FreezyLemon
bb0a32b555
Removed private OsuHoverContainer "content" from OsuLinkSpriteText for more customization.
2017-12-11 11:28:16 +01:00
FreezyLemon
f8bc52bbe6
Merged https://github.com/ppy/osu master branch
2017-12-11 09:27:54 +01:00
smoogipoo
ed81ed7c54
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Dean Herbert
de1f51269d
Merge branch 'master' into HandleInput
2017-12-11 13:53:33 +09:00
Dean Herbert
7d8fb12332
DrawableScore -> DrawableProfileScore
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Discern between the other class of the same name
2017-12-11 12:51:02 +09:00
Dean Herbert
0c2158ccbd
Improve display of beatmap thumbnails
2017-12-11 12:47:31 +09:00
Dean Herbert
98ce856de1
Use more sensible names for classes and methods
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Adds xmldoc in places too.
2017-12-11 12:33:34 +09:00
Dean Herbert
9069f1ccba
Merge branch 'master' into most-played-beatmaps-section
2017-12-11 12:12:23 +09:00
Aergwyn
e629cebe31
fix MusicController ignoring Looping property of a Track
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my fix to prevent the MusicController from constantly trying to restart a track before accidentally removed this
2017-12-10 13:22:46 +01:00
Dean Herbert
668299ef84
Merge branch 'master' into fix-userprofile-unranked
2017-12-10 13:02:32 +09:00
TocoToucan
219bdbc4e1
Populate HandleInput automatically
2017-12-09 22:21:17 +03:00
ColdVolcano
1f762dc6d8
Fix PreviewBar receiving a NaN Width value
2017-12-08 15:46:09 -06:00
Dean Herbert
4160c10921
Merge branch 'master' into direct-relevance-sorting
2017-12-08 21:18:18 +09:00
FreezyLemon
856b56d79c
Fixed small typo.
2017-12-08 12:54:36 +01:00
FreezyLemon
b1270a84f8
Added handling for rank == 0 (unranked), removed " #0 " from country name if that happens, also display "no rank" when hovering over history instead of " #0 "
2017-12-08 11:31:32 +01:00
Dean Herbert
51dc66df12
Add support for relevance based search results in osu!direct
2017-12-08 18:48:36 +09:00
FreezyLemon
34a37935e3
Removed unused property and unnecessary return statement (CI)
2017-12-07 19:38:59 +01:00
FreezyLemon
e05618a415
Removed unnecessary "using" directives
2017-12-07 19:36:56 +01:00
FreezyLemon
772bba27be
Small style changes
2017-12-07 16:41:46 +01:00
FreezyLemon
d90eb2cdce
Moved "Does this channel exist" check to ChatLine so that if a #name does not exist as a channel, it does not get added as a link (and does not contain a URL or anything else to prevent jankiness)
2017-12-07 16:26:28 +01:00
FreezyLemon
18eabd35f6
Set an empty list as default for AvailableChannels (mostly so that tests don't break, but also so that if no connection exists, the links don't break)
2017-12-07 16:25:30 +01:00
Dan Balasescu
9e37a122e1
Merge branch 'master' into fix-sensitivityslider
2017-12-07 21:01:53 +09:00
smoogipoo
d52b84df46
Move KeyboardStep assignment to ctor
2017-12-07 20:53:28 +09:00
smoogipoo
46cd6fdb45
Merge remote-tracking branch 'origin/master' into fix-sensitivityslider
2017-12-07 20:49:48 +09:00
Dean Herbert
24b3b10942
Move drawable assignment to load, remove depth overrides
2017-12-07 20:44:55 +09:00
Dean Herbert
8c89354b36
Remove extra whitespace
2017-12-07 20:44:38 +09:00
Dean Herbert
d36982b1d9
Merge branch 'master' into header-button-should-derive
2017-12-07 20:04:41 +09:00
FreezyLemon
ec8b5c2465
Permitted nulls in ChatOverlay.load() so that in testing, no "OsuGame" instance is required. Also added null checks to the links' on click actions
2017-12-07 10:31:02 +01:00
FreezyLemon
541c25e995
Renamed ChatLinkSpriteText to ChatLink for convenience
2017-12-07 10:28:12 +01:00
FreezyLemon
7bf25bdd4d
Changed it so the ":" character does not appear after usernames when the displayed message is an action (e.g. /np). Just makes more sense imo
2017-12-07 10:23:57 +01:00
Dean Herbert
a78441bc5a
Apply changes in line with framework input adjustments
2017-12-07 13:16:59 +09:00
FreezyLemon
94eb853d3d
Added centralised handling for some chat links
2017-12-06 16:41:57 +01:00
Dean Herbert
c1b607fed9
Wait until track has restarted before continuing operation
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I removed this from my previous PR thinking it was not required, but it turned out to be required after all. Just isn't so noticeable when it fails.
