Dean Herbert
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f0114d776d
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Use interface to access API
Allows for better testability.
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2019-03-13 12:58:18 +09:00 |
|
Dean Herbert
|
c1a356161f
|
Allow use rate adjust to fallback to clock rate adjust
|
2019-03-12 18:14:01 +09:00 |
|
David Zhao
|
e6a55cd674
|
Fix TestCaseEditor as well
|
2019-03-12 17:45:16 +09:00 |
|
Dean Herbert
|
3c2d8cad0a
|
Add better async logic for ScreenWithBeatmapBackground
|
2019-03-12 17:32:40 +09:00 |
|
Dean Herbert
|
8230d5b52e
|
Ensure initial blur is set on song select background creation
We do not want the blur transition to play here
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2019-03-12 17:27:20 +09:00 |
|
Dean Herbert
|
ee7169a629
|
Use new non-immediate suspend logic in BackgroundScreenStack
|
2019-03-12 17:26:16 +09:00 |
|
David Zhao
|
e3567a5507
|
Make OsuGame use OsuScreenStack too
|
2019-03-12 16:03:25 +09:00 |
|
Dean Herbert
|
00feb34a3d
|
Perform load even if default beatmap
|
2019-03-12 14:02:49 +09:00 |
|
Dean Herbert
|
1954eaca4c
|
Populate an initial beatmap
|
2019-03-12 14:01:27 +09:00 |
|
Dean Herbert
|
cc41618760
|
Reorganise class
|
2019-03-12 12:56:01 +09:00 |
|
Dean Herbert
|
5ba8388e54
|
Add load check to avoid double-loading
|
2019-03-12 12:55:54 +09:00 |
|
Dean Herbert
|
cdeaa80fea
|
Call ResetSpeedAdjustments before adjusting clock
|
2019-03-12 11:35:25 +09:00 |
|
jorolf
|
f91e4a1fdd
|
make ScreenTitle abstract and properties protected
|
2019-03-11 19:10:37 +01:00 |
|
Dean Herbert
|
13b3036ec6
|
Fix "wind" mods adjusting rate twice
This is a hotfix for incorrect framework behaviour.
Closes #4442
|
2019-03-12 02:45:45 +09:00 |
|
jorolf
|
f3ab5070b9
|
apply suggestions
|
2019-03-11 18:37:36 +01:00 |
|
Dean Herbert
|
1be4c7b813
|
Fix excess newline
|
2019-03-12 02:23:23 +09:00 |
|
Dean Herbert
|
38e75421ab
|
Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
|
2019-03-12 02:21:34 +09:00 |
|
Dean Herbert
|
e9ab329e93
|
Fix backgrounds not correctly handling initial async load
|
2019-03-12 00:05:05 +09:00 |
|
Dean Herbert
|
81d9e391f4
|
Preload main menu background
|
2019-03-12 00:04:19 +09:00 |
|
David Zhao
|
63b9fa58ef
|
Cleanup
|
2019-03-11 19:52:28 +09:00 |
|
David Zhao
|
6a1e600099
|
Create new OsuScreenStack for use in Multiplayer
|
2019-03-11 19:48:07 +09:00 |
|
David Zhao
|
aeae6143c1
|
Remove unnecessary variable
|
2019-03-11 17:47:03 +09:00 |
|
David Zhao
|
0b64af5e02
|
Put multiplayer background inside a parallax container
|
2019-03-11 16:51:43 +09:00 |
|
David Zhao
|
0d95511222
|
Merge branch 'master' into multi-background-stack
|
2019-03-11 11:19:08 +09:00 |
|
David Zhao
|
2df57c3a29
|
Give Multiplayer its own background stack
|
2019-03-11 11:08:04 +09:00 |
|
Joehu
|
