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Commit Graph

88 Commits

Author SHA1 Message Date
Dean Herbert
675ecb603f Add IRulesetStore to allow for transitional usage in upcoming manager classes 2021-12-03 17:57:40 +09:00
Dean Herbert
4bca96d548 Throw again to ensure correct available state is set
Also standardises handling between `RulesetStore` and `RealmRulesetStore`.
2021-11-11 17:39:36 +09:00
Dan Balasescu
57c333b472
Remove unused using 2021-11-11 15:29:08 +09:00
Dean Herbert
ea536dea23 Gracefully handle missing type rather than triggering ArgumentNullException 2021-11-11 14:46:21 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Salman Ahmed
956112eb10 Reword comment and remove brackets 2021-08-22 12:40:41 +03:00
Michael Malloy
9cd0a182f6
Add null check for Android ruleset loading 2021-08-22 00:38:48 -05:00
Dean Herbert
2dadc9d686 Remove unused using statement 2021-06-18 19:39:01 +09:00
Dean Herbert
78c5ccda60 Fix renaming a ruleset DLL causing a startup crash 2021-06-18 19:32:40 +09:00
Bartłomiej Dach
628e7a71ed Ignore possible nulls in Type.GetType() calls
They're mostly used in extensibility scenarios, so everything happens in
runtime. There is no better resolution than to crash with a null
reference exception.
2021-05-15 00:09:34 +02:00
Salman Ahmed
5b1dc7d2b4 Remove unused using directive 2021-04-02 02:45:26 +03:00
Salman Ahmed
fcd56dba44 Guard against same ruleset file with loaded assembly filenames instead 2021-04-02 02:12:25 +03:00
Bartłomiej Dach
68352782db Change .StartsWith() to .Equals()
In line with planned-but-delayed breaking change.
2021-01-06 18:38:24 +01:00
smoogipoo
6385d5f369 Replace with local tolist 2020-10-16 23:40:44 +09:00
smoogipoo
81cc5e1c42 Silence EF warning due to ordinal being unsupported 2020-10-16 23:31:37 +09:00
Dean Herbert
cc41845f56 Add missing string function ordinal specifications 2020-10-16 12:49:31 +09:00
Dean Herbert
471ed968e3 Fix crash when same ruleset loaded more than once
If the same ruleset assembly was present more than once in the current
AppDomain, the game would crash. We recently saw this in Rider EAP9.
While this behaviour may change going forward, this is a good safety
measure regardless.
2020-08-11 11:09:02 +09:00
Dean Herbert
62ba214dad Use OrderByDescending 2020-07-31 16:21:47 +09:00
smoogipoo
23ab6f8f94 Fix dynamic compilation loading wrong ruleset versions 2020-07-30 21:10:13 +09:00
Dean Herbert
6c8c95677f Fix incorrect usage of Directory.GetFiles 2020-06-02 14:55:10 +09:00
Salman Ahmed
2c6887e610
Remove unnecessary use of and remove StartupStorage 2020-05-31 19:49:03 +03:00
Salman Ahmed
82fe99cf4a
Replace any potential usage of Environment.CurrentDirectory with a new RuntimeInfo.StartupDirectory
Using `Environment.CurrentDirectory` for storing / reading files is dangerous as the current directory is mutable and can be changed when performing a certain operation (like opening solutions in roslyn type reference builder for example).
2020-05-31 02:24:49 +03:00
Dean Herbert
5c2778d5f0 Change comparison direction 2020-05-08 20:33:02 +09:00
Dean Herbert
a59db976d6 Fix loading a ruleset with a new version specification causing a crash 2020-05-08 18:05:06 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Lucas A
a541f92682 Resolve ruleset dependencies on game core / framework assemblies by checking already loaded assemblies in AppDomain. 2020-04-20 13:56:15 +02:00
Bartłomiej Dach
1dcb0f53a2 Fix whitespace formatting 2020-04-19 16:29:32 +02:00
Lucas A
ba1c465edf Add comment in regards to the attaching of event handler to the assembly lookup event before call to loadUserRulesets(). 2020-04-19 15:26:00 +02:00
Lucas A
a7179d1c87
Fix comment wording
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-04-19 15:15:04 +02:00
Lucas A
2087d8d09e Don't search for user rulesets if rulesetsStorage isn't set (Testing environnment) 2020-04-07 16:01:47 +02:00
Lucas A
08308e07e7 Apply review suggestions 2020-04-07 12:22:09 +02:00
Lucas A
0e45a4d54e Add back cached ruleset assembly lookup 2020-04-04 20:13:46 +02:00
Lucas A
8cdae790c3 Load user rulesets from the game data directory 2020-04-03 21:40:09 +02:00
Dean Herbert
fcb7a9ade5 Update RulesetStore to read from populated defaults 2019-12-24 16:16:55 +09:00
Dean Herbert
a324bfbc2c Remove LegacyID from Ruleset 2019-12-24 13:48:27 +09:00
Dean Herbert
6e0802e50c Remove RulesetInfo parameter from Ruleset constructor 2019-12-18 14:49:09 +09:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
9b9138253c Remove finalizer 2019-10-17 11:27:23 +09:00
smoogipoo
96c6aeefe9 Remove out-of-date todo 2019-10-15 16:16:33 +09:00
smoogipoo
12cd57744b Make RulestStore initialise at construction time 2019-10-15 16:14:06 +09:00
smoogipoo
ce609302ed Fix CI error 2019-10-01 15:41:09 +09:00
miterosan
9f498d2990 Log the exception that caused to loading of rulesets to fail. 2019-09-29 19:25:44 +02:00
Dean Herbert
9c1badd2e3 Fix rulesets not matching in dictionary lookups due to missing GetHashCode implementation 2019-07-15 15:42:54 +09:00
Dean Herbert
8120bb36bc More methods 2019-07-03 18:42:10 +09:00
Dean Herbert
06ef8f71e9 Fix typo 2019-07-03 18:41:01 +09:00
Dean Herbert
62dd89197c Refactor comment slightly 2019-07-03 18:36:04 +09:00
miterosan
5ecb764cdc Remove whitespaces and lowercase the comments 2019-07-03 10:57:09 +02:00
miterosan
43d7f66c5b Add comment about the android ruleset situation. 2019-07-03 10:54:10 +02:00
miterosan
ab244d1b7f Only log that the rulesets could not be loaded from a directory. 2019-07-03 10:21:18 +02:00
miterosan
d9e646d9ef Use addRuleset inside loadRulesetFromFile 2019-07-03 09:51:09 +02:00