1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-18 22:02:54 +08:00
Commit Graph

164 Commits

Author SHA1 Message Date
Shawdooow
a0cb624c9d start at 1 2017-10-12 10:28:55 -04:00
Shawdooow
cfb1804aa1 address review 2017-09-27 11:28:44 -04:00
Shawdooow
adebe166d4 slider bouncers 2017-09-26 12:13:34 -04:00
smoogipooo
6a7b410bc3 Make DifficultyControlPoint.SpeedMultiplier actually increase with an increasing speed. Fixes #1147 2017-08-21 11:58:54 +09:00
Dean Herbert
fce580d717 Reshuffle namespaces 2017-07-26 13:22:46 +09:00
smoogipooo
836bf930a0 More cleanups. 2017-05-23 15:29:38 +09:00
smoogipooo
3cdfd2eef5 Split ControlPoint into different types.
# Conflicts:
#	osu.Game.Rulesets.Mania/UI/Column.cs
2017-05-23 14:03:40 +09:00
smoogipooo
28f7e0cdba Introduce SampleInfoList as List<SampleInfo> to reduce generic nesting. Fix CI warnings. 2017-04-26 14:12:21 +09:00
smoogipooo
1bb0b96ddc Make IHasCurve not depend on a SliderCurve object. 2017-04-22 20:43:20 +09:00
smoogipooo
5cdbb226f8 Remove CurvedHitObject to make RepeatSamples not tied to curve. 2017-04-21 20:40:11 +09:00
smoogipooo
748f13501a Remove HeadSamples and TailSamples, combine into RepeatSamples. 2017-04-21 20:04:40 +09:00
smoogipooo
a999c42d8a Split slider samples into head + tail + repeats + body (the original HitObject.Samples). 2017-04-21 18:49:49 +09:00
smoogipooo
ca824de91c Implement RepeatSamples in IHasRepeats. 2017-04-21 16:18:34 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00