OliBomby
8d72ec8bd6
move timing point binary search back inline
2024-08-21 01:50:52 +02:00
OliBomby
09ca190b8d
re-implement ConvexHull 100% original
2024-08-21 00:10:15 +02:00
OliBomby
1ce9e97fd4
add arrow indicator
2024-08-20 23:38:38 +02:00
OliBomby
ae6d855f8d
Merge remote-tracking branch 'upstream/master' into doubleclick
2024-08-20 23:19:27 +02:00
Salman Ahmed
637c9aeef0
Add DailyChallengeIntroPlayed
session static
2024-08-21 03:37:04 +09:00
Salman Ahmed
b7599dd1f8
Keep mod customisation panel open when dragging a drawable
2024-08-21 03:23:23 +09:00
Salman Ahmed
0d358a1dae
Fix resume overlay appearing behind HUD/skip overlays
2024-08-21 02:53:11 +09:00
jkh675
8e273709f1
Implement copy url in beatmap and beatmap set carousel
2024-08-20 22:48:11 +08:00
Dan Balasescu
5bb94000d3
Merge pull request #29534 from bdach/fix-divisor-crash
...
Fix crash on attempting to edit particular beatmaps
2024-08-20 22:06:32 +09:00
Dan Balasescu
44213a34ae
Merge pull request #29508 from peppy/hold-for-menu-sometimes
...
Change "hold for menu" button to only show for touch by default
2024-08-20 21:45:50 +09:00
Bartłomiej Dach
c2dd2ad978
Clamp beat divisor to sane range when decoding
...
In my view this is a nice change, but do note that on its own it does
nothing to fix https://github.com/ppy/osu/issues/29492 , because of
`BeatmapInfo` reference management foibles when opening the editor. See
also: https://github.com/ppy/osu/issues/20883#issuecomment-1288149271 ,
https://github.com/ppy/osu/pull/28473 .
2024-08-20 13:52:29 +02:00
Bartłomiej Dach
bb964e32fa
Fix crash on attempting to edit particular beatmaps
...
Closes https://github.com/ppy/osu/issues/29492 .
I'm not immediately sure why this happened, but some old locally
modified beatmaps in my local realm database have a `BeatDivisor` of 0
stored, which is then passed to
`BindableBeatDivisor.SetArbitraryDivisor()`, which then blows up.
To stop this from happening, just refuse to use values outside of a sane
range.
2024-08-20 13:51:58 +02:00
Bartłomiej Dach
c9f1ef5361
Fix incorrect bank set / sample addition logic
...
Closes https://github.com/ppy/osu/issues/29361 .
Typical case of a few early-returns gone wrong leading to `NodeSamples`
not being checked correctly.
2024-08-20 12:37:01 +02:00
Dean Herbert
a633fcdb49
Merge branch 'master' into redesign-timing-table-tracking
2024-08-20 19:16:03 +09:00
Bartłomiej Dach
f0ddb6daa4
Merge pull request #29445 from OliBomby/transparent-break
...
Make break periods in bottom timeline transparent
2024-08-20 11:46:02 +02:00
Bartłomiej Dach
a33294ac42
Redesign timing table tracking
...
- On entering the screen, the timing point active at the current instant
of the map is selected. This is the *only* time where the selected
point is changed automatically for the user.
- The ongoing automatic tracking of the relevant point after the initial
selection is *gone*. Even knowing the fact that it was supposed to
track the supposedly relevant "last selected type" of control point,
I always found the tracking to be fairly arbitrary in how it works.
Removing this behaviour also incidentally fixes
https://github.com/ppy/osu/issues/23147 .
In its stead, to indicate which timing groups are having an effect,
they receive an indicator line on the left (coloured using the
relevant control points' representing colours), as well as a slight
highlight effect.
- If there is no control point selected, the table will autoscroll to
the latest timing group, unless the user manually scrolled the table
before.
- If the selected control point changes, the table will autoscroll to
the newly selected point, *regardless* of whether the user manually
scrolled the table before.
- A new button is added which permits the user to select the latest
timing group. As per the point above, this will autoscroll the user
to that group at the same time.
2024-08-20 11:14:42 +02:00
Dean Herbert
bccc797bcb
Move break display to background of summary timeline
2024-08-20 17:45:44 +09:00
Bartłomiej Dach
373ff47a94
Remove dead row attribute classes
...
These aren't shown on the control point table since difficulty and
sample control points were moved into objects.
