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Override confine mouse mode only when clicking outside the window would minimise it
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@ -22,6 +22,7 @@ namespace osu.Game.Input
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{
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private Bindable<ConfineMouseMode> frameworkConfineMode;
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private Bindable<WindowMode> frameworkWindowMode;
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private Bindable<bool> frameworkMinimiseOnFocusLossInFullscreen;
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private Bindable<OsuConfineMouseMode> osuConfineMode;
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private IBindable<bool> localUserPlaying;
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@ -31,7 +32,9 @@ namespace osu.Game.Input
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{
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frameworkConfineMode = frameworkConfigManager.GetBindable<ConfineMouseMode>(FrameworkSetting.ConfineMouseMode);
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frameworkWindowMode = frameworkConfigManager.GetBindable<WindowMode>(FrameworkSetting.WindowMode);
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frameworkMinimiseOnFocusLossInFullscreen = frameworkConfigManager.GetBindable<bool>(FrameworkSetting.MinimiseOnFocusLossInFullscreen);
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frameworkWindowMode.BindValueChanged(_ => updateConfineMode());
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frameworkMinimiseOnFocusLossInFullscreen.BindValueChanged(_ => updateConfineMode());
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osuConfineMode = osuConfigManager.GetBindable<OsuConfineMouseMode>(OsuSetting.ConfineMouseMode);
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localUserPlaying = localUserInfo.IsPlaying.GetBoundCopy();
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@ -46,7 +49,8 @@ namespace osu.Game.Input
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if (frameworkConfineMode.Disabled)
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return;
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if (frameworkWindowMode.Value == WindowMode.Fullscreen)
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// override confine mode only when clicking outside the window minimises it.
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if (frameworkWindowMode.Value == WindowMode.Fullscreen && frameworkMinimiseOnFocusLossInFullscreen.Value)
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{
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frameworkConfineMode.Value = ConfineMouseMode.Fullscreen;
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return;
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