Craftplacer
c3221e1a36
Prepare classes for player loader test scene
2019-09-18 23:27:26 +02:00
iiSaLMaN
775b90e066
Bypass fail on replays
2019-09-18 22:49:48 +03:00
iiSaLMaN
ecd721e8c5
Add bypass fail property to Player
2019-09-18 22:49:28 +03:00
Dean Herbert
2fcc8c2d72
Simplify implementation, play fail animation during restart
2019-09-19 01:45:59 +09:00
Dean Herbert
ff3a7c1d13
Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
2019-09-19 01:36:29 +09:00
Dean Herbert
ec5f420818
Merge branch 'master' into key-counter-fixes
2019-09-17 22:56:34 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Dean Herbert
38d85e44be
Merge branch 'master' into key-counter-fixes
2019-09-17 22:33:15 +09:00
smoogipoo
f0bcb2b933
Debounce user-requested replay seeks
2019-09-17 16:12:18 +09:00
Craftplacer
220fdd0a04
Make muteWarningShownOnce static
...
... so it will actually get an instance per osu session.
2019-09-16 06:56:52 +02:00
Craftplacer
cb033591c4
Merge branch 'master' into muted-notification
2019-09-15 17:59:27 +02:00
Craftplacer
ecce12981e
Use block body for constructor to fix remaining code inspection issue
2019-09-15 17:47:44 +02:00
Craftplacer
e3884658af
Resolve code inspection errors
2019-09-15 17:36:53 +02:00
Dean Herbert
2381b4c003
Move video behind storyboard
2019-09-16 00:20:56 +09:00
Craftplacer
ec788ac09d
Make notification only show up once per session
2019-09-15 17:20:07 +02:00
Craftplacer
811a08d18f
Use Bindable instead of bool
2019-09-15 16:50:01 +02:00
Craftplacer
00e46fdefe
Add check if game is muted by MuteButton
2019-09-15 16:32:23 +02:00
Craftplacer
4a10e6c44e
Use ResolvedAttribute for NotificationOverlay
2019-09-15 16:11:45 +02:00
Craftplacer
78931c8e23
Implement notification when user has track or master volume muted
...
This took around under a hour to implement, it has the same behavior and content from osu!stable.
A notification will show up when the user has either its master or track volume set to the minimum, clicking it will set it to the default values.
2019-09-15 15:59:46 +02:00
Andrei Zavatski
9febeb1f3d
Add black background
2019-09-14 06:32:00 +03:00
Andrei Zavatski
a36c808682
Use Fit FillFode
2019-09-14 06:28:59 +03:00
Andrei Zavatski
9a94405b3a
Fix video playback is stretched on client resize
2019-09-14 06:05:09 +03:00
Dan Balasescu
b10ce0b12d
Merge branch 'master' into key-counter-fixes
2019-09-13 19:43:33 +09:00
Andrei Zavatski
437e121056
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
2019-09-13 13:39:58 +03:00
smoogipoo
cf2f841b4d
Fix player not correctly exiting after an unpause
2019-09-13 15:42:58 +09:00
Dean Herbert
831d04f339
Don't use gameplay clock in KeyCounter
2019-09-12 15:48:07 +09:00
Dean Herbert
0cdf125c1e
Handle key counter rewinding in a better way
...
Use ElapsedFrameTime rather than storing state data
2019-09-12 15:42:14 +09:00
Dean Herbert
cb0cf6e2c5
Remove reset functions
2019-09-12 14:27:52 +09:00
Dean Herbert
158737e001
Remove FadeTime customisation
...
Also adjusts fade transitions to feel better, especially in fast forward scenarios.
2019-09-12 14:27:29 +09:00
Dean Herbert
f9c969788a
Fix keys not reaching full brightness as soon as they should
2019-09-12 13:56:23 +09:00
Dean Herbert
3a18e9907b
Merge branch 'master' into ingame-leaderboard-general-implementation
2019-09-11 22:32:53 +09:00
Dean Herbert
88d0756107
Allow global actions to propagate through pause screen
2019-09-06 17:17:30 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
986ac08397
Fix pause menu keyboard navigation being affected by initial cu… ( #6002 )
...
Fix pause menu keyboard navigation being affected by initial cursor hover
2019-09-05 17:27:48 +09:00
Dean Herbert
a1d7291ffa
Fix pause menu keyboard navigation being affected by initial cursor hover
2019-09-05 16:31:10 +09:00
smoogipoo
a87a1e6031
Don't redraw certain buffered containers on scale change
2019-09-04 19:38:12 +09:00
Dean Herbert
1802d2efaf
Merge remote-tracking branch 'upstream/master' into fix-gameplay-menu-button-hover-ani
2019-09-04 10:35:14 +09:00
Dean Herbert
4cad55cee6
Move hit windows lookup to DrawableRuleset
2019-09-03 13:05:03 +09:00
smoogipoo
0c73c5acf3
Expose full hitobject rather than hit windows
2019-09-02 17:14:40 +09:00
smoogipoo
f2bdf94a1d
Add HitWindows to JudgementResult to indicate timing errors
2019-09-02 16:28:14 +09:00
smoogipoo
0a89603e79
Fix hit error potentially not displaying with null hitwindows
2019-09-02 16:07:16 +09:00
Dean Herbert
7ca51d3866
Fix resume overlay being drawn below cursor
...
Closes #5905 .
2019-09-02 11:20:55 +09:00
Andrei Zavatski
94512fea8e
Apply naming suggestions
2019-08-31 16:20:33 +03:00
Andrei Zavatski
d2f7a653a8
Fix nullref
2019-08-31 16:10:07 +03:00
Andrei Zavatski
28b19e8d54
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video
2019-08-31 15:49:21 +03:00
Dean Herbert
1ddf292ad6
Fix vertical alignment of hit error display ticks
...
Wasn't correctly centered before.
2019-08-31 12:20:50 +09:00
Andrei Zavatski
d4291556ee
Remove unused using
2019-08-31 02:57:14 +03:00
Andrei Zavatski
fd958ec1ab
Remove unused property accessor
2019-08-31 02:56:41 +03:00
Andrei Zavatski
fa3591e5ec
Add setting to turn on/off the video
2019-08-31 00:42:20 +03:00
Andrei Zavatski
5dd688a51b
Fix video doesn't use gameplay clock
2019-08-31 00:09:23 +03:00