2017-12-05 14:06:40 +09:00
FreezyLemon
63a6a8b669
Fixed messages sent by yourself not being formatted
2017-12-04 19:31:48 +01:00
Dean Herbert
caee6c1cf1
Use Restart instead of Start
2017-12-04 21:40:26 +09:00
FreezyLemon
cf96323980
Added new OsuLinkSpriteText.TextColour property that sets the internal content (OsuHoverContainer)'s colour instead of the whole container, so that text colour is always changed through that (e.g. link colouring, link hover fade).
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Implemented it to be used when adding text to an OsuLinkTextFlowContainer.
2017-12-04 13:33:42 +01:00
Dean Herbert
a83add8540
Tidy up events
2017-12-04 20:30:56 +09:00
FreezyLemon
3f336b8e61
Made the style a bit better, fixed a bug or two
2017-12-03 21:02:05 +01:00
FreezyLemon
2d270a1cfe
Added ability to open other channels from chat links.
2017-12-03 20:45:30 +01:00
Aergwyn
14096c90cc
removed looping if only one song is in the list (temporarily)
...
It had one problem in relation to SongSelect disabling it when left and in general that topic belongs to another PR.
2017-12-03 16:41:21 +01:00
Aergwyn
9d13bf3602
remove redundant expression
2017-12-03 14:35:23 +01:00
Aergwyn
dfa7448716
use ?: expression
2017-12-03 14:25:12 +01:00
Aergwyn
0c9ebcd58c
fix possible NullRef
2017-12-03 14:15:08 +01:00
Aergwyn
a1dbd7916b
fixes MusicController constantly trying to start a track
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In Detail:
It tried to start a track if the current one ended even if no BeatmapSets were present.
Also if only one BeatmapSet is present if will loop by itself now.
2017-12-03 14:03:43 +01:00
FreezyLemon
efe6245e53
Fixed a bug where Drawable.Width could potentially be set to NaN (0/0) by checking if last variable > 0.
2017-12-02 10:42:38 +01:00
FreezyLemon
0aced85908
Changed the LinkID to the link's own Index instead of the previous one (just makes more sense imo)
2017-12-02 09:47:59 +01:00
FreezyLemon
d22a9df140
Added new request for getting the beatmapset from only a difficulty map ID
2017-12-02 09:47:20 +01:00
FreezyLemon
ade7311c15
Updated implementation to be based around a "LinkId" (atm the position of the link, anything unique to a link inside its message will be fine), which does not allow matching (OnHover related) between different links
2017-12-01 21:31:12 +01:00
FreezyLemon
7f1f886406
implemented method formatting into chat. Also added all necessary files to the .csproj
2017-12-01 21:04:24 +01:00
FreezyLemon
1f1c7dd70f
Moved LinkFlowContainer out of ProfileHeader to make it available for other uses too (e.g. chat) and renamed it to LinkTextFlowContainer bc it can contain both links and text, not only one
2017-12-01 20:26:51 +01:00