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Commit Graph

223 Commits

Author SHA1 Message Date
MrTheMake
709aa1ed3d Moved all online score related parsing to its own class 2017-09-07 18:20:14 +02:00
MrTheMake
f831832c59 CI fix 2017-08-19 00:13:06 +02:00
MrTheMake
6d401b5f21 Merge branch 'master' into leaderboard-scores 2017-08-19 00:00:40 +02:00
Dean Herbert
bc7621607a Merge upstream/master in. 2017-08-18 22:20:45 +09:00
smoogipooo
90885a31ae Round 2 of CI fixes. 2017-08-18 15:09:54 +09:00
smoogipooo
a47b6526a2 Fix CI issues. 2017-08-18 14:40:36 +09:00
Dan Balasescu
68303accef Merge branch 'master' into make-rulesetinfo-iequatable 2017-08-18 14:28:42 +09:00
MrTheMake
586a652b08 Changed Mods to be a property 2017-08-17 12:24:22 +02:00
MrTheMake
105048500a Made modString private and moved the beatmap assignment inside GetScoresRequest 2017-08-15 15:30:53 +02:00
MrTheMake
2c287e1348 CI and comment fix 2017-08-15 12:27:51 +02:00
MrTheMake
21ced32297 Formatted and commented the GetAllMods() function 2017-08-15 12:03:43 +02:00
MrTheMake
e908a3675e Formatted the GetAllMods() function 2017-08-14 18:24:54 +02:00
MrTheMake
5ed717ef86 Shortened GetAllMods() using LINQ 2017-08-14 15:16:22 +02:00
MrTheMake
920710e7d0 Assign a score's beatmap and cleanup to the Score class 2017-08-14 13:30:54 +02:00
Dean Herbert
7c9d6c9c83 Initial refactoring of key binding logic 2017-08-14 20:19:25 +09:00
MrTheMake
e54f659916 Suggested changes 2017-08-13 22:37:39 +02:00
MrTheMake
2f89fc432b Removed unused function 2017-08-13 20:28:30 +02:00
MrTheMake
81289db33b CI fix, fixed nullref and removed abstraction of GetAutoplayMod 2017-08-13 20:12:01 +02:00
MrTheMake
d9c26f98c7 Suggested changes 2017-08-13 19:54:07 +02:00
MrTheMake
997d0c9053 CI fix 2017-08-13 17:45:46 +02:00
MrTheMake
4c2d7bf343 Parse the mods of a leaderboard's score 2017-08-13 17:41:13 +02:00
Shane Woolcock
d19c8f56be Make RulesetInfo implement IEquatable since EqualityComparer was sometimes giving false negatives and causing Bindable observers to fire 2017-08-13 15:03:01 +09:30
MillhioreF
e42c279229 More generic catching for broken hitobject strings 2017-08-10 01:50:20 -05:00
MillhioreF
c16dbc05aa Add new error for malformed (too many variables) hit objects during import 2017-08-09 23:41:22 -05:00
smoogipooo
d83c218e08 Remove various scrolling container optimisations (removing when not alive). 2017-08-09 16:19:09 +09:00
Dean Herbert
976cff9af6 Merge remote-tracking branch 'upstream/master' into catch
# Conflicts:
#	osu.Desktop.Tests/Visual/TestCaseScrollingPlayfield.cs
2017-08-09 15:08:43 +09:00
smoogipooo
2715324a76 Fix possible incorrect reversing behavior for horizontal playfields. 2017-08-09 14:50:52 +09:00
smoogipooo
f70c00423a Missed one. 2017-08-09 14:25:49 +09:00
smoogipooo
346aebebc0 Fix origins not being set correctly when reverting from reversed playfield. 2017-08-09 14:24:48 +09:00
smoogipooo
a20753abc6 Applied suggested changes. 2017-08-09 14:24:47 +09:00
smoogipooo
431a9649a4 Remove unused using. 2017-08-09 13:38:12 +09:00
Dean Herbert
723e27353c HitRenderer -> RulesetContainer 2017-08-09 13:28:29 +09:00
Dean Herbert
7c0e7ebcd0 Give HitRenderer a reference to Ruleset
Used to get correct bindings for a mode (ActionMappingInputManager).
2017-08-09 13:05:52 +09:00
smoogipooo
1c5584f068 Make ScrollingPlayfield store a list of SpeedAdjustments instead of a Container.
Because they're removed from the container when they're not alive, and any further adding methods fail.
2017-08-09 12:45:50 +09:00
smoogipooo
dfb47b571a Make HitRenderer's Playfield public so it can be used in testing. 2017-08-09 12:24:38 +09:00
Dean Herbert
b88f37de45 Add custom actions for Catch
Reworks input management for rulesets
2017-08-09 11:50:34 +09:00
smoogipooo
cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍. 2017-08-08 17:37:11 +09:00
smoogipooo
25202b522d Fix not setting Origin + Anchors properly when reversing. 2017-08-08 14:10:26 +09:00
smoogipooo
e54abe8d0a Fix not removing queued hit objects. 2017-08-08 13:23:46 +09:00
Dean Herbert
a95aa90adc Allow DrawableHitObjects to be removed from a Playfield
(cherry picked from commit 3926238be9)
2017-08-08 13:02:51 +09:00
Dean Herbert
ee7bb1b4f5 Don't set RelativePositionAxes when setting ScrollingAxes
(cherry picked from commit debe13629f)
2017-08-08 13:02:23 +09:00
smoogipooo
c5ce86b9f3 Add reversing capability to ScrollingPlayfield. 2017-08-08 12:59:50 +09:00
smoogipooo
bd2ef4dc6b Line endings + license headers. 2017-08-07 18:03:44 +09:00
smoogipooo
62ee613da3 Merge remote-tracking branch 'origin/master' into timingchange-improvements 2017-08-07 17:35:53 +09:00
smoogipooo
f3c05fe232 CI fixes. 2017-08-07 17:34:57 +09:00
smoogipooo
9c0a0b1e2c Rewrite/add comments. 2017-08-07 17:27:50 +09:00
smoogipooo
933740664c SpeedAdjustedHitRenderer -> ScrollingHitRenderer for consistent naming. 2017-08-07 16:43:54 +09:00
smoogipooo
fc252f8888 Remove exception (this is set in SpeedAdjustmentContainer). 2017-08-07 16:24:51 +09:00
smoogipooo
a3efca9c35 Reduce implementation overhead in actually positioning hitobjects and making them scroll. 2017-08-07 16:02:38 +09:00
smoogipooo
068dfcb19a Default CreateSpeedAdjustmentContainer implementation. 2017-08-07 15:22:31 +09:00