2024-08-20 09:53:40 +02:00
Layendan
59ba48bc81
Fix crash if favourite button api request fails
2024-08-19 07:58:20 -07:00
Bartłomiej Dach
7693d4c039
Merge branch 'master' into master
2024-08-19 14:30:20 +02:00
Dean Herbert
610ebc5481
Fix toolbar PP change showing +0
instead of 0
2024-08-19 20:50:11 +09:00
Dean Herbert
6985e2e657
Increase default visibility on touch platforms
2024-08-19 20:32:05 +09:00
Dean Herbert
005b1038a3
Change "hold for menu" button to only show for touch by default
2024-08-19 20:23:25 +09:00
Bartłomiej Dach
24a0a3c47f
Merge pull request #29476 from EVAST9919/buffered-editor-grid
...
Improve draw performance of editor grids
2024-08-19 12:44:08 +02:00
Dan Balasescu
03188e40ee
Merge pull request #29504 from peppy/skin-editor-fix-sidebar-reload
...
Fix skin editor components sidebar not reloading when changing skins
2024-08-19 18:13:52 +09:00
Dan Balasescu
c18f7a239c
Merge pull request #29474 from peppy/fix-legacy-combo-counter-animation-dead
...
Fix legacy combo counter bounce animation not always playing
2024-08-19 18:09:57 +09:00
Dean Herbert
1bd2f4c6a2
Fix skin editor components sidebar not reloading when changing skins
...
Closes https://github.com/ppy/osu/issues/29098 .
2024-08-19 15:45:18 +09:00
Dean Herbert
4a3f4c3a55
Don't duck music when effect volume is set to zero
...
Addresses https://github.com/ppy/osu/discussions/28984 .
2024-08-19 14:46:50 +09:00
Dean Herbert
e75ae4a37b
More hardening of TestMultiplayerClient
to attempt to fix test failures
2024-08-19 04:04:24 +09:00
Joseph Madamba
6dd08e9a96
Fix beatmap carousel panels not blocking hover of other panels in song select
2024-08-17 11:45:54 -07:00
Andrei Zavatski
3cd5820b5b
Make PositionSnapGrid a BufferedContainer
2024-08-17 10:34:39 +03:00
Dean Herbert
04a2d67ca4
Fix legacy combo counter bounce animation not always playing
...
As mentioned [in
discord](https://discord.com/channels/188630481301012481/1097318920991559880/1274231995261649006 ).
2024-08-17 15:13:44 +09:00
Andrei Zavatski
f74263db81
Remove extra box in OnlinePlayBackgroundScreen
2024-08-17 01:01:51 +03:00
Dean Herbert
d1d195cf18
Fix incorrect skin lookup shortcutting causing sprites to no longer work
2024-08-17 02:33:52 +09:00
OliBomby
621c4d65a3
Hide scroll speed in effect row attribute
2024-08-16 14:43:33 +02:00
OliBomby
b253d8ecbf
Hide scroll speed in bottom timeline
2024-08-16 14:43:09 +02:00
OliBomby
a2e26ba9ff
Fix perfect curve anchors losing type between reloads
2024-08-16 14:24:55 +02:00
OliBomby
4cc38cea63
fix last anchor converting to implicit segment
2024-08-16 14:24:03 +02:00
OliBomby
5624c1d304
Make break periods in bottom timeline transparent
2024-08-16 13:22:09 +02:00
OliBomby
e5fab9cfbe
Remove select action to end placement
2024-08-16 11:55:07 +02:00
Joseph Madamba
e2bf02cf94
Fix preview play button having incorrect click area
2024-08-15 22:49:12 -07:00
Joseph Madamba
fda17a5a72
Expose BeatmapCardNormal
height const
2024-08-15 22:49:12 -07:00
OliBomby
3565a10ea2
fix confusing return statement at the end
2024-08-16 01:45:28 +02:00
OliBomby
3a84409546
Use TimingPointAfter for seeking check
2024-08-16 01:36:51 +02:00
OliBomby
2e11172e8e
Take into account next timing point when snapping time
2024-08-16 01:01:24 +02:00
OliBomby
ac064e814f
Add BinarySearchUtils
2024-08-16 00:15:40 +02:00
Joseph Madamba
c3600467bf
Make collection button test less broken
2024-08-15 11:49:15 -07:00
Dan Balasescu
52c1858bbe
Merge pull request #29428 from peppy/update-editor-menu-items-difficulty-change
...
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
2024-08-16 00:44:59 +09:00
Dean Herbert
5710f0f302
Merge pull request #26254 from frenzibyte/mania-combo-counter
...
Add argon/classic osu!mania combo counter
2024-08-15 17:56:28 +09:00
Dean Herbert
b5f615882f
Ensure the "Change Difficulty" menu uses up-to-date difficulty names
...
Closes https://github.com/ppy/osu/issues/29391 .
2024-08-15 17:25:30 +09:00