Unfortunately required, as loadBeatmaps() refreshes the decoded beatmap with the database-stored values, which can end up overwriting the decoded ones.
Fix migration test failures due to finalizer disposal of LocalConfigManager
Fix osu!catch test failures due to trying to retrieve container too early
Allow legacy text to display fixed width correctly
Expand ScoreProcessor tests
Fix incorrect zero padding for classic scoring mode
Without this change flags/mods would not work as expected. The video store was being added as the texture store incorrectly.
There was no reason it should be nested inside.
Remove rolling delay on default combo counter