0fc6fa7245
|
Fix file naming on ParticipantCountDisplay
|
2019-03-09 20:29:56 -08:00 |
|
Dean Herbert
|
9df27f3a5f
|
Merge branch 'master' into prevent-null-lookup
|
2019-03-09 11:14:54 +09:00 |
|
jorolf
|
af1c54d995
|
add ScreenTitle class
|
2019-03-08 23:44:01 +01:00 |
|
Jamie Taylor
|
8e5816805c
|
Fix showing outdated data for non-online beatmaps
|
2019-03-08 18:44:35 +09:00 |
|
smoogipoo
|
d055b248ac
|
Remove blank line
|
2019-03-08 15:56:36 +09:00 |
|
smoogipoo
|
7c5ca67691
|
Merge remote-tracking branch 'origin/master' into gameplay-clock-container
# Conflicts:
# osu.Game/Screens/Play/Player.cs
|
2019-03-08 15:54:15 +09:00 |
|
Dean Herbert
|
ed8c9bc88a
|
Merge remote-tracking branch 'upstream/master' into gameplay-clock-container
|
2019-03-08 15:07:55 +09:00 |
|
Dean Herbert
|
42efea1e06
|
Apply review
|
2019-03-08 15:05:45 +09:00 |
|
Dean Herbert
|
3ccc76e18f
|
Merge remote-tracking branch 'upstream/master' into cursor-in-playfield
|
2019-03-08 14:50:46 +09:00 |
|
Dan Balasescu
|
969d5bcbd0
|
Merge branch 'master' into fix-roomstate-on-cancel
|
2019-03-08 14:10:24 +09:00 |
|
Dan Balasescu
|
d1c18c52ab
|
Merge branch 'master' into fix-cursor-in-scale-container
|
2019-03-08 12:43:57 +09:00 |
|
Jamie Taylor
|
08fc42f8e9
|
Merge branch 'master' into fix-roomstate-on-cancel
|
2019-03-08 12:39:29 +09:00 |
|
Dean Herbert
|
75e94eba35
|
Merge branch 'master' into gameplay-clock-container
|
2019-03-08 12:32:48 +09:00 |
|
smoogipoo
|
04d756524d
|
Adjust with shader changes
|
2019-03-07 18:30:18 +09:00 |
|
smoogipoo
|
e430b8a640
|
Merge remote-tracking branch 'nekodex/master' into drawnode-changes
|
2019-03-07 18:15:12 +09:00 |
|
Jamie Taylor
|
c34e110a2c
|
Merge remote-tracking branch 'upstream/master' into fix-roomstate-on-cancel
|
2019-03-07 17:01:24 +09:00 |
|
Jamie Taylor
|
054db48089
|
Move online id null check to only bypass metrics lookup
|
2019-03-07 16:59:43 +09:00 |
|
Jamie Taylor
|
50c1b3a576
|
Move room resetting logic from MatchSubScreen to LoungeSubScreen
|
2019-03-07 16:49:48 +09:00 |
|
Jamie Taylor
|
e5e454ddcd
|
Don't perform lookup of beatmap stats unless an online id is present
|
2019-03-07 16:17:12 +09:00 |
|
Dean Herbert
|
64b6eaa844
|
Simplify inward bindings
|
2019-03-07 16:04:11 +09:00 |
|
Dean Herbert
|
58ef397f4f
|
Move all clock related gameplay logic inside GameplayClockContainer
|
2019-03-07 16:02:24 +09:00 |
|
Dan Balasescu
|
7783c33398
|
Merge branch 'master' into fix-mp-chat-in-own-room
|
2019-03-07 15:59:53 +09:00 |
|
Jamie Taylor
|
ee076bbbe3
|
Fix chat channel ids not being updated on room creation
|
2019-03-07 15:35:57 +09:00 |
|
Jamie Taylor
|
e13516c2ba
|
Only attempt to restore CurrentItem state if present
|
2019-03-07 14:09:28 +09:00 |
|
Jamie Taylor
|
6e5ea78ca2
|
Fix some nullref crashes when escaping out of new room creation
|
2019-03-06 20:03:37 +09:00 |
|