1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 23:37:26 +08:00
Commit Graph

8 Commits

Author SHA1 Message Date
smoogipoo
5692cecaa4 Initial implementation of DHO pooling 2021-05-12 16:35:05 +09:00
Bartłomiej Dach
9a330c4c56 Fix mania hold note heads hiding when frozen
This was an insidious regression from a3dc1d5. Prior to that commit,
`DrawableHoldNoteHead` had `UpdateStateTransforms()` overridden, to set
the hold note head's lifetime. When that method was split into
`UpdateInitialStateTransforms()` and `UpdateHitStateTransforms()`, the
lifetime set was moved to the former.

Unfortunately, that override served two purposes: both to set the
lifetime, and to suppress hit animations which would normally be added
by the base `DrawableManiaHitObject`. That fact being missed led to
`UpdateHitStateTransforms()` hiding the hold note head immediately on
hit and with a slight delay on miss.

To resolve, explicitly override `UpdateHitStateTransforms()` and
suppress the base call, with an explanatory comment.
2021-03-21 18:46:41 +01:00
Dean Herbert
a3dc1d5730 Update existing implementations 2020-11-04 17:14:23 +09:00
smoogipoo
988ad378a7 Fix body size + freeze head piece 2020-08-19 00:05:05 +09:00
smoogipoo
9a37a328b6 Add component overrides for hold note head/tail 2020-03-31 15:39:00 +09:00
smoogipoo
7b2f58eb30 Apply OnRelease method signature refactorings 2020-01-22 13:22:34 +09:00
smoogipoo
7ac6f68de8 Rewrite hold note input handling 2019-12-23 17:48:57 +09:00
smoogipoo
42853b5af6 Separate head/tail notes from hold note class 2019-12-23 17:48:57 +09:00