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Commit Graph

888 Commits

Author SHA1 Message Date
Aergwyn
ae1adfd2f2 remove unnecessary empty lines
codefactor.io \(o.o)/
also one unnecessary semicolon
2018-01-12 19:30:34 +01:00
Dean Herbert
188b26472c Merge remote-tracking branch 'upstream/master' into sliderbar-tooltip-precision 2018-01-12 18:54:36 +09:00
smoogipoo
5cfb2c2ffe Make VolumeControlReceptor handle global input
Fixes volume not being able to be changed in dead areas of OverlayContainers.
2018-01-11 19:03:31 +09:00
smoogipoo
c5c33e20bf OverlayContainer changes in-line with framework 2018-01-11 19:03:01 +09:00
smoogipoo
d147683361 Cleanup 2018-01-10 17:39:15 +09:00
smoogipoo
c010b48b29 Remove number format specified from OsuSliderBar, override ToolTipText
Better/cleaner solution.
2018-01-10 17:29:16 +09:00
smoogipoo
17e7f75aca More osu!-side bindable fixes 2018-01-10 15:41:13 +09:00
Dean Herbert
a1d94d7adf
Merge branch 'master' into sliderbar-tooltip-precision 2018-01-05 20:48:30 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
smoogipoo
cbf4852438 Expose a NumberFormatInfo for more extensibility 2018-01-05 14:26:10 +09:00
smoogipoo
b84f83cf16 Trigger a value changed event when the number of digits changes 2018-01-05 14:26:10 +09:00
smoogipoo
eaa2a007e7 Cleanup 2018-01-05 14:26:10 +09:00
smoogipoo
08af3e6303 Make OsuSliderBar formatting support variable number of digits 2018-01-05 14:26:10 +09:00
smoogipoo
ddc9edab54 Make OsuSliderBar support both float and double values 2018-01-05 14:26:10 +09:00
smoogipoo
5eb2dc3d64 Cleanup some possible CI errors
Not sure why these aren't being detected on master right now - they should be...
2018-01-05 01:20:24 +09:00
Dan Balasescu
d167663340
Merge branch 'master' into large-texture-store 2018-01-03 13:50:49 +09:00
Dean Herbert
f2d302f8dc Create a LargeTextureStore for cached (but not atlased) global textures
Also
- Fixes first transition depth being incorrect.
- Improves smoothness of transitions (and adds a slight delay to offset from screen switches).
2017-12-31 07:05:04 +09:00
Dean Herbert
e332683d18 Fix music controller draggability 2017-12-30 21:10:40 +09:00
Dean Herbert
442a649c63 Make all FocusedOverlays hide on clicks outside of themselves
Also allows wheel events to pass through around them.
2017-12-30 20:45:41 +09:00
Dean Herbert
1a318c5c2b Improve LineGraph invalidation logic 2017-12-22 18:58:35 +09:00
smoogipoo
cf640d084e Use using 2017-12-18 16:38:15 +09:00
smoogipoo
846750a190 Remove unnecessary flag 2017-12-18 16:36:11 +09:00
smoogipoo
8fdaf6f8f4 Restructure DialogButton to support selection 2017-12-18 14:47:17 +09:00
Dean Herbert
fd9d900ae0 Simplify StarCounter and SpriteIcon 2017-12-15 18:40:03 +09:00
Dean Herbert
bf5ea027ef Add xmldoc to TriangleButton 2017-11-27 18:26:20 +09:00
Dean Herbert
51372d7cda Remove HandleInput override from TriangleButton 2017-11-27 18:19:06 +09:00
Dean Herbert
760f7d02d9 Remove AlwaysPresent (not actually required) 2017-11-27 18:12:52 +09:00
Dean Herbert
7877f42763 Merge remote-tracking branch 'upstream/master' into new-sounds-and-more 2017-11-27 17:59:24 +09:00
Dean Herbert
671b3d01ff Fix OsuClickableContainer's local content geting overwritten 2017-11-26 17:21:23 +09:00
Dean Herbert
880418fd0d Split out click and hover sound layers 2017-11-26 17:21:22 +09:00
Dean Herbert
0c6a125777 Remove custom colour handling 2017-11-26 17:21:21 +09:00
Dean Herbert
ac7e373f40 Add hover/click sound effects to more stuff everywhere 2017-11-26 17:21:21 +09:00
Dean Herbert
8f57bf2498 Add choices of hover sample sets 2017-11-26 17:17:50 +09:00
Dean Herbert
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
Dean Herbert
07d6a70028 New sound effects with better names 2017-11-26 17:17:46 +09:00
Dean Herbert
7ff39d62a1 Fix SpriteIcon potentially not updating texture during a load race condition
Better fix for #1577.
2017-11-24 12:48:02 +09:00
Dean Herbert
d93911ae97 Improve user ratings calculations to make more sense
Closes #1552.
2017-11-23 18:10:08 +09:00
Dean Herbert
bd616c1307 Simplify some property access 2017-11-21 12:42:28 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
6df18ffb7a FocusedTextBox should not handle repeated escapes 2017-11-20 18:14:58 +09:00
smoogipoo
dacabd4a90 Merge branch 'master' into lazy-working-beatmap 2017-11-17 21:46:19 +09:00
Dean Herbert
b3aae2340b Avoid accessing beatmaps from BeatSyncedContainer until they are loaded 2017-11-17 18:38:11 +09:00
Dean Herbert
6c40cf08cc Optimise leaderboard display
Adds async loading support and cleans up the code quite a bit in the process.
2017-11-16 23:22:25 +09:00
Dean Herbert
af03d883f1 Ensure overlay containers scroll to top when new information is presented 2017-11-15 19:01:30 +09:00
Dean Herbert
e006090c5b Fix SpriteIcon loading textures on the update thread 2017-11-13 13:13:43 +09:00
smoogipoo
edd0d166b1 Add text transforms to OsuSpriteText 2017-11-04 00:42:36 +09:00
Dean Herbert
ed89f03900 Make ParallaxContainer public 2017-11-01 17:10:59 +09:00
Dean Herbert
520b806305 Merge remote-tracking branch 'upstream/master' into ranks-section 2017-10-13 18:49:05 +09:00
Dean Herbert
d98f1a2bb7 Merge remote-tracking branch 'upstream/master' into editor-waveform-timeline 2017-10-12 21:48:08 +09:00
smoogipoo
a5817e6e75 Add a way to change the IconButton icon colour 2017-10-12 18:17:23 +09:00