Dean Herbert
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df5b389629
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Manual fixes to reduce warnings to zero
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2023-06-24 01:52:53 +09:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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a578f7a406
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Force nested screens to load synchronously
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2022-05-10 18:21:35 +09:00 |
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Dean Herbert
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1c8e17cf11
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Fix the default background parallax being set incorrectly when no screen is present
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2021-09-17 18:14:39 +09:00 |
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Dean Herbert
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81cadb7875
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Simplify the way multiple subscreens handle their disable states via a custom stack
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2020-02-06 14:22:01 +09:00 |
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Dean Herbert
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a66cdee5e9
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Fix missed issues
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2020-01-31 21:36:19 +09:00 |
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Dean Herbert
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19f516e710
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Ensure OsuScreen level leases are taken out synchronously
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2020-01-31 19:10:44 +09:00 |
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Dean Herbert
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371166955e
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Apply a few minor refactors
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2019-03-25 12:39:40 +09:00 |
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David Zhao
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5169f7a43c
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Change default for null screen parallax, apply reviews
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2019-03-24 16:21:43 +09:00 |
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David Zhao
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dcae86e39a
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Add a new test for OsuScreenStack, fix parallax
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2019-03-22 14:10:38 +09:00 |
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David Zhao
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e6a55cd674
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Fix TestCaseEditor as well
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2019-03-12 17:45:16 +09:00 |
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David Zhao
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e3567a5507
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Make OsuGame use OsuScreenStack too
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2019-03-12 16:03:25 +09:00 |
|
David Zhao
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63b9fa58ef
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Cleanup
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2019-03-11 19:52:28 +09:00 |
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David Zhao
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6a1e600099
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Create new OsuScreenStack for use in Multiplayer
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2019-03-11 19:48:07 +09:00 |
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