Dean Herbert
84e526a2d9
Move methods around to make more sense
2022-06-14 20:00:08 +09:00
Dean Herbert
9f599a5ab4
Remove unused lowPriority
flag from one Import
method
2022-06-14 19:52:30 +09:00
Dean Herbert
ca0765a932
Tidy up various delegation implementations
2022-06-14 19:46:59 +09:00
Dean Herbert
d73c0ca659
Remove unused methods from IModelImporter
...
All the xmldoc is already present in `RealmArchiveModelImporter` so
nothing is lost here.
2022-06-14 19:42:11 +09:00
Dean Herbert
336df62a1f
Remove unnecessary file existence check
...
This is not required due to `createFileInfos` always being run before we
get to this point (I believe this was added after the initial code to
check existence was added).
This flow is covered in
`BeatmapImportTests.TestImportThenReimportAfterMissingFiles`, which
still passes with the change.
While this check isn't doing any harm, as I'm going through the flow for
import-skipping, less checks are appreciated.
2022-06-13 18:57:30 +09:00
Dan Balasescu
b88461b3c9
Merge pull request #18671 from peppy/latency-scrolling-gameplay
...
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 18:46:46 +09:00
Dan Balasescu
7ac8ba0a74
Merge pull request #18368 from apollo-dw/dho
...
Move object history in difficulty calculation to the object itself
2022-06-13 17:31:08 +09:00
Dean Herbert
f997886142
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 17:18:32 +09:00
Dean Herbert
77fcf35d1d
Remove unlimited frame limiter warning
...
This should not be required now that we have a 1,000 Hz limiter in
place.
2022-06-13 15:40:27 +09:00
Dan Balasescu
dfc643fd8c
Match family string via GetFamilyString()
2022-06-13 12:35:10 +09:00
Salman Ahmed
3aec0fe9b6
Fix torus alternate not mapping "medium" weight to "regular"
2022-06-13 04:45:07 +03:00
Salman Ahmed
7971355660
Fix torus "medium" weight not mapped to "regular" when using With
2022-06-13 04:44:44 +03:00
Salman Ahmed
051aa8f028
Mark family strings as verbatim
2022-06-13 04:43:14 +03:00
Dan Balasescu
12ff98001d
Merge pull request #18635 from peppy/latency-comparer-more-modes
...
Add multiple display modes (including circle gameplay) to latency certification
2022-06-12 00:59:36 +09:00
Dan Balasescu
486f762f44
Fix inspection by removing unstable rate code
2022-06-12 00:13:36 +09:00
Dean Herbert
af353c37c0
Don't show UR for now
2022-06-11 23:54:11 +09:00
Dean Herbert
52c8cea27d
Update spectator/multiplayer endpoint in line with new deployment
2022-06-11 22:31:01 +09:00
Salman Ahmed
419b5791c9
Move circle duration to constant
2022-06-11 16:08:24 +03:00
Dean Herbert
8d53ed64a3
Fix mode cycling and add test coverage
2022-06-11 21:36:43 +09:00
Dean Herbert
0c333e5c08
Link directly to methodology section
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-06-11 21:34:00 +09:00
Dean Herbert
c697dc90e4
Hide settings at results screen
2022-06-11 21:32:02 +09:00
Dean Herbert
d130e7ebff
Remove ScrollingGameplay
class for now
2022-06-11 21:30:33 +09:00
Dean Herbert
68da9f0386
Add explicit precision for BPM adjustment
...
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-06-11 21:27:44 +09:00
Salman Ahmed
06f070c3ec
Fix latency certifier potentially reporting infinite mouse polling rate
2022-06-11 14:58:16 +03:00
Dean Herbert
8562641560
Update framework
2022-06-11 12:48:31 +09:00
Dean Herbert
096d6df868
Fix regression in testing and setting logic
2022-06-10 20:33:21 +09:00
Dean Herbert
8ce545ff9d
Fix visuals in circle gameplay and greedy hover
2022-06-10 20:25:33 +09:00
Dean Herbert
b956a916c1
Make units sane
2022-06-10 20:21:03 +09:00
Dean Herbert
213ccfb743
Improve explanation text and add link to wiki
2022-06-10 20:14:12 +09:00
Dean Herbert
18f74b2840
Move settings and bindables to a sane location
2022-06-10 20:04:51 +09:00
Dean Herbert
837958b254
Remove scrolling gameplay mode for now
2022-06-10 19:43:09 +09:00
Dean Herbert
ef5c1a1ecb
Improve visuals of circle gameplay mode
2022-06-10 19:42:25 +09:00
Dean Herbert
a6fd61c444
Default to circle gameplay mode
2022-06-10 19:42:25 +09:00
Dean Herbert
41d16c613d
Fix being able to hit way too early using keyboard
2022-06-10 19:42:25 +09:00
Dean Herbert
2f1c331f65
Move shared logic to LatencySampleComponent
and implement key support for circle gameplay
2022-06-10 19:42:25 +09:00
Dean Herbert
7f4a54096f
Fix circles in the future being hittable
2022-06-10 19:42:25 +09:00
Dean Herbert
ba14d646c3
Add static configuration
2022-06-10 19:42:25 +09:00
Dean Herbert
5deaa42e9f
Stop music on entering latency certification screen
2022-06-10 19:42:25 +09:00
Dean Herbert
5c7d29cd31
Remove dependency on game-wide audio
2022-06-10 19:42:25 +09:00
Dean Herbert
d46739ff0b
Add circle gameplay test coverage
2022-06-10 19:42:25 +09:00
Dean Herbert
c657ef2722
Add ability to adjust spacing
2022-06-10 19:42:25 +09:00
Dean Herbert
e9547542ea
Add circle gameplay
2022-06-10 19:42:25 +09:00
Dean Herbert
53eb5c176c
Create setup for adding other visual display modes
2022-06-10 19:42:25 +09:00
Dan Balasescu
e5d6dc1ba5
Merge pull request #18606 from peppy/latency-comparer
...
Add latency certifier system
2022-06-10 19:41:44 +09:00
Dean Herbert
e0644f2726
Simplify flow of progression to be linear
2022-06-10 15:19:10 +09:00
Dean Herbert
5541ebc76b
Revert OsuButton
changes
2022-06-10 15:02:26 +09:00
Dan Balasescu
c9dfffbc0e
Merge pull request #18619 from peppy/fix-collection-performance
...
Fix performance overhead of large collections
2022-06-10 15:01:31 +09:00
Dean Herbert
eb16de9c71
Use upper-case "Hz"
2022-06-10 14:38:04 +09:00
Dean Herbert
f71343c880
Fix box colour getting stuck when changing active mode
2022-06-10 14:28:46 +09:00
Dean Herbert
5b8bd24140
Simplify text when reaching maximum supported level
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-06-10 14:25:15 +09:00