1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 03:27:24 +08:00
Commit Graph

20009 Commits

Author SHA1 Message Date
smoogipoo
600b823a30 Fix game texture store being disposed by rulesets 2020-09-24 14:30:18 +09:00
Dean Herbert
fb9d2cb05c
Merge pull request #10218 from peppy/update-framework 2020-09-23 21:45:36 +09:00
Dean Herbert
26d1c4322d
Merge pull request #10200 from peppy/fix-hit-object-container-unbinding
Fix HitObjectContainer not correctly unbinding from startTime fast enough
2020-09-23 21:17:31 +09:00
Dan Balasescu
37af9e767f
Merge branch 'master' into fix-taiko-change-handling 2020-09-23 19:47:29 +09:00
Dan Balasescu
d1e41e41f7
Merge pull request #10214 from peppy/new-combo-editor-toggle
Add the ability to toggle new combo state from composer context menu
2020-09-23 19:46:55 +09:00
Dean Herbert
e8d099c01d Update framework 2020-09-23 19:28:20 +09:00
Dean Herbert
ccb3ef5020 Merge branch 'new-combo-editor-toggle' into fix-taiko-change-handling 2020-09-23 17:08:27 +09:00
Dean Herbert
02201d0ec6 Fix incorrect cast logic 2020-09-23 17:08:25 +09:00
Dean Herbert
487fc2a2c6 Add missing change handler scopings to taiko context menu operations 2020-09-23 16:58:22 +09:00
Dean Herbert
2d67faeb72 Add xmldoc 2020-09-23 16:40:56 +09:00
Dean Herbert
a1ec167982 Add the ability to toggle new combo state from composer context menu 2020-09-23 16:38:16 +09:00
Joehu
c5b684bd2e Fix typo in log when beatmap fails to load 2020-09-23 00:30:20 -07:00
Dan Balasescu
d6ae66384d
Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-23 15:16:58 +09:00
Dean Herbert
c38cd50723 Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
Dean Herbert
80fb8f074c Merge branch 'master' into add-editor-keybindings 2020-09-23 12:32:04 +09:00
Dean Herbert
260ca31df0 Change default mute key to Ctrl+F4 for now 2020-09-23 12:31:50 +09:00
Dan Balasescu
fbaa6675c2
Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-23 12:05:14 +09:00
Dan Balasescu
3d90bb5e38
Merge pull request #10203 from peppy/fix-fail-animation
Fix fail animation breaking on post-fail judgements
2020-09-23 11:57:49 +09:00
Dan Balasescu
6d58973452
Merge pull request #10208 from peppy/reduce-all-hitobject-enumerator-complexity
Reduce complexity of AllHitObjects enumerator when nested playfields are not present
2020-09-23 11:50:10 +09:00
Bartłomiej Dach
941ff81d8d
Merge branch 'master' into fix-hit-object-container-unbinding 2020-09-22 16:38:35 +02:00
Dean Herbert
e0a2321822 Reduce complexity of AllHitObjects enumerator when nested playfields are not present 2020-09-22 18:17:04 +09:00
Dean Herbert
0e01ac2d90
Merge branch 'master' into fix-new-samples-starting-while-gameplay-paused 2020-09-22 16:16:54 +09:00
Dean Herbert
3062fe4411 Add editor key bindings to switch between screens 2020-09-22 15:55:25 +09:00
Dean Herbert
3276b9ae9c Fix fail animation breaking on post-fail judgements 2020-09-22 15:08:53 +09:00
Dean Herbert
552968f65f Remove unnecessary using 2020-09-22 13:38:52 +09:00
Dean Herbert
7c40071b21 Revert changes to SkinnableTestScene but change load order 2020-09-22 13:35:35 +09:00
Salman Ahmed
bfe332909c Remove "hide combo counter on break time" feature for being too complex
The combo counter will be hidden at most one second after the break has started anyways, so why not just remove this feature if the way of implementing it is complicated to be merged within the legacy counter implementation.
2020-09-21 14:32:14 +03:00
Dean Herbert
dd5b15c64f Fix HitObjectContainer not correctly unbinding from startTime fast enough 2020-09-21 18:27:15 +09:00
Dean Herbert
1e09d8fd1a
Merge branch 'master' into catch-combo-counter 2020-09-21 17:53:00 +09:00
S Stewart
d2f498a268 remove unnec using 2020-09-19 15:13:52 -05:00
S Stewart
c49dcca1ff spacing oops 2020-09-19 14:55:52 -05:00
S Stewart
e0cef6686d Change collection deletion notif to be consistent 2020-09-19 14:54:14 -05:00
Salman Ahmed
735b6b0d6f Remove a pointless portion of the inline comment 2020-09-19 05:54:40 +03:00
Salman Ahmed
6aa84424e4 Merge remote-tracking branch 'upstream/master' into fix-new-samples-starting-while-gameplay-paused 2020-09-19 05:53:04 +03:00
Dean Herbert
1fcf443314 Ensure BeatmapProcessor.PostProcess is run before firing HitObjectUpdated events 2020-09-18 19:33:03 +09:00
Joehu
393ee1c9f5 Fix hovered osu tab items not showing hover state when deselected 2020-09-17 23:09:09 -07:00
Joehu
2ad7e6ca88 Fix hovered channel tabs color when unselected 2020-09-17 19:10:58 -07:00
Joehu
83d23c9547 Use new icon in chat overlay 2020-09-17 14:56:08 -07:00
Dean Herbert
141fbbf5bb
Merge pull request #10180 from smoogipoo/beatmap-conversion-cancellation
Make beatmap conversion support cancellation tokens
2020-09-17 22:30:46 +09:00
smoogipoo
de5ef8a471 Rework to support obsoletion 2020-09-17 21:37:32 +09:00
smoogipoo
e71991a53c Add default token 2020-09-17 18:37:48 +09:00
smoogipoo
c7d24203ce Make beatmap conversion support cancellation tokens 2020-09-17 17:40:05 +09:00
smoogipoo
73a7b759cb Add missing obsoletion notice 2020-09-17 17:04:44 +09:00
Dan Balasescu
0d889f8cc0
Merge pull request #10173 from Joehuu/fix-profile-section-tab-control-input
Fix profile section tab control not absorbing input from behind
2020-09-17 16:53:18 +09:00
Dean Herbert
3529a1bfea Fix global bindings being lost when running tests under headless contexts 2020-09-17 13:01:14 +09:00
Dean Herbert
c7e4b192ae
Merge branch 'master' into better-skin-hashing 2020-09-17 12:30:14 +09:00
Joehu
9063c60b9c Fix profile section tab control not absorbing input from behind 2020-09-16 12:00:27 -07:00
Joehu
c6386ea605 Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
Salman Ahmed
35c7677d0a Fix gameplay samples potentially start playing while player is paused 2020-09-16 01:59:07 +03:00
Dean Herbert
53f9381ad9
Merge branch 'master' into better-skin-hashing 2020-09-16 00:25:33 +09:00