Dean Herbert
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0cd149eda4
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Stop using embedded manifest, add AssemblyInfo.
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2017-02-12 14:54:07 +09:00 |
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Dean Herbert
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49ae976af6
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Add squirrel dependencies.
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2017-02-12 14:52:10 +09:00 |
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Damnae
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a504c73f33
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Load beatmap data from an optional osb file.
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2017-02-09 15:19:09 +01:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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default0
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299c4923c3
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Implement Beatmap Import via drag&drop
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2017-02-05 13:32:08 +01:00 |
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Drew DeVault
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0861eb79e4
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Minor cleanups
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2017-01-31 19:55:36 -05:00 |
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Drew DeVault
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66d104394f
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Add comments around cwd handling
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2017-01-30 09:36:26 -05:00 |
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Drew DeVault
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46e7bcef8c
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Improve beatmap import
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2017-01-17 17:05:06 -05:00 |
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Dean Herbert
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40ea6e0d72
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Fix incorrect folder name.
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2016-12-08 21:36:34 +09:00 |
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Dean Herbert
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f356640cb7
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Add missing licence headers.
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2016-12-06 19:07:15 +09:00 |
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Huo Yaoyuan
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95600f872d
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Expression body and spacing.
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2016-11-16 10:53:10 +08:00 |
|
Huo Yaoyuan
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53deaf2a00
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Merge branch 'master'
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2016-11-16 10:51:39 +08:00 |
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Huo Yaoyuan
|
97005e033c
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cctor->Register
|
2016-11-15 02:08:02 +08:00 |
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Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Huo Yaoyuan
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aac968eec8
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Update res file with latest manifest.
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2016-11-14 04:47:08 +08:00 |
|
Drew DeVault
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1bca78f4b6
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Wire up one of the settings to the config
One step at a time, right
|
2016-11-07 22:36:24 -05:00 |
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Dean Herbert
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a11d534067
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Add beatmap backgrounds.
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2016-11-05 20:00:14 +09:00 |
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Drew DeVault
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063fdd9a2d
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Add test data to db for VisualTests
Also fixes the broken IPC condition
|
2016-10-24 14:57:00 -04:00 |
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Dean Herbert
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d3a857edb9
|
Make importing work properly.
Moves import code to BeatmapDatabase.
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2016-10-24 11:39:53 -04:00 |
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Drew DeVault
|
8e31965fb4
|
Refactor beatmap import secondary process
Doesn't launch a new game window and now supports several files at once.
|
2016-10-24 11:39:18 -04:00 |
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Drew DeVault
|
449f04c07b
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Refactor the database code
|
2016-10-18 13:38:27 -04:00 |
|
John Leuenhagen
|
fedfb8a22a
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Converted all .cs files to use CRLF line endings.
|
2016-10-13 23:33:58 -04:00 |
|
Drew DeVault
|
25d08c8e2c
|
Improve beatmap loading and hydration
|
2016-10-13 10:29:30 -04:00 |
|
Drew DeVault
|
fd10e6e582
|
Copy imported beatmaps into beatmap storage
|
2016-10-13 10:15:08 -04:00 |
|
Drew DeVault
|
deff5ad61e
|
Use @strings where appropriate
|
2016-10-13 12:19:10 +09:00 |
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Drew DeVault
|
94f2898f52
|
Implement beatmap sending/receiving over IPC
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2016-10-13 12:18:04 +09:00 |
|
Drew DeVault
|
880399f5a5
|
Fix casing on private properties
|
2016-10-13 12:17:52 +09:00 |
|
Drew DeVault
|
30f2eeda7c
|
Implement IDisposable in ArchiveReaders
|
2016-10-13 12:17:18 +09:00 |
|
Drew DeVault
|
e9a45de51f
|
Refactor database to reuse existing types
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
23bc26ddac
|
Implement OszArchiveReader
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
bc69aa1455
|
Initial support code for beatmap loading
|
2016-10-12 11:32:40 -04:00 |
|
Drew DeVault
|
2d810f72fa
|
Add initial DB schema and support code
|
2016-10-12 11:32:07 -04:00 |
|
Drew DeVault
|
eb7486f109
|
Update osu-framework and specify game name
|
2016-10-08 10:26:35 -04:00 |
|
Dean Herbert
|
656aee41e2
|
Never Prefer32bit.
|
2016-10-08 15:54:04 +09:00 |
|
Dean Herbert
|
4f2bb25853
|
Remove "Deploy" configuration.
|
2016-10-08 15:54:03 +09:00 |
|
Dean Herbert
|
a5adbc0615
|
Update namespace references.
|
2016-10-08 15:54:02 +09:00 |
|
Dean Herbert
|
e5dc8bad2f
|
Bring up-to-date with latest framework.
|
2016-10-08 15:53:52 +09:00 |
|
Huo Yaoyuan
|
e75b559eb3
|
Enhanced app.manifest for Windows 10.
|
2016-09-24 18:37:28 +08:00 |
|
Dean Herbert
|
49a0e3d9ac
|
Framework namespace rename.
|
2016-09-04 18:32:19 +09:00 |
|
Dean Herbert
|
81f9ce657f
|
License -> Licence.
|
2016-08-26 17:27:49 +09:00 |
|
Dean Herbert
|
6cbbeaaac0
|
Initial commit.
|
2016-08-26 14:41:47 +09:00 |
|