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Commit Graph

96 Commits

Author SHA1 Message Date
Dean Herbert
51a353e12d Rename BeatmapInfo.Version to DifficultyName to match underlying interface 2021-11-11 17:20:53 +09:00
Dean Herbert
6944151486 Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
Dean Herbert
0ab8dcc2a0 Fix taiko weird difficulty multiplier failing on double convert 2021-10-06 15:18:06 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
smoogipoo
18e3f8c233 Sort beat lengths rather than linear search 2021-02-08 19:03:19 +09:00
smoogipoo
b40b159acb Round beatlength 2021-02-08 18:52:50 +09:00
smoogipoo
69ca440ae5 Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
Dean Herbert
d6e6b4bbee Revert forced cloning of ControlPointInfo
This reverts commit 3c3e860dbc.

Closes https://github.com/ppy/osu/issues/11491.
2021-01-15 17:34:59 +09:00
smoogipoo
24e991a5ef Actually return beat length and not BPM 2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Dean Herbert
3c3e860dbc Move ControlPointInfo copying to base Beatmap.Clone method (and remove setter) 2021-01-07 23:52:04 +09:00
smoogipoo
348d88846d Add IBeatmap<T> interface for typed hitobject retrieval 2019-08-28 20:19:22 +09:00
Dean Herbert
ce62f6b56e ToString should never return null 2019-08-12 01:40:11 +09:00
Unknown
cc4ee2df05 add ToString() override to Beatmap class 2019-08-11 16:41:56 +02:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
ec9f23ab73 Make IBeatmap.HitObjects an IReadOnlyList 2018-10-11 19:53:07 +09:00
smoogipoo
397d93660a Don't deep-clone beatmapinfo/control points 2018-05-17 13:17:33 +09:00
smoogipoo
2bab08c437 Fix post-merge errors 2018-05-11 14:08:17 +09:00
smoogipoo
73465c35fa Merge remote-tracking branch 'origin/master' into ruleset-beatmap-statistics
# Conflicts:
#	osu.Game/Beatmaps/Beatmap.cs
2018-05-11 14:05:40 +09:00
Dean Herbert
40c1b24b3d Move IBeatmap to its own file 2018-05-10 19:51:40 +09:00
smoogipoo
5489976c20 Implement ruleset-specific beatmap statistics 2018-05-07 15:51:08 +09:00
smoogipoo
66b3b295e7 Use IBeatmap wherever possible 2018-04-19 20:44:38 +09:00
smoogipoo
e666a82e1f Fix cloning 2018-04-19 18:59:09 +09:00
smoogipoo
b5a55a0dce Make an interface for beatmaps 2018-04-19 18:58:40 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
9a0fc9e29a Move combo colours completely out of beatmap 2018-03-20 16:24:06 +09:00
Dean Herbert
e43de68ad3 Move colour parsing to LegacyDecoder 2018-03-13 19:13:50 +09:00
Dean Herbert
217dd2ecdc Initial push for better decoders 2018-03-09 21:24:15 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
c99ea32574 Merge branch 'master' into beatmap-serialization 2017-12-21 13:39:39 +09:00
smoogipoo
f5f7658e90 Don't serialize TotalBreakTime 2017-12-07 14:40:28 +09:00
smoogipoo
b584178e85 Make Beatmap ISerializable and add more JsonIgnores 2017-12-06 00:37:37 +09:00
Aergwyn
7080711cb2 remove unnecessary using 2017-11-30 20:13:10 +01:00
Aergwyn
c16925059c split parsing a beatmap and parsing a storyboard 2017-11-30 19:16:13 +01:00
Aergwyn
016057ab01 readd storyboard to beatmap + minor cleanup 2017-11-30 16:49:53 +01:00
Aergwyn
96f5bd3323 remove Storyboard from Beatmap, add it to WorkingBeatmap 2017-11-29 21:54:04 +01:00
Dean Herbert
5d5ea5fb2e Fix all remaining db structure issues 2017-10-19 14:05:11 +09:00
Dean Herbert
cd722e4abb Fix beatmap author being stored in two different places 2017-10-14 11:39:55 +09:00
Dean Herbert
12a9cbad56 Allow Beatmap to populate some metadata defaults if they aren't provided via BetamapInfo 2017-10-02 21:54:26 +08:00
Damnae
bab3ef0669 Rename storyboard classes. 2017-09-13 11:22:24 +02:00
Damnae
12de737084 Merge branch 'master' into storyboards
# Conflicts:
#	osu.Game/Beatmaps/Beatmap.cs
2017-09-08 21:46:34 +02:00
Damnae
57e53ff03a Fix diff-specific storyboard content being lost after loading. 2017-09-08 21:36:30 +02:00
Dean Herbert
a528173943 Ensure that WorkingBeatmap's Beatmap is never null
Also ensures some extra fields inside Beatmap have non-null defaults.
2017-09-08 19:05:14 +09:00
Damnae
e547416193 Storyboards implementation. 2017-09-08 09:08:52 +02:00
Dean Herbert
e75f438c29 Add difficulty application mods
Also fixes circular references when using IJsonSerializable.
2017-08-07 08:54:54 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
0a0139aded Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
smoogipooo
74c23ff6d8 Add base for event parsing code. 2017-05-17 20:46:23 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00