbert
ccb3ef5020 Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling 2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6 Fix incorrect cast logic 2020-09-23 17:08:25 +09:00
Dan Balasescu
db249f6868
Merge pull request #10213 from Joehuu/load-beatmap-log-typo
Fix typo in log when beatmap fails to load
2020-09-23 17:05:10 +09:00
Dean Herbert
487fc2a2c6 Add missing change handler scopings to taiko context menu operations 2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72 Add xmldoc 2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982 Add the ability to toggle new combo state from composer context menu 2020-09-23 16:38:16 +09:00
Joehu
c5b684bd2e Fix typo in log when beatmap fails to load 2020-09-23 00:30:20 -07:00
Dean Herbert
ba160aab76 Fix large construction/disposal overhead on beatmaps with hitobjects at same point in time 2020-09-23 15:41:43 +09:00
Dan Balasescu
d6ae66384d
Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-23 15:16:58 +09:00
Dan Balasescu
7efaa37447
Merge pull request #10211 from peppy/fix-editor-combo-colours
Fix editor not using beatmap combo colours initially on load
2020-09-23 13:55:50 +09:00
Dean Herbert
c38cd50723 Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
Dan Balasescu
8562020eba
Merge pull request #10204 from peppy/add-editor-keybindings
Add editor key bindings to switch between screens
2020-09-23 13:04:01 +09:00
Dan Balasescu
625c146460
Merge pull request #10199 from peppy/fix-editor-binding-crash
Fix bindings not correctly being cleaned up in OsuHitObjectComposer
2020-09-23 12:38:18 +09:00
Dean Herbert
80fb8f074c Merge branch 'master' into add-editor-keybindings 2020-09-23 12:32:04 +09:00
Dean Herbert
260ca31df0 Change default mute key to Ctrl+F4 for now 2020-09-23 12:31:50 +09:00
Dan Balasescu
fbaa6675c2
Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-23 12:05:14 +09:00
Dan Balasescu
3d90bb5e38
Merge pull request #10203 from peppy/fix-fail-animation
Fix fail animation breaking on post-fail judgements
2020-09-23 11:57:49 +09:00
Dan Balasescu
53788968c8
Merge pull request #10205 from peppy/fix-composer-distance-snap-selection
Fix compose mode not showing distance snap grid when entering with a selection
2020-09-23 11:55:42 +09:00
Dan Balasescu
32a7ef35a1
Merge pull request #10207 from peppy/ring-piece-less-children
Reduce children levels in RingPiece
2020-09-23 11:55:08 +09:00
Dan Balasescu
6d58973452
Merge pull request #10208 from peppy/reduce-all-hitobject-enumerator-complexity
Reduce complexity of AllHitObjects enumerator when nested playfields are not present
2020-09-23 11:50:10 +09:00
Bartłomiej Dach
941ff81d8d
Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-22 16:38:35 +02:00
Dean Herbert
6dc382fff5
Merge pull request #10169 from frenzibyte/fix-new-samples-starting-while-gameplay-paused 2020-09-22 18:23:41 +09:00
Dean Herbert
e0a2321822 Reduce complexity of AllHitObjects enumerator when nested playfields are not present 2020-09-22 18:17:04 +09:00
Dean Herbert
b1f7cfbd5b Reduce children levels in RingPiece 2020-09-22 17:34:21 +09:00
Dean Herbert
0e01ac2d90
Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused 2020-09-22 16:16:54 +09:00
Dean Herbert
77f9ba09a3
Merge pull request #9769 from frenzibyte/catch-combo-counter 2020-09-22 16:16:25 +09:00
Dean Herbert
8e43266460 Fix compose mode not showing distance snap grid when entering with a selection 2020-09-22 16:02:07 +09:00
Dean Herbert
3062fe4411 Add editor key bindings to switch between screens 2020-09-22 15:55:25 +09:00
Dean Herbert
3276b9ae9c Fix fail animation breaking on post-fail judgements 2020-09-22 15:08:53 +09:00
Dean Herbert
552968f65f Remove unnecessary using 2020-09-22 13:38:52 +09:00
Dean Herbert
7c40071b21 Revert changes to SkinnableTestScene but change load order 2020-09-22 13:35:35 +09:00
Dean Herbert
1b261f177f Disable rewind handling 2020-09-22 13:17:53 +09:00
Dean Herbert
1c58f568d6 Simplify and reformat rewind/transform logic 2020-09-22 12:54:21 +09:00
Dean Herbert
ffd4874ac0 Remove unnecessary double suffixes 2020-09-22 12:37:18 +09:00
Dean Herbert
08d8975566 Remove DisplayInitialCombo method for simplicity 2020-09-22 12:35:18 +09:00
Dean Herbert
92cda6bccb Adjust xmldoc slightly 2020-09-22 12:27:47 +09:00
Dean Herbert
a27a65bf03 Don't recreate explosion counter each increment 2020-09-22 12:25:40 +09:00
Dean Herbert
f629c33dc0 Make explosion additive to match stable 2020-09-22 12:14:31 +09:00
Dean Herbert
c5717d8e41
Merge branch 'master' into catch-combo-counter 2020-09-22 11:33:07 +09:00
Dean Herbert
e52a330dd8
Merge pull request #10196 from bdach/missing-hit-explosions
Add support for legacy miss & strong hit explosions
2020-09-21 23:59:36 +09:00