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Commit Graph

2996 Commits

Author SHA1 Message Date
Dean Herbert
1ff4e2076f Merge branch 'master' into verify-tab 2021-04-13 23:05:48 +09:00
Dean Herbert
03ba04e8ce Split out general checks into its own verifier class (and remove static usage) 2021-04-13 19:50:22 +09:00
Naxess
304fe5cd34 Add CheckBackground to OsuBeatmapVerifier 2021-04-13 10:41:02 +02:00
Naxess
60c2494b31 Make BeatmapVerifier an interface 2021-04-13 10:40:56 +02:00
Naxess
c8cb4286f6 Add reference for screen bounding box numbers 2021-04-13 10:35:06 +02:00
Dean Herbert
fbc6fb8fc5 Split out common logic into private method and add inline comment for future visitors 2021-04-13 15:35:57 +09:00
Naxess
6d3f9fa9ce Use is class instead of Equals with template index
Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
d9e3276d0e Don't update path type once immediately 2021-04-12 19:18:22 +02:00
Naxess
19a154ddf1 Rename checkOrigin -> check
More consistent with `Issue.ctor`'s "template".
2021-04-12 17:28:12 +02:00
Naxess
bb720c23a0 Remove check ctors and locals 2021-04-12 17:12:37 +02:00
Dean Herbert
62c1812282 Remove redundant parameter naming 2021-04-12 23:37:47 +09:00
Dean Herbert
36bd235021 Move nested classes to bottom of file 2021-04-12 23:36:10 +09:00
Naxess
7c4f6d2b62 Rework template usage
Includes moving the origin check back to templates, constructing nested template classes in each check, and making parameterized template usage.
2021-04-12 15:47:26 +02:00
Naxess
a2fc9c398f Rename CreateChecker -> CreateBeatmapVerifier 2021-04-12 10:08:30 +02:00
Naxess
65ebdd8f7a Move check origin from IssueTemplate to Issue
As a result we can also make check an interface, and need to provide the check itself when constructing an issue.
2021-04-12 10:08:08 +02:00
Dean Herbert
8bf85d737c Change Metadata into a get property 2021-04-12 15:52:29 +09:00
Dean Herbert
8c31e96cdf Change some methods to get properties 2021-04-12 15:52:18 +09:00
Dean Herbert
f78239c7f2 Move enums out of nesting 2021-04-12 15:52:18 +09:00
Dean Herbert
1c553b5d48 Checker -> BeatmapVerifier 2021-04-12 15:29:05 +09:00
Dean Herbert
14bd5bdc77 Merge branch 'master' into verify-tab 2021-04-12 15:14:37 +09:00
Dean Herbert
e2470d757e
Merge branch 'master' into legacy-spm-counter 2021-04-12 12:52:52 +09:00
Joseph Madamba
a42714540b Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
Naxess
dac733cced Fix field name and accessibility 2021-04-10 15:49:57 +02:00
Naxess
3289bb0379 Merge Check and BeatmapCheck
We're probably not going to need GeneralChecks or BeatmapsetChecks.

The verify tab is only available to a single difficulty at a time, and we already have access to the rest of the set through `IBeatmap`.
2021-04-10 14:56:30 +02:00
Naxess
bc4f3351f3 Replace checks with realistic ones 2021-04-10 13:03:16 +02:00
Naxess
d1007ff26a Move components to more appropriate spot 2021-04-10 13:02:22 +02:00
Dean Herbert
cceb10cc85
Merge pull request #12337 from Naxesss/slider-path-segments
Improve UX of correcting invalid slider path types
2021-04-09 19:26:49 +09:00
Naxess
f64b2095bf Carry over the previous path type 2021-04-09 11:04:00 +02:00
smoogipoo
f2e811928b Rework slider hackery to not overwrite Samples 2021-04-09 15:28:08 +09:00
smoogipoo
8efa381d3a Actually use whistle sample for sliderwhistle 2021-04-08 23:13:16 +09:00
smoogipoo
7d291ed7d7 Don't serialise OriginalSamples 2021-04-08 20:57:50 +09:00
smoogipoo
7713c8a45f Add support for sliderwhistle 2021-04-08 20:20:09 +09:00
Naxess
9a675a2219 Correct 4+ point perfect curves to Bezier 2021-04-08 12:33:43 +02:00
Naxess
be4520fe33 Fix index out of range possibility 2021-04-08 11:46:00 +02:00
Naxess
0341023d13 Improve UX of selecting PerfectCurve 2021-04-08 09:06:28 +02:00
Naxess
725edfcbf3 Add path type menu change method 2021-04-08 09:05:35 +02:00
Dean Herbert
a8839792fd
Merge branch 'master' into circular-arc-freeze 2021-04-08 14:33:03 +09:00
Naxess
d6490899e2 Simplify slider path bindings
Adds a slight performance overhead, but solves the memory leak and makes the code much easier to follow.
2021-04-08 03:21:56 +02:00
Naxess
d1d56c636a Convert pathTypes to local variable
Not entirely sure what holds the reference to pathTypes now (the binding to`slider.Path.ControlPoints` maybe?), but this does seem to work still.
2021-04-08 01:43:06 +02:00
Naxess
b8ab1c7682 Track path type changes for PointsInSegment 2021-04-07 17:19:12 +02:00
Naxess
9c4604e3c5 Add example checks 2021-04-07 14:36:53 +02:00
Naxess
0343ef7f14 Add ruleset-specific checker 2021-04-07 14:36:43 +02:00
Dean Herbert
784552022f
Merge pull request #12303 from smoogipoo/fix-last-control-point-segmenting
Make last control point not able to make an implicit segment
2021-04-06 13:35:55 +09:00
smoogipoo
42e816fcae Add failing tests 2021-04-05 17:48:29 +09:00
Samuel Cattini-Schultz
85d2b1232a Refactor to abstract out strain logic into StrainSkill class
While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
smoogipoo
9c3d15171c Reword xmldoc slightly 2021-04-02 18:00:28 +09:00
Amber
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
Amber
48e9985782 Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant. 2021-04-02 03:10:28 -05:00
Amber
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
Naxess
7e47922fb7
Merge branch 'master' into circular-arc-freeze 2021-04-01 17:09:45 +02:00