Joseph-Ramos-CMU
7b169c4f62
Changed internal closedChannel list to store channels names instead of channel objects
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This is for efficiency purposes; it's more efficient to just store
the names than store the whole object.
2020-12-16 10:13:50 -05:00
Joseph-Ramos-CMU
bd2765ecc4
Fixed style concerns
2020-12-14 13:23:43 -05:00
Joseph-Ramos-CMU
3301f532ee
Additional formatting
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Ran the dotnet format as well as the .\InspectCode.ps1 tools, and
fixed the style issues they found.
2020-12-13 23:27:48 -05:00
Joseph-Ramos-CMU
08a2cdaf8d
Minor formatting changes
2020-12-13 21:02:35 -05:00
Joseph-Ramos-CMU
2863187b16
Changing behvaior for channels that have already been reopened
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Ctrl+Shift+t will now skip trying to reopen any channels that are
already open, and will instead attempt to open the next still-closed channel.
2020-12-13 20:46:02 -05:00
Joseph-Ramos-CMU
5481ba43c7
Fixed a bug where Ctrl+Shift+t shortcut was using the wrong list
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The JoinLastClosedChannel code was using the joinedChannels list instead
of the closedChannels list. Fixing this bug made the Ctrl+Shift+t
shortuct work as expected.
2020-12-13 14:14:57 -05:00
Joseph-Ramos-CMU
2d98da0d61
Untested Ctrl+Shift+T shortcut prototype
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Added a list to the ChannelManager class that tracks
which tabs I closed. Works like a stack, where it adds to the end
every time I close a tab. Then added a function that uses
this list to open the last closed channel, and added a shortcut inside of ChatOverlay,
similar to how jmeng implemented shortcuts.
Code is currently untested.
2020-12-13 13:21:50 -05:00
Angela Zhang
084e4ce50b
Removing whitespace
2020-12-12 20:11:57 -06:00
Angela Zhang
b9f687d7f9
Adding in extra blank line
2020-12-12 18:55:17 -06:00
Angela Zhang
4c1e75f101
Small whitespace fix
2020-12-12 18:02:08 -06:00
Jess Meng
3dd6589d6e
Fixed style changes and cleaned up ctrl + t implementation
2020-12-12 15:53:08 -08:00
Jess Meng
92cab12eb7
Added ctrl + w and ctrl + t keyboard shortcuts
2020-12-11 21:52:36 -08:00
Dean Herbert
9064ca9064
Merge pull request #11066 from ekrctb/fix-sample-expire
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Fix DrawableHitObjects potentially expiring before their hit samples finish playback
2020-12-04 21:52:36 +09:00
Dean Herbert
7c0edb796e
Always confine mouse to screen when running fullscreen
2020-12-04 20:49:18 +09:00
Joehu
b8c284b34f
Fix one more key binding string not being sentence cased
2020-12-04 00:51:46 -08:00
Dean Herbert
a0f92628ac
Merge branch 'master' into fix-sample-expire
2020-12-04 13:49:08 +09:00
Dean Herbert
48c42e4247
Merge pull request #11083 from LittleEndu/recommend-if-filtered
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Select recommended beatmap if last selection is filtered
2020-12-04 13:22:34 +09:00
Dean Herbert
5ded4b9faa
Merge branch 'master' into dho-remove-onparentreceived
2020-12-04 11:04:56 +09:00
Bartłomiej Dach
15d9147edd
Ensure equality member consistency for SampleInfo
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The previous implementation of `SampleInfo`'s equality members was not
completely correct in its treatment of the `sampleNames` array. While
`Equals()` compared the values of `sampleNames` using `SequenceEqual()`,
therefore performing a structural check that inspects the contents of
both arrays, `GetHashCode()` used `HashCode.Combine()` directly on the
arrays, therefore operating on reference equality. This could cause the
pooling mechanism of samples to fail, as pointed out in #11079 .
To resolve, change the `GetHashCode()` implementation such that it also
considers the contents of the array rather than just the reference to
the array itself. This is achieved by leveraging
`StructuralEqualityComparer`.
Additionally, as a bonus, an array sort was added to the constructor of
`SampleInfo`. This is intended to be a "canonicalisation" processing
step for the array of sample names. Thanks to that sort, two instances
of `SampleInfo` that have the same sample names but permutated will also
turn out to be equal and have the same hash codes, given the
implementation of both equality members. This gives `SampleInfo`
set-like semantics.
