Dean Herbert
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c3b81bef4a
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Flip default to the preferred method going forward
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2019-07-22 15:55:38 +09:00 |
|
Dean Herbert
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60ea3d4e1a
|
Fix skinning support for combobreak
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2019-06-30 21:58:30 +09:00 |
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smoogipoo
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d7c09e7dbd
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Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
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smoogipoo
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772bef91fa
|
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
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2019-04-08 23:01:12 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
smoogipoo
|
a56e29347f
|
Adjust namespaces
|
2019-04-02 14:51:28 +09:00 |
|
Dean Herbert
|
c39c37a18d
|
Apply more missed cases
|
2019-04-01 12:44:46 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
7715606188
|
Merge branch 'master' into sprite-icon-compatibility
|
2019-03-29 11:15:34 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
39df8cce19
|
Fix incorrect usage of InternalChildren
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
|
2019-03-25 13:48:55 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
smoogipoo
|
25d85b6eb4
|
Implement new difficulty calculator for Rulesets.Taiko
|
2019-02-18 14:54:21 +09:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Roman Kapustin
|
4b5fc85875
|
Use Find instead of FirstOrDefault
|
2019-01-05 19:35:33 +03:00 |
|
Ivan Pavluk
|
28b033bd99
|
Autodetect LowestSuccessfulHitResult
|
2018-12-12 17:15:59 +07:00 |
|
Ivan Pavluk
|
e49e2fda9e
|
Rename SuccessfulHitResult->LowestSuccessfulHitResult
|
2018-12-12 13:24:58 +07:00 |
|
Ivan Pavluk
|
8457324044
|
SuccessfulHitWindow->SuccessfulHitResult
|
2018-12-10 09:04:12 +07:00 |
|
Ivan Pavluk
|
cb2444e01c
|
Remove Meh from TaikoHitWindows
|
2018-12-06 19:04:54 +07:00 |
|
Ivan Pavluk
|
1b6658f4ee
|
Move HealthIncreaseFor to Judgement
|
2018-12-06 15:09:42 +07:00 |
|
Ivan Pavluk
|
7d692939fc
|
Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
|
2018-12-04 21:20:44 +07:00 |
|
Ivan Pavluk
|
2ca9864301
|
Fixed taiko swell hp and scoring
|
2018-11-29 22:05:13 +07:00 |
|
Ivan Pavluk
|
17337e05a1
|
Fixed whitespace
|
2018-11-29 09:06:40 +07:00 |
|
Ivan Pavluk
|
36b458bdee
|
Fixed #3777
|
2018-11-29 08:56:19 +07:00 |
|
smoogipoo
|
f27bd3ef3e
|
OpenTK -> osuTK
|
2018-11-20 17:14:59 +09:00 |
|
smoogipoo
|
08ffa18936
|
Fix nullref
|
2018-11-19 17:05:51 +09:00 |
|
smoogipoo
|
e207dd728b
|
Fix taiko proxies not receiving the correct lifetimes
|
2018-11-15 20:26:12 +09:00 |
|
smoogipoo
|
3479bfa409
|
Rename variable
|
2018-09-28 17:18:34 +09:00 |
|
smoogipoo
|
5f61faa2d9
|
Fix multiple hits in the same frame pressing multiple hitobjects
|
2018-09-25 18:37:25 +09:00 |
|
smoogipoo
|
7c3556baf8
|
Throw exception when Swell.IsStrong is set
|
2018-08-15 09:12:29 +09:00 |
|
smoogipoo
|
b045f5c9b6
|
Adjust filename
|
2018-08-14 14:32:06 +09:00 |
|
smoogipoo
|
1a35506386
|
Cleanup strong hit construction
|
2018-08-14 14:29:49 +09:00 |
|
smoogipoo
|
732dfde8ed
|
DrawableStrongHandler -> DrawableNestedStrongHit
|
2018-08-14 14:28:40 +09:00 |
|
smoogipoo
|
7971d06df1
|
Remove AlwaysPresent
|
2018-08-14 14:27:47 +09:00 |
|
smoogipoo
|
5c4c2dff09
|
Fix strong hits not being visualised
|
2018-08-06 13:01:27 +09:00 |
|
smoogipoo
|
3a7488767c
|
Make HitObject not store the judgement
|
2018-08-06 11:50:18 +09:00 |
|
smoogipoo
|
741ec0021e
|
Rename more judgement-related methods to "result"
|
2018-08-06 11:31:46 +09:00 |
|
smoogipoo
|
5fd4ed2f4e
|
Rename judgement-related methods/events + commenting
|
2018-08-06 10:55:25 +09:00 |
|
smoogipoo
|
38263714a1
|
Cleanups
|
2018-08-03 16:56:46 +09:00 |
|
smoogipoo
|
412e4ff681
|
Fix display of swells
|
2018-08-03 16:49:24 +09:00 |
|
smoogipoo
|
e6775c7a16
|
Fix playfield display
|
2018-08-03 16:46:03 +09:00 |
|
smoogipoo
|
19c541dbf5
|
Migrate swells to use nested hitobjects for ticks
|
2018-08-03 16:35:29 +09:00 |
|
smoogipoo
|
e8a140930e
|
Migrate drum roll to use nested hitobjects for strong hits
|
2018-08-03 16:35:12 +09:00 |
|
smoogipoo
|
4494853446
|
Migrate DrawableDrumRoll to use a nested hitobject for strong hits
|
2018-08-03 16:20:08 +09:00 |
|
smoogipoo
|
fdf889359f
|
Migrate DrawableHit to use a nested hitobject for strong hits
|
2018-08-03 16:19:37 +09:00 |
|
smoogipoo
|
2dff04392e
|
Re-implement strong judgements via hitobject
|
2018-08-03 16:12:12 +09:00 |
|
smoogipoo
|
fa3c919e2e
|
Fix up taiko judgement creation
|
2018-08-03 16:11:38 +09:00 |
|
smoogipoo
|
0da6c8c1a7
|
Remove unnecessary local variables
|
2018-08-02 22:20:07 +09:00 |
|