Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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sw1tchbl4d3
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0cffbb7562
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Clamp LifetimeStart of HitObject 's to their judgement windows
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2022-09-27 16:54:24 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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4158146c71
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Fix spinenr tick samples not positioned at centre
Causing samples to be played at left ear rather than centre.
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2022-06-07 00:30:11 +03:00 |
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smoogipoo
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0bdf99b97a
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Remove OnParentReceived()
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2020-12-03 20:08:42 +09:00 |
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smoogipoo
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73e99718bc
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Change order of OnParentReceived()
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2020-12-03 20:06:26 +09:00 |
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smoogipoo
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0414e5c550
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Add MaximumJudgementOffset to DrawableHitObject, use in more places
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2020-11-26 01:12:42 +09:00 |
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smoogipoo
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3f78d81386
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Add nested osu! hitobject pooling
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2020-11-12 15:59:48 +09:00 |
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smoogipoo
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a77741927c
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Use new hit results in osu
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2020-09-29 16:33:38 +09:00 |
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Dean Herbert
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1560e1786a
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Revert back to bool for application
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2020-07-21 19:48:44 +09:00 |
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Dean Herbert
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947f4e0d4c
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Move tick handling to DrawableSpinner itself
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2020-07-21 19:20:19 +09:00 |
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Dean Herbert
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05102bc1ba
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Split ticks up into bonus and non-bonus
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2020-07-21 18:22:37 +09:00 |
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Salman Ahmed
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35ad409da6
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Fix spinner bonus ticks samples not actually playing
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2020-07-21 06:59:29 +03:00 |
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Dean Herbert
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f48984920d
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Change bonus volume logic to work
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2020-07-21 11:31:29 +09:00 |
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Salman Ahmed
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949ab4e0d3
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Move spinner bonus scoring to it's own component class
Also fixes counter rewinding issue and does optimizations.
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2019-12-25 05:34:12 +03:00 |
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iiSaLMaN
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68e370ce7c
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Set spinner tick start time to allow result reverting
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2019-10-14 00:39:20 +03:00 |
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iiSaLMaN
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bb4178fa03
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Add drawable spinner ticks implementation
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2019-08-20 21:17:27 +03:00 |
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