apollo-dw
|
66a6467403
|
Pass object position to the object
|
2022-05-26 19:26:14 +01:00 |
|
apollo-dw
|
30b9e0e7ab
|
Use object list size for object position
|
2022-05-24 16:30:25 +01:00 |
|
apollo-dw
|
5dbec92d9e
|
Update comments
|
2022-05-23 22:17:29 +01:00 |
|
apollo-dw
|
903c4f7b3d
|
Merge remote-tracking branch 'master/master' into dho
|
2022-05-23 13:39:04 +01:00 |
|
Dan Balasescu
|
6cfe35360a
|
Refactor key indexing
|
2022-05-23 14:36:06 +09:00 |
|
Dan Balasescu
|
63a3829768
|
Split out SingleKeyStamina class
|
2022-05-23 14:19:25 +09:00 |
|
apollo-dw
|
26985ca8af
|
Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Jay L
|
db6abd86f0
|
Rectify null value call
tired programming is never a good idea
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
c7ec95c0d0
|
Rectify Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d94e30bed3
|
Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d174099016
|
Refactor and Cleanup of Stamina.cs
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
f15738fded
|
Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
48b7e0f090
|
Stamina Skill Rewrite and Refactor
|
2022-05-17 09:10:52 +10:00 |
|
Dan Balasescu
|
637f817696
|
Ignore zero-sections on a per-case basis
|
2022-05-03 16:06:20 +09:00 |
|
Salman Ahmed
|
61078910a6
|
Handle all skin component types explicitly
|
2022-04-23 03:34:05 +03:00 |
|
Dean Herbert
|
2d020e756d
|
Merge pull request #17621 from frenzibyte/taiko-target-size
Adjust osu!taiko legacy hit target size to match osu!(stable)
|
2022-04-05 12:37:40 +09:00 |
|
Salman Ahmed
|
117d81d84f
|
Use perfect osu!(stable) strong scale value
Co-authored-by: Dean Herbert <pe@ppy.sh>
|
2022-04-05 03:04:53 +03:00 |
|
Salman Ahmed
|
534cc18ff9
|
Adjust osu!taiko legacy hit target size to match osu!(stable)
|
2022-04-03 01:21:48 +03:00 |
|
Salman Ahmed
|
4ce69890d4
|
Use TaikoHitObject.DEFAULT_SIZE for default circle piece symbol size
|
2022-04-03 00:21:23 +03:00 |
|
Salman Ahmed
|
01b10e68d2
|
Adjust taiko hit objects sizes to match osu!(stable)
|
2022-04-02 23:47:20 +03:00 |
|
Dean Herbert
|
0cac935939
|
Shorten class name of ModCreatedReplayUser
|
2022-03-31 11:34:23 +09:00 |
|
Dean Herbert
|
4b2c01a8c1
|
Bring all mod implementations up-to-date
|
2022-03-29 16:59:03 +09:00 |
|
Dean Herbert
|
d2d88015e3
|
Update all cinema/autoplay mods to specify the system user ID
|
2022-03-28 22:22:56 +09:00 |
|
Dean Herbert
|
6fb06d69cc
|
Merge branch 'master' into pp-counter-alloc-reduction
|
2022-03-15 13:31:57 +09:00 |
|
Dan Balasescu
|
523f668c8c
|
Remove unnecessary ctor argument
|
2022-03-15 12:37:39 +09:00 |
|
Dan Balasescu
|
daac933498
|
Remove unnecessary ctor arguments
|
2022-03-15 12:34:58 +09:00 |
|
Dan Balasescu
|
59d57a44d4
|
Prevent incorrect usages by hard-typing ctor type
|
2022-03-15 09:11:59 +09:00 |
|
Dan Balasescu
|
3fff7f4b7e
|
Require ScoreProcessor to receive ruleset
|
2022-03-14 15:51:10 +09:00 |
|
Dan Balasescu
|
4a3e3aba65
|
Restructure PerformanceCalculator to not require ScoreInfo argument
|
2022-03-14 14:25:28 +09:00 |
|
Dean Herbert
|
2c47c4a2e9
|
Merge branch 'master' into taiko-classic-aspect-ratio
|
2022-03-14 10:40:35 +09:00 |
|
Salman Ahmed
|
4a8aa72d1b
|
Nudge osu!taiko playfield's height to perfectly match with osu!(stable)
|
2022-03-14 01:03:08 +03:00 |
|
Salman Ahmed
|
0b74bde653
|
Disable taiko playfield aspect ratio lock on "Classic" mod
|
2022-03-13 08:21:58 +03:00 |
|
Dan Balasescu
|
c36badab4b
|
Add per-ruleset score multipliers for classic scoring
|
2022-03-10 10:26:09 +09:00 |
|
Henry Lin
|
76d257fbe4
|
Merge branch 'master' into mod-adaptive-speed
|
2022-03-04 15:16:37 +08:00 |
|
Dean Herbert
|
1a47459262
|
Fix taiko difficulty adjust scroll speed being shown with too low precision
|
2022-03-02 18:38:17 +09:00 |
|
Henry Lin
|
c9b205afeb
|
Add adaptive speed mod
|
2022-03-02 09:57:52 +08:00 |
|
Dean Herbert
|
a41e1c80f1
|
Show hit error on results screen
Leading up to implementation of "local offset", this feels like a good
thing to have visible first and foremost.
|
2022-02-28 19:11:06 +09:00 |
|
Dan Balasescu
|
84e82ef5e4
|
Add XMLDocs to difficulty attribute properties
|
2022-02-16 14:09:19 +09:00 |
|
Henry Lin
|
ee6d4b2583
|
Move performance breakdown to the top to prevent re-ordering after watching replay
|
2022-02-05 21:39:01 +08:00 |
|
Henry Lin
|
0b1fef38af
|
Use the playable beatmap provided in CreateStatisticsForScore
|
2022-02-05 21:36:34 +08:00 |
|
Henry Lin
|
440b674bb0
|
Add statistic item for mania & taiko
|
2022-02-05 21:30:35 +08:00 |
|
Henry Lin
|
f29301cd1e
|
Merge branch 'master' into display-performance-attributes
|
2022-02-05 16:59:46 +08:00 |
|
Dean Herbert
|
df9d99f5aa
|
Merge branch 'master' into extended-statistics-without-replay
|
2022-02-03 18:59:48 +09:00 |
|
Bartłomiej Dach
|
82f9ad63f5
|
Fix flashlight size multiplier printing with too many decimal digits
|
2022-02-02 20:41:25 +01:00 |
|
Dean Herbert
|
19eb9ad8a7
|
Reorder StatisticsItem constructor to make a touch more sense
|
2022-02-02 23:02:38 +09:00 |
|
Henry Lin
|
6a482827fe
|
Fix weird line breaking
|
2022-02-02 17:23:03 +08:00 |
|
Henry Lin
|
c5c4c85006
|
Lazily create content of StatisticItem
|
2022-02-02 13:29:18 +08:00 |
|
Dan Balasescu
|
0458d408bb
|
Add replay statistics frames to FramedReplayInputHandler
|
2022-01-31 18:53:47 +09:00 |
|