Bartłomiej Dach
998395c7a7
Merge pull request #24390 from peppy/tournament-client-fix-startup-crash
...
Fix potential startup crash due to early application of animations
2023-07-28 22:47:07 +02:00
Bartłomiej Dach
318aa4627b
Merge pull request #24374 from peppy/fix-taiko-alignment
...
Fix osu!taiko editor playfield missing a piece
2023-07-28 22:46:01 +02:00
Bartłomiej Dach
caad931a16
Move comment to more fitting place
2023-07-28 22:10:10 +02:00
Bartłomiej Dach
6d018c08af
Rename Apply{Vertical -> Horizontal}Centering
to match common understanding
2023-07-28 22:09:28 +02:00
QuantumSno
a4065486c1
bound bind during gameplay
2023-07-28 14:39:41 -04:00
QuantumSno
26c128a093
added keybind and localization string
2023-07-28 14:39:30 -04:00
Dean Herbert
f58c69e639
Fix potential startup crash due to early application of animations
...
This was always haphazard code, but by luck it never triggered before
drawable load until now. With the recently nullability changes, this
would be triggered when `flash` is not yet constructed.
Switching to `AddOnce` seems safer to avoid multiple applications,
regardless.
2023-07-28 17:17:15 +09:00
Dean Herbert
c9155f85ab
Fix playfield not taking up full width correclty when not vertically centered
2023-07-28 16:40:14 +09:00
Dean Herbert
d26164e9fe
Merge branch 'master' into fix-taiko-alignment
2023-07-28 16:32:37 +09:00
Dean Herbert
aa91000505
Always place first match at (0,0)
2023-07-28 16:29:55 +09:00
Dean Herbert
b5c3e2a648
Fix placing new match via right click not using original click position
2023-07-28 16:29:39 +09:00
Dean Herbert
b5f0d739e6
Allow ladder editor grid to scale with content
...
Closes https://github.com/ppy/osu/issues/24378 .
2023-07-28 16:26:03 +09:00
Dean Herbert
0e4db9b439
Add safety in RectangularPositionSnapGrid
that size is greater than zero
...
Would crash otherwise
2023-07-28 16:25:40 +09:00
Dean Herbert
6cf065f6d1
Add playfield layer to skin editor
2023-07-28 15:50:44 +09:00
Dean Herbert
5bd06832d0
Fix skin component toolbox not working correctly for ruleset matching
...
Until now, the only usage of ruleset layers was where there is both a
ruleset specific and non-ruleset-specific layer present. The matching
code was making assumptions about this.
As I tried to add a new playfield layer which breaks this assumption,
non-ruleset-specifc components were not being displayed in the toolbox.
This turned out to be due to a `target` of `null` being provided due to
the weird `getTarget` matching (that happened to *just* do what we
wanted previously due to the equals implementation, but only because
there was a container without the ruleset present in the available
targets).
I've changed this to be a more appropriate lookup method, where the
target for dependency sourcing is provided separately from the ruleset
filter.
2023-07-28 15:50:44 +09:00
Dean Herbert
06fe5583cb
Expose a new SSDQ from playfield for skinnable area bounds
2023-07-28 15:47:57 +09:00
Dean Herbert
f15394fb6d
Fix temporary auto mod (ctrl+enter at song select) not reverting in all scenarios
2023-07-28 14:49:06 +09:00
Dean Herbert
269d4d1cd6
Add test coverage of autoplay restore not working
2023-07-28 14:49:06 +09:00
Dean Herbert
57e51f4d5b
Merge pull request #24357 from peppy/tournament-fix-null-population
...
Fix startup tournament population not recovering from null beatmaps
2023-07-28 14:31:48 +09:00
Dean Herbert
c824b2dedf
Merge pull request #24377 from ILW8/fix-tournament-switcher-height
...
Allow scrolling in tournament setup screen to avoid information ending up off-screen
2023-07-28 14:27:55 +09:00
Dao Heng Liu
c7717da232
make SetupScreen
scrollable
2023-07-28 14:18:48 +09:00
Bartłomiej Dach
780b8f0ec8
Merge branch 'master' into tournament-fix-null-population
2023-07-27 22:36:11 +02:00
Bartłomiej Dach
b7ddb5c946
Remove fallbacks to empty APIBeatmap
on population failure
...
Was causing there to be two kinds of missing `TournamentBeatmap`s: one
with missing `Beatmap == null`, and one with `Beatmap == new
APIBeatmap()`. In particular, they would appear differently in UI
(either as "unknown - unknown", or the intensely enigmatic " - ").
