smoogipoo
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3f78d81386
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Add nested osu! hitobject pooling
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2020-11-12 15:59:48 +09:00 |
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smoogipoo
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9a7fcadabc
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Use BDL for top-level osu! DHOs
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2020-11-05 13:51:46 +09:00 |
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smoogipoo
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a2f5a469cf
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Merge branch 'master' into add-notelock
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2020-04-10 01:18:54 +09:00 |
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smoogipoo
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0d20292992
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Fix ticks/spinners contributing to notelock
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2020-03-30 16:14:56 +09:00 |
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Dean Herbert
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fb4b334ce2
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Add support for legacy skin sliderstartcircle / sliderstartcircleoverlay
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2020-03-28 14:10:26 +09:00 |
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smoogipoo
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4905709ea4
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Remove unused usings
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2019-12-09 13:19:21 +09:00 |
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smoogipoo
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3ebbf62b2a
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Initial game-wide update with the new SliderPath
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2019-12-05 19:53:36 +09:00 |
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Berkan Diler
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6cab517b2d
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.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
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2019-11-20 13:37:47 +01:00 |
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smoogipoo
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d8c55bc729
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Adjust namespaces
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2019-02-21 19:05:52 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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050af88be9
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Fix post-merge issues
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2018-11-14 14:29:22 +09:00 |
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smoogipoo
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cc8531790a
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Use bindables for hitobject events
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2018-11-09 13:58:46 +09:00 |
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smoogipoo
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acd703c27b
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Make sliders respond to control point changes
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2018-10-29 15:36:43 +09:00 |
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Dean Herbert
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79af5cb0a0
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Limit shake duration to ensure it doesn't overlap miss window
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2018-07-06 17:24:30 +09:00 |
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Dean Herbert
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d453414070
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Forward shakes from slider head objects to sliders
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2018-07-06 11:52:58 +09:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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smoogipoo
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8ed5fce43a
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Split out the slider head into a separate drawable hitobject
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2018-03-10 01:13:59 +09:00 |
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