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mirror of https://github.com/ppy/osu.git synced 2024-09-22 20:47:25 +08:00
Commit Graph

772 Commits

Author SHA1 Message Date
Dean Herbert
beebdb0734 Clean up implementation 2021-04-05 22:30:51 +09:00
Dean Herbert
a2f50af424 Fix fall-through scroll redirection 2021-03-30 19:42:40 +09:00
Dean Herbert
f95175983a Make code more concise and move method to a more appropriate place 2021-03-24 13:37:37 +09:00
Owen Young
c8542d2434
Merge branch 'master' into default-fullscreen 2021-03-23 19:44:22 -05:00
Owen Young
437dadc85f Changed comment on GetFrameworkConfigDefaults() to be more accurate 2021-03-23 19:37:55 -05:00
Owen Young
67a03ebc23 Fixed formatting issues to be in line with osu coding standards 2021-03-23 19:31:16 -05:00
Owen Young
fbb992fc7e Added a comment to new method 2021-03-23 19:18:32 -05:00
Owen Young
254b0f5dc3 removed line (?) - tried doing testing to see if it launched in fullscreen (i.e., overriding the method ppy mentioned), but to no avail :( 2021-03-23 00:24:33 -05:00
Owen Young
d9e2c44a34 implemented GetFrameworkConfigDefaults for overriding framework default, removed previous code that added a new OsuSetting and modified settings layout. 2021-03-22 23:36:55 -05:00
Owen Young
9f788f5854 removed code from OsuGameBase for fullscreen.....OsuSetting still exists but cannot figure out a way to set it to a default and have it actually work 2021-03-22 22:52:16 -05:00
Owen Young
8ea7271d5c moved windowmode code to LoadComplete (?) 2021-03-22 19:48:52 -05:00
Owen Young
fc632fd48a Added WindowSetting setting to OsuSetting enum so that it can be set by default at startup. Modified LayoutSettings.cs so that when it is changed in the settings, it is written to the local settings as well. 2021-03-22 01:30:20 -05:00
owen-young
f7bf23dbe9 first attempt at changing windowMode to be fullscreen on default 2021-03-21 21:50:19 -05:00
Dean Herbert
095b7f8668 Rewrite code to account for non-loaded edge case 2021-03-19 20:09:12 +09:00
Dean Herbert
bd1e2da1c2 Always hide other overlays, even if the new one is not loaded 2021-03-19 19:09:39 +09:00
Dean Herbert
a9c4fa442a Avoid potential crash if an overlay is toggled before it has been loaded 2021-03-19 16:49:09 +09:00
Dean Herbert
249ab8ab3d Merge branch 'master' into input-handler-configuration 2021-03-17 18:05:14 +09:00
smoogipoo
da3dc61aae Remove newline 2021-03-16 10:58:42 +09:00
Joehu
3dd72d6f7d Fix disable mouse buttons setting not showing default indicator when using keybind 2021-03-14 22:47:05 -07:00
Joehu
0ba5312a40 Move blocking show logic to UpdateState 2021-03-13 00:05:26 -08:00
Joehu
62f2a823f6 Hide toolbar forever when the user hides it 2021-03-12 15:48:50 -08:00
Joehu
6c0734a09f Handle global action in toolbar instead of osugame 2021-03-12 15:48:49 -08:00
Dean Herbert
86164c027a Update the method we use to reset input settings 2021-03-12 18:44:10 +09:00
Dean Herbert
b1cd01ceb8 Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Salman Ahmed
fe64c3dbd4 Refrain from disabling cursor sensitivity at config-level 2021-03-04 17:00:44 +03:00
Dean Herbert
7c59040082 Re-present even when already the current beatmap
This feels better and closer to what a user would expect.
2021-03-03 14:17:07 +09:00
Dean Herbert
fcea900a53 Move main menu (song select) presentation logic to a local implementation
Reduces cross-dependencies between OsuGame and MainMenu.
2021-03-03 14:13:51 +09:00
Dean Herbert
36e1fb6da8 Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00
Dean Herbert
d85a4a22e5 Allow beatmap imports from any derived version of SongSelect, rather than only PlaySongSelect 2021-02-18 19:19:28 +09:00
Dean Herbert
a080a9bdbc
Merge pull request #11603 from Game4all/handle-stable-imports-custom-songs-folder
Handle beatmap import from a stable installation with a custom Songs directory
2021-02-12 21:42:36 +09:00
Jamie Taylor
2ee634d173 Create subclass for "Error" notifications to allow them to have a unique pop-in sound 2021-02-11 13:55:43 +09:00
Dean Herbert
630c5bb747 Avoid potential crashes when lease is held on SelectedMods 2021-02-05 16:46:21 +09:00
Dean Herbert
425dc8a210 Ensure mods are always in a valid state at a game level 2021-02-01 20:20:19 +09:00
Lucas A
a4a7f0c578 Address CI inspections. 2021-01-25 19:05:16 +01:00
Lucas A
d71ac83428 Use StableStorage in ArchiveModelManager. 2021-01-24 19:46:10 +01:00
Bartłomiej Dach
1d7be6a604 Merge branch 'master' into android-multiple-import-support-suppot 2021-01-16 23:13:11 +01:00
Shivam
e5c670f843 Merge branch 'master' into tourney-switching-ui 2021-01-10 17:33:52 +01:00
Dean Herbert
3b08faa0ea Fix RemoveBlockingOverlay causing transform mutation from disposal threads 2021-01-04 17:49:11 +09:00
Lucas A
7ae4979882 Fix merge conflicts. 2020-12-27 13:52:45 +01:00
Shivam
a933483848 Merge branch 'master' into tourney-switching-ui 2020-12-26 15:45:29 +01:00
Shivam
9e15dccc56 Move graceful exit to OsuGameBase 2020-12-26 15:36:21 +01:00
Dean Herbert
323da82477 Add website root URL and update most links to use it
For what it's worth, I intentionally didn't include news / changelog /
supporter, because these should never change.
2020-12-24 18:11:42 +09:00
Dean Herbert
8cc2ed3fae Move from OsuGameBase to OsuGame
Also moves to a more suitable namespace.
2020-12-22 14:28:27 +09:00
Dean Herbert
dff865f335 Tidy up comments, code, and multiple linq enumeration 2020-12-22 14:12:02 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended 2020-12-22 13:52:29 +09:00
Lucas A
4fba0c8e6a Remove not used using statement. 2020-12-19 10:55:39 +01:00
Lucas A
a397db4f15 Resolve merge conflicts 2020-12-19 10:55:18 +01:00
Dean Herbert
206bf3713e Make IAPIProvider read-only bindables into IBindables 2020-12-18 15:16:36 +09:00
Lucas A
5d7294451f Refactor Import() overload to take a list of import tasks instead. 2020-12-16 14:28:16 +01:00
Dean Herbert
c5112edd08 Add comment regarding the reasoning for encapsulating the task in another 2020-12-14 18:03:01 +09:00