2023-07-27 22:33:00 +02:00
Bartłomiej Dach
3c923b9e81
Fix even more missed nullability-related inspections
2023-07-27 22:10:41 +02:00
Bartłomiej Dach
22163020c3
Merge pull request #24367 from peppy/fix-replay-export-from-results
...
Fix attempting to export replay from results screen after play not working
2023-07-27 20:47:07 +02:00
Dean Herbert
e702e0a23e
Avoid intercepting temporary files in new test
2023-07-27 17:44:36 +09:00
Dean Herbert
1e9b927b50
Fix some missed null checks
2023-07-27 17:41:27 +09:00
Bartłomiej Dach
057bac39dd
Merge pull request #24375 from peppy/add-back-mode-select-enter-close
...
Add back the ability to close mod select using enter key
2023-07-26 22:43:38 +02:00
Bartłomiej Dach
973e6ded2a
Update wrong comment, too
2023-07-26 21:56:04 +02:00
Bartłomiej Dach
992f78b158
Use more consistent way of closing overlay
2023-07-26 21:54:35 +02:00
Bartłomiej Dach
f66093d3cf
Revert failing test to prior assertions too
2023-07-26 21:51:32 +02:00
Bartłomiej Dach
7bc3edb05a
Fix code quality inspection
2023-07-26 20:52:03 +02:00
Dean Herbert
8d5efc9612
Add back the ability to close mod select using enter key
...
I've seen this brought up a few times (with people thinking
the fact it's not working is a bug) so we'll need to keep this
behaviour for now.
2023-07-27 02:36:25 +09:00
Dean Herbert
deba6e2508
Fix osu!taiko editor playfield missing a piece
...
Regressed with recent centering changes in https://github.com/ppy/osu/pull/24220
2023-07-27 02:24:10 +09:00
Dean Herbert
fa4992f05a
Apply NRT and avoid throws from null RoundBeatmap.Beatmap
s
2023-07-26 17:49:07 +09:00
Dean Herbert
4889864478
Fix files references not correctly being copied after replay import in Player
2023-07-26 15:22:00 +09:00
Dean Herbert
e26afc2b89
Fix ReplayDownloadButton
handling key repeat
2023-07-26 15:21:43 +09:00
Dean Herbert
2dace742a3
Add test coverage of score arriving on disk when exporting from results screen after play
2023-07-26 15:21:43 +09:00
Dean Herbert
7fd6bb9d5f
Fix a couple of code style issues in SelectionBox
2023-07-26 14:04:38 +09:00
Dean Herbert
39c2bb240b
Apply NRT to SelectionBoxRotationHandle
.
2023-07-26 14:04:21 +09:00
Bartłomiej Dach
0b5be51ee0
Merge pull request #24358 from peppy/song-select-drain-length
...
Show break time in tooltip at song select
2023-07-25 23:22:18 +02:00
Bartłomiej Dach
57ccf82f34
Merge branch 'master' into song-select-drain-length
2023-07-25 22:40:45 +02:00
Bartłomiej Dach
653f01f4ce
Merge pull request #24359 from peppy/fix-unknown-mod-test-failure
...
Fix `TestSceneUnknownMod` failing due to null reference
2023-07-25 22:40:03 +02:00
Bartłomiej Dach
5214efca5a
Merge pull request #24208 from peppy/menu-star-fountains
...
Add kiai fountains to main menu
2023-07-25 22:39:07 +02:00
Bartłomiej Dach
c6099edb88
Rename test to match class
2023-07-25 22:18:31 +02:00
Bartłomiej Dach
3b11559fd0
Revert "Show only the break length instead of total minute breaks"
...
This reverts commit 9edaa6909e
.
2023-07-25 22:17:55 +02:00
Bartłomiej Dach
3b9f250c1b
Merge branch 'master' into menu-star-fountains
2023-07-25 21:58:13 +02:00
Bartłomiej Dach
7c78fcd6f5
Merge pull request #24305 from chayleaf/fix-taiko-hd-hit-overlap
...
Fix alive hitobjects blocking hits in taiko with HD
2023-07-25 21:20:29 +02:00
Bartłomiej Dach
0b7b70fd9c
Merge branch 'master' into fix-taiko-hd-hit-overlap
2023-07-25 20:11:43 +02:00
Bartłomiej Dach
7e98d319d8
Use update-invariant way of checking for second press on same frame
...
Fixes the same issue that 970ea50269
did,
but with no `AlwaysPresent` usage.
2023-07-25 20:07:03 +02:00