Dean Herbert
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9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
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Dean Herbert
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9871960112
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Basic score flow.
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2016-11-29 17:34:16 +09:00 |
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Dean Herbert
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396ca9fe91
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Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
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f9f72f25a2
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Add basic flow for hitobject judgement.
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2016-11-25 16:26:50 +09:00 |
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Dean Herbert
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6c69bd2ba3
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Fix regression causing crash on using z/x in player mode.
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2016-11-24 21:27:12 +09:00 |
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Dean Herbert
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3e9c398652
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Update input handler logic to match framework changes.
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2016-11-21 21:36:11 +09:00 |
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Thomas Müller
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c6d688898f
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Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
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2016-11-20 20:34:16 +01:00 |
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Thomas Müller
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40805ad32c
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Adjust size of wedged background overlay.
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2016-11-20 12:29:38 +01:00 |
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Thomas Müller
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57e7c7097d
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Update framework and add rudimentary fading to song select screen.
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2016-11-20 12:16:54 +01:00 |
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Thomas Müller
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0fdd505807
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Add wedged background overlay to song select.
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2016-11-20 10:02:20 +01:00 |
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Thomas Müller
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f8788bb24b
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Update the background according to the currently selected beatmap and blur it within song select.
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2016-11-19 17:39:43 +01:00 |
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Dean Herbert
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b61521a93c
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Tidy up Player.cs.
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2016-11-16 15:48:35 +09:00 |
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Huo Yaoyuan
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53deaf2a00
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Merge branch 'master'
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2016-11-16 10:51:39 +08:00 |
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Dean Herbert
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d846246ef2
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ShowToolbar -> ShowOverlays; include MusicController.
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2016-11-15 20:55:57 +09:00 |
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Dean Herbert
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5dd4e31011
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Move DrawableHitObject.
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2016-11-14 19:49:29 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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Dean Herbert
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0f4538f69f
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Rename GameModes namespace to Screens.
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2016-11-14 17:23:33 +09:00 |
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