Acid Chicken (硫酸鶏)
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7e77c9e8b4
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chore(osu.Game): only the first result should be white at zero position on HitEventTimingDistributionGraph
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2022-09-05 04:44:27 +09:00 |
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Acid Chicken (硫酸鶏)
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b67fd3d880
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chore(osu.Game): split transform duration of bars on HitTimingDistributionGraph
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2022-09-05 03:45:51 +09:00 |
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Acid Chicken (硫酸鶏)
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0af6b3dc0f
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chore(osu.Game): colorize bars by OD on HitEventTimingDistributionGraph
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2022-09-05 02:02:38 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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06512e8bd9
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Use const for minimum height specification in final usage location
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-03-06 01:01:22 +09:00 |
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Dean Herbert
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f8ef352306
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Don't consider judgements beneath the minimum height as being applicable
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
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2022-03-06 01:00:47 +09:00 |
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Dean Herbert
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5a164e4520
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Hide adjustment when no adjustment is applied
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2022-03-04 15:19:55 +09:00 |
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Dean Herbert
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8c7b1e0aa8
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Only construct the adjustment portion of bars when required
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2022-03-04 15:01:54 +09:00 |
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Dean Herbert
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2785218b79
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Only apply animation if the bar is going to be larger than the minimum height
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2022-03-04 14:59:53 +09:00 |
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Dean Herbert
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540d7d0e2c
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Add the ability to set and show an offset value on timing distribution graph
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2022-03-04 14:36:15 +09:00 |
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Dean Herbert
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d3e04fe594
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Colour centre bin in distribution graph differently
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2022-03-04 14:09:27 +09:00 |
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Dean Herbert
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c063a73742
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Fix autosize weirdness by specifying a constant size for the x axis
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2022-03-04 14:05:42 +09:00 |
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Dean Herbert
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010fa7ed01
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Allow an offset to be shown on the timing distribution graph
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2022-03-04 14:05:42 +09:00 |
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Dean Herbert
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835cb09537
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Merge branch 'master' into fix-hit-distribution-rounding
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2022-03-04 12:43:57 +09:00 |
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Dean Herbert
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8b504bb5ac
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Ensure rounding is still applied in non-midpoint cases
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2022-03-04 12:42:07 +09:00 |
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Dean Herbert
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a06d806fb9
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Fix hit distribution graph midpoint rounding not looking great around zero
Not sure this will be accepted and it's likely only ever going to show
in tests, but seems to be a better approach to midpoint rounding for
this case?
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2022-03-03 15:43:02 +09:00 |
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Dean Herbert
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ab0ee26540
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Remove padding from distribution graph bars to fix some bars becoming invisible at low sizes
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2022-03-03 15:13:42 +09:00 |
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Dean Herbert
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ff5a1937f5
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Fix test logic and stabilise rounding direction
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2020-10-09 05:04:03 +09:00 |
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Dean Herbert
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a5b2c4195e
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Fix incorrect timing distribution display due to lack of rounding
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2020-10-09 04:41:45 +09:00 |
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Bartłomiej Dach
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2b1ef16f89
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Replace comparison references to HitResult.Miss with IsHit
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2020-10-02 23:31:24 +02:00 |
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Dean Herbert
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abdb991923
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Hide misses from timing distribution graph
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2020-08-31 14:15:47 +09:00 |
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Derrick Timmermans
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bb81f908fb
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Exclude EmptyHitWindow from being considered in TimingDistributionGraph
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2020-06-29 15:53:56 +08:00 |
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smoogipoo
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ff2f3a8484
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Fix div-by-zero errors with autoplay
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2020-06-22 20:32:04 +09:00 |
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smoogipoo
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4cb49cd606
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Add minimum height to the timing distribution graph
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2020-06-19 22:21:34 +09:00 |
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smoogipoo
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34a8fcfd2f
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Fix potential off-by-one
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2020-06-19 20:53:30 +09:00 |
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smoogipoo
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83e6c3efdb
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Adjust API for returning statistics
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2020-06-19 20:31:52 +09:00 |
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smoogipoo
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1cbbd6b442
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Move timing distribution graph to osu.Game
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2020-06-19 20:03:18 +09:00 |
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