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Commit Graph

50719 Commits

Author SHA1 Message Date
Dean Herbert
56427becbb Move logging and early return into UndeleteForReuse method itself 2022-04-13 14:33:28 +09:00
Dean Herbert
fbf0e5a45c Remove startFromSkipTarget parameter and update usages that required said behaviour 2022-04-13 14:25:43 +09:00
Dean Herbert
a59c6013c7 Rename latestGameplayStartTime to skipTargetTime 2022-04-13 14:03:52 +09:00
Dean Herbert
d4286255a0 Expose and set GameplayStartTime directly, rather than via Reset parameter 2022-04-13 13:58:44 +09:00
Dean Herbert
017f3852c8 Replace incorrectly chosen ??= with ?? 2022-04-13 13:32:36 +09:00
Dean Herbert
9c68b3edc5 Merge branch 'master' into fix-spectator-seeks 2022-04-13 12:33:41 +09:00
Dean Herbert
282fccb4c8
Fix typo in xmldoc
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 12:24:47 +09:00
Dan Balasescu
567d755794
Merge pull request #17790 from huoyaoyuan/remove-binary-serialization
Remove usages of binary serialization
2022-04-13 11:00:23 +09:00
Dan Balasescu
abf7954a9c
Merge pull request #17792 from peppy/multi-match-footer-test-remove
Fix `MultiplayerMatchFooter` test crash due to missing `PopoverContainer`
2022-04-13 10:53:27 +09:00
Dan Balasescu
76517cecab
Merge pull request #17789 from peppy/rank-range-pill-test-refactor
Refactor `TestSceneRankRangePill` to not depend on `TestMultiplayerClient`
2022-04-13 10:46:00 +09:00
Dean Herbert
d73be7f177
Reword comment to read clearer
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-04-13 09:36:44 +09:00
Bartłomiej Dach
9719b443a1
Merge pull request #17791 from peppy/gameplay-chat-display-test-refactor
Refactor `GameplayChatDisplay` test scene to not require `MultiplayerTestScene` inheritance
2022-04-12 21:11:07 +02:00
Bartłomiej Dach
63e2a84d7f
Nest one more container to fix popover not being dismissable 2022-04-12 20:54:54 +02:00
Dean Herbert
ef7ab12b40 Fix MultiplayerMatchFooter test crash due to missing PopoverContainer
Clicking the countdown button would crash. I did consider removing the
test altogether but maybe it'll be useful in the future?
2022-04-12 23:01:39 +09:00
Dean Herbert
1ebbef88ec Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance 2022-04-12 22:56:48 +09:00
Huo Yaoyuan
80e312dbbc Remove unused binary serialization related code. 2022-04-12 20:29:13 +08:00
Huo Yaoyuan
bf677ad0ac Remove usages of BinaryFormatter. 2022-04-12 20:28:14 +08:00
Dean Herbert
20eca9bf6a Refactor TestSceneRankRangePill to not depend on TestMultiplayerClient 2022-04-12 19:39:24 +09:00
Dean Herbert
6dbfc26158 Add log output when a model is undeleted 2022-04-12 18:23:38 +09:00
Dean Herbert
b51abfc722 Fix ScoreDownloadTracker matching on empty hash equality 2022-04-12 18:22:23 +09:00
Dean Herbert
45d79c1a73 Ensure previous test score is cleaned up to allow visual test runs to work better 2022-04-12 18:21:40 +09:00
Dean Herbert
e901857610
Merge pull request #17776 from frenzibyte/dangerous-dialog-button-bounds
Fix dialog dangerous button being clickable at edges
2022-04-12 15:40:50 +09:00
Dean Herbert
8b1cee75fa Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
Dan Balasescu
0e1d17d1d1 Use zh-Hant instead of zh-TW 2022-04-12 13:11:22 +09:00
Dean Herbert
22c75a518e Fix headers not getting reset on re-run of test 2022-04-12 12:38:15 +09:00
Dean Herbert
f29e329700 Move user count to a constant to allow easier adjustment 2022-04-12 12:11:51 +09:00
Dean Herbert
0ba95a4483 Ensure all users are shown on leaderboard (even when API lookup fails) 2022-04-12 11:54:30 +09:00
Dean Herbert
577e29351e Ensure players are always on both leaderboard teams
In a very rare case, the randomisation may cause all users to be on one
team, causing a test failure. The odds make it basically impossible, but
if adjusting the number of users in the test scene this can more readily
be hit.
