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mirror of https://github.com/ppy/osu.git synced 2024-11-17 02:12:54 +08:00
Commit Graph

90 Commits

Author SHA1 Message Date
Joseph Madamba
ea714c86d4 Fix potential null reference with flash sample when exiting rapidly
Fixes `TestForceExitWithOperationInProgress()`.
2024-01-03 22:30:46 -08:00
Dean Herbert
f8347288c1
Add padding around text in dialogs 2023-12-28 20:29:56 +09:00
Dean Herbert
28e220ca50
Update popup dialog design
Had to be done. I hated the old ones so much.

As usual, disclaimer that this is an iterative design and will probably
be replaced in the future.
2023-12-28 19:04:35 +09:00
Dean Herbert
7908b36b39 Flash dialog popup when attempting to exit editor while exit is being blocked 2023-09-28 15:25:39 +09:00
Bartłomiej Dach
cd02a8a9ca
Fix PopupDialog potentially accumulating schedules during load 2023-07-16 19:43:37 +02:00
Bartłomiej Dach
d25a03984b
Fix PerformAction<T>() potentially crashing when no matching button is found 2023-07-16 16:55:20 +02:00
Dean Herbert
c9fd435402 Fix potential crash when mashing exit key 2023-07-06 17:58:36 +09:00
Dean Herbert
0ab0c52ad5 Automated pass 2023-06-24 01:00:03 +09:00
Dean Herbert
0763b86236 Add more padding around text in dialog popups 2022-12-15 17:32:27 +09:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Joseph Madamba
21e1f4546a Fix popup dialog potentially not clicking last button when dismissed 2022-05-08 14:40:30 -07:00
Salman Ahmed
1fc28552b5 Minor reword inline comment 2022-04-18 21:07:20 +03:00
Dean Herbert
e315313266 Split out IDialogOverlay to allow for easier testing 2022-04-18 18:36:26 +09:00
Dean Herbert
1fdf742d38 Fix potentially incorrect button being pressed during PopupDialog hide due to flag set too late 2022-04-14 17:51:50 +09:00
Dean Herbert
f9d9e6aa61 Ensure popup dialogs are hidden before running any associated actions 2022-04-14 16:19:34 +09:00
Dean Herbert
f95bd89166 Revert editor exit behaviour to exit without changes for now 2022-03-22 14:46:57 +09:00
Bartłomiej Dach
11de924704
Use LocalisableStrings where possible to leverage localisable text flow 2021-11-02 21:42:02 +01:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Dean Herbert
330d61862d Add a mention of why StartHidden is required 2021-05-28 14:41:01 +09:00
Dean Herbert
fc5987bf69 Refactor DialogOverlay logic to avoid dismissal potentially being unhandled 2021-05-19 16:52:34 +09:00
Dean Herbert
124ac689b8 Add method to PopupDialog to press the first OK button 2021-05-19 16:51:54 +09:00
smoogipoo
dbbee481f6 Expose dialog body text getter 2020-07-06 22:01:45 +09:00
Dean Herbert
ed837d3115 Use framework extension method for FromHex 2020-03-11 10:18:41 +09:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Ganendra Afrasya
8276428efc Add IsPresent check when dialog popping out 2019-11-12 20:48:26 +07:00
Huo Yaoyuan
42a98c5d87 Use constants. 2019-11-12 20:07:01 +08:00
Dean Herbert
c66e963705 Make constructor private 2019-09-13 15:42:36 +09:00
Dean Herbert
44947aa9ed Make PopupDialog abstract 2019-09-13 15:27:29 +09:00
Joehu
e0bf579b18 Properly fix dialog overlay playing double samples on show/hide 2019-09-11 15:35:47 -07:00
Dean Herbert
c988dfbdaa Make things a bit more sensible 2019-06-24 11:43:34 +09:00
mulraf
dfb791ed3e Update PopupDialog.cs
Changed Spacings
2019-06-23 22:59:14 +02:00
mulraf
7bbd6b810f Update PopupDialog.cs
New here, i never really programmed on a big project like this. It looks kinda makeshift and i hope it doesn't cause any other issues but i've seen nothing and it fixed the issue for me. It was all dialog boxes that got cut off at the top (so also deleting all beatmaps etc.)
2019-06-23 20:33:43 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
cadfe41f83 Merge remote-tracking branch 'origin/master' into external_link_warning 2018-11-23 15:19:52 +09:00
smoogipoo
ac73844fe0 Fix header potentially overflowing the dialog 2018-11-23 15:19:09 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
ekrctb
b790e16217 Use Click instead of now removed TriggerOnClick 2018-09-19 11:42:32 +09:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00