- Allow basic clicking of hitobjects. - Break non-osu! game modes temporarily. - Fix some issues with RollingCounters. - Add the ability to increment counters.
More complex than the other counters, but hopefully functional. I subestimated you and your silly bouncing animations. >.>
Moved a few things to allow using common transforms for a star counter. This implementation is basic and hacky, but good enough as proof of concept.