Dean Herbert
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245f463e3f
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Don't update gameplay loop while paused
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2019-03-25 20:31:55 +09:00 |
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Dean Herbert
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bcaff9f7b4
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Add basic pause tests
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2019-03-18 20:33:43 +09:00 |
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Dean Herbert
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465c95e952
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Refactor pause logic so GameplayClockContainer is in control
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2019-03-18 20:33:43 +09:00 |
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Dean Herbert
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c1a356161f
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Allow use rate adjust to fallback to clock rate adjust
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2019-03-12 18:14:01 +09:00 |
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Dean Herbert
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cdeaa80fea
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Call ResetSpeedAdjustments before adjusting clock
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2019-03-12 11:35:25 +09:00 |
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Dean Herbert
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13b3036ec6
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Fix "wind" mods adjusting rate twice
This is a hotfix for incorrect framework behaviour.
Closes #4442
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2019-03-12 02:45:45 +09:00 |
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Dean Herbert
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42efea1e06
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Apply review
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2019-03-08 15:05:45 +09:00 |
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Dean Herbert
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58ef397f4f
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Move all clock related gameplay logic inside GameplayClockContainer
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2019-03-07 16:02:24 +09:00 |
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