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Commit Graph

14 Commits

Author SHA1 Message Date
Dean Herbert
8773c34fdd
Rename enum to non-plural now that it won't conflict 2024-10-01 19:55:46 +09:00
Dean Herbert
ad3007eaad
Adjust ILocalUserPlayInfo to expose whether gameplay is in a paused/break state 2024-10-01 17:53:46 +09:00
Susko3
0fde9cd6ae Override confine mouse mode only when clicking outside the window would minimise it 2023-12-27 16:50:25 +01:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
82eddeffef Add LocalUserPlayInfo interface to convey common information about player status 2021-08-17 16:15:47 +09:00
Dean Herbert
7c0edb796e Always confine mouse to screen when running fullscreen 2020-12-04 20:49:18 +09:00
Shane Woolcock
7fff762dfc Rename IsGameplay 2020-10-07 16:14:49 +10:30
Shane Woolcock
c8c5998af4 Bail if FrameworkSetting.ConfineMouseMode is unavailable 2020-10-07 16:02:35 +10:30
Shane Woolcock
478f2dec96 Maintain the current gameplay state in OsuGame 2020-10-06 22:39:35 +10:30
Shane Woolcock
782fc1d60f Use OsuGame.OverlayActivationMode rather than per-Player 2020-10-06 20:27:35 +10:30
Shane Woolcock
1877312a91 Rename DuringGameplay 2020-10-06 20:27:35 +10:30
Shane Woolcock
5859755886 Use current OverlayActivationMode to determine confine logic 2020-10-05 11:11:46 +10:30
Shane Woolcock
ef3c8fa21f Add tracking component to handle OsuConfineMouseMode 2020-08-16 21:18:15 +09:30