Dean Herbert
|
5a231cef15
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Add thread safety for external operations on MultiplayerRoom
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
327799c263
|
Rename multiplayer server file to match class
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
b3bdaaa7b5
|
Move exceptions to common code
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
e193f8214d
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Remove unnecessary room id from leave room request
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
882ace6efe
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Make MultiplayerRoomUser equatable
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
baf16cfbc3
|
Add room settings related model and event flow
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
6e5846d91b
|
Fix serialization failure due to missing set
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
ff52a5ddc6
|
Add callbacks for join/leave events to notify other room occupants
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
ca86524c92
|
Add locking on join/leave operations
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
fdf025942b
|
Ensure room is locked when mutating users
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2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
8ebdb5723b
|
Add models for users and rooms
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
f4ccbbd092
|
Add basic server implementation
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
daed27460c
|
Add simple user state class
|
2020-12-08 20:43:18 +09:00 |
|
Dean Herbert
|
be4a668e0b
|
Add basic structure for multiplayer state and model components
|
2020-12-08 20:43:18 +09:00 |
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