2022-04-12 11:46:22 +09:00
Dean Herbert
ebee9e6888 Fix MultiplayerGameplayLeaderboard not immediately updating totals on scoring mode change 2022-04-12 11:27:27 +09:00
Dan Balasescu
94e2a90af2
Merge pull request #17767 from peppy/multiplayer-gameplay-leaderboard-test-improvements
Refactor multiplayer gameplay leaderboard tests to remove reliance on `Test` implementations
2022-04-12 11:19:53 +09:00
Dean Herbert
a0e3a2102a Also expand match score component when leaderboard is (in test) 2022-04-12 10:49:57 +09:00
Bartłomiej Dach
0eb0b5b456
Merge pull request #17773 from peppy/fix-skin-duplication
Fix skins getting duplicated when importing after export
2022-04-11 22:52:32 +02:00
Salman Ahmed
bad30d9e60 Fix dialog dangerous button being clickable at edges 2022-04-11 21:05:37 +03:00
Salman Ahmed
74dfa79f17 Add failing test case 2022-04-11 21:04:55 +03:00
Dean Herbert
82939b0556 Fix skins getting duplicated when importing after export
Closes #17614.
2022-04-12 00:29:19 +09:00
Dean Herbert
4ab6c11079 Add failing test coverage of skin import after exporting from lazer 2022-04-12 00:29:15 +09:00
Dean Herbert
01cec7d3fb Remove unnecessary string literals 2022-04-11 19:37:01 +09:00
Dean Herbert
09d560c93e Add test coverage of spectator requests 2022-04-11 19:27:14 +09:00
Dean Herbert
6a61fd95eb Tidy up base implementation 2022-04-11 19:19:45 +09:00
Dean Herbert
b52f070fdb Update existing multiplayer leaderboard tests to use new mocked implementation 2022-04-11 19:15:57 +09:00
Dean Herbert
0ccac24f76 Split out base implementation of MultiplayerGameplayLeaderboard test 2022-04-11 19:15:46 +09:00
Dan Balasescu
a7eb5d71f1
Merge pull request #17765 from peppy/fix-multiplayer-room-type
Fix `MultiplayerTestScene` not setting match type correctly
2022-04-11 19:12:57 +09:00
Dean Herbert
34457b4742 Expose mocked members as virtual on Multiplayer and SpectatorClient 2022-04-11 19:04:15 +09:00
Dean Herbert
abb42a54fd Fix MultiplayerTestScene not actually setting match type correctly 2022-04-11 17:57:05 +09:00
Dean Herbert
5cfafee83c
Merge pull request #17764 from smoogipoo/fix-playlist-results-screen-test
Fix incorrect cursor parameterisation in test scene
2022-04-11 16:10:20 +09:00
Dan Balasescu
d1de516b11 Fix incorrect cursor parameterisation in test scene 2022-04-11 15:40:28 +09:00
Dan Balasescu
37976c569a
Merge pull request #17762 from peppy/fix-unobserved-exceptions
Avoid throwing unobserved exception when `PerformancePointsCounter` requests timed attributes
2022-04-11 14:50:12 +09:00
Dan Balasescu
489f064b13
Merge pull request #17761 from peppy/fix-drawable-room-null-reference
Fix potential crash in `DrawableRoom` due to lack of null check on post-lookup beatmap
2022-04-11 14:50:01 +09:00
Dean Herbert
cb6e557212 Fix MasterGameplayClockContainer having incorrect rate-based offsets immediately after LoadComplete
I've attempted to explain why this is required using inline comments.
There's also further conversation at
https://github.com/ppy/osu/pull/17302#issuecomment-1091850927.
2022-04-11 14:11:26 +09:00
Dean Herbert
808f0ecb74 Ensure running state is updated before performing Seek in GameplayClockContainer.Reset 2022-04-11 14:10:50 +09:00