2020-12-03 23:25:53 +01:00
Endrik Tombak
c25e2c3dd5
Select recommended beatmap if last selection is filtered
2020-12-03 23:13:14 +02:00
Dan Balasescu
1d92800761
Merge pull request #11068 from peppy/fix-carousel-edge-masking
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Fix beatmap carousel panels getting masked away when out of scroll bounds
2020-12-03 20:40:44 +09:00
smoogipoo
0bdf99b97a
Remove OnParentReceived()
2020-12-03 20:08:42 +09:00
smoogipoo
73e99718bc
Change order of OnParentReceived()
2020-12-03 20:06:26 +09:00
Dean Herbert
37d550f42a
Merge pull request #11035 from smoogipoo/add-playlist-length
2020-12-03 18:39:54 +09:00
Dean Herbert
1c15c4bcee
Merge pull request #11072 from peppy/update-framework
2020-12-03 18:32:45 +09:00
smoogipoo
8245bb85dc
Invoke on initial bind
2020-12-03 18:06:55 +09:00
smoogipoo
62b1e37f73
Use async overloads
2020-12-03 18:04:53 +09:00
smoogipoo
3e62da119e
Add to inspector also
2020-12-03 17:59:39 +09:00
Dean Herbert
c64343c7d7
Update framework
2020-12-03 17:42:41 +09:00
Dean Herbert
d7cfaa38f1
Merge branch 'master' into hit-sample-pooling
2020-12-03 17:08:13 +09:00
Dean Herbert
3550e5b30f
Add length display to room screen as well
2020-12-03 16:42:06 +09:00
smoogipoo
31f7f7072d
Fix song select panels not loading if partially offscreen
2020-12-03 15:13:20 +09:00
Dean Herbert
897f593b37
Fix beatmap carousel panels getting masked away when out of scroll bounds
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Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification.
Closes #11067 .
2020-12-03 13:26:28 +09:00
ekrctb
6c46046c24
Fix DHO expires while hit sound is playing
2020-12-03 12:32:49 +09:00
Dean Herbert
a5bb194cb8
Merge pull request #11060 from FamousPig/fix-raw-input
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Fix MouseHandler not being ignored when Raw Input is enabled
2020-12-03 12:15:51 +09:00
Bartłomiej Dach
7fd385efe6
Remove unused using directive
2020-12-02 20:01:58 +01:00
Leon Gebler
a2a10d4e13
Don't use nameof(MouseHandler)
2020-12-02 19:45:59 +01:00
Leon Gebler
bbde1f6b9c
Fix MouseHandler not being ignored when raw input is enabled
2020-12-02 18:56:59 +01:00
Bartłomiej Dach
2b828faecb
Merge branch 'master' into update-resources
2020-12-02 18:07:46 +01:00
smoogipoo
d5dccbc3d7
Fix spectator not being thread-safe
2020-12-02 19:13:09 +09:00
Dean Herbert
32188418f4
Update resources
2020-12-02 15:28:39 +09:00
Dan Balasescu
297283491a
Merge pull request #11031 from peppy/editor-fix-beat-snapping-new-beatmap
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Fix editor beat snapping not working correctly when starting with a new beatmap
2020-12-02 15:17:09 +09:00
smoogipoo
e831c797f3
Merge branch 'master' into hit-sample-pooling
2020-12-02 14:45:24 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
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Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dan Balasescu
bd4d4c5355
Merge pull request #10983 from ekrctb/pseudo-random
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Add `StatelessRNG` to be used for randomly-looking visual elements
2020-12-02 14:42:22 +09:00
Dean Herbert
d6e0dc2216
Merge branch 'master' into editor-fix-beat-snapping-new-beatmap
2020-12-02 14:37:00 +09:00
Dean Herbert
e84dab8589
Move new beatmap construction above beat divisor binding
2020-12-02 14:36:52 +09:00
Dan Balasescu
2e0fdf9bca
Merge pull request #11011 from ekrctb/catch-pooling-initial
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Initial implementation of hit object pooling in osu!catch ruleset
2020-12-02 13:02:22 +09:00
smoogipoo
2de3e655e0
Rename NextUlong -> NextULong
2020-12-02 12:59:45 +09:00
Dean Herbert
0cd404b6d3
Merge pull request #11051 from smoogipoo/update-dependencies
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Update dependencies
2020-12-02 12:56:29 +09:00