Dean Herbert
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4dfd3a61cc
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Remove alpha setting
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2018-03-06 18:40:39 +09:00 |
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Dean Herbert
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7cf1d4450a
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SliderTick transform improvements
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2018-03-06 18:28:36 +09:00 |
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Aergwyn
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c3ce015869
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fade slider ticks with hidden mod
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2018-02-11 11:03:01 +01:00 |
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Dean Herbert
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27fd42fb17
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Adjust appear animations of repeats and ticks
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2018-02-06 18:10:15 +09:00 |
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Dean Herbert
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e417aaa23f
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Adjust scale out effect
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2018-02-06 17:46:56 +09:00 |
|
Dan Balasescu
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39e626f29e
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Merge branch 'master' into fix-ticks-appearing-late
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2018-02-01 18:28:42 +09:00 |
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smoogipoo
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702c4efb88
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Give Slider a tail hitobject to make slider ends counts towards score
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2018-01-30 16:28:14 +09:00 |
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Aergwyn
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214938b98d
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fix SliderTicks appearing too late
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2018-01-25 10:52:03 +01:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Aergwyn
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ccb69d16d9
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
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smoogipoo
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348083f589
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Update with framework state transformation
Removes explicit initial state setting in DrawableOsuHitObjects.
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2017-11-09 14:05:05 +09:00 |
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smoogipoo
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60048e6cd1
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Fix slider ticks not showing up again once replayed
Fixes #1456
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2017-11-03 15:33:24 +09:00 |
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smoogipoo
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240997e4fb
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Remove duplicate property
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2017-11-02 21:56:18 +09:00 |
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Dean Herbert
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d5892cf54e
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Add a bool to specify whether judgements should be visible for certain DrawableHitObjects
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2017-10-09 20:17:05 +09:00 |
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smoogipooo
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3386dbb243
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Fix incorrect HitResult for slider ticks.
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2017-09-13 00:37:18 +09:00 |
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smoogipooo
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d070fb8063
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Actually make DrawableSliderTick return an OsuJudgement now
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2017-09-12 19:48:35 +09:00 |
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smoogipooo
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ac8ec31b61
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Make judgements able to be "added" plus make everything compile and run.
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2017-09-06 17:02:13 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Thomas Müller
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e68675f970
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Rename EasingTypes to Easing
|
2017-07-22 20:53:53 +02:00 |
|
Thomas Müller
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546efc0181
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Get rid of AddDelay & ResetDelay in osu.Game.Rulesets.Osu
|
2017-07-17 17:05:24 +03:00 |
|
Thomas Müller
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87bcd526f3
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Get rid of raw AddDelay calls within osu.Game
|
2017-07-17 16:51:21 +03:00 |
|
Thomas Müller
|
032e9df67b
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ApplyDelay -> AddDelay
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2017-07-16 17:47:29 +03:00 |
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Thomas Müller
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71105bb9ee
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Delay -> ApplyDelay; DelayReset -> ResetDelay
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2017-07-16 14:06:46 +03:00 |
|
Thomas Müller
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a5e610a7ba
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Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
|
2017-07-14 19:18:12 +03:00 |
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paparony03
|
62dee59672
|
Shapes namespace
Depends on https://github.com/ppy/osu-framework/pull/837
|
2017-06-20 15:54:23 +10:00 |
|
Dean Herbert
|
4ab636cbb8
|
Update osu! drawables to use TransformSequences.
|
2017-04-27 17:37:38 +09:00 |
|
Dean Herbert
|
fbd26a1d5e
|
Mode -> Ruleset.
|
2017-04-18 16:05:58 +09:00 |
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