Dean Herbert
ee66414e4f
Move difficulty copy inside context retrieval
2021-10-07 17:49:13 +09:00
Dan Balasescu
7074021d1f
Merge branch 'master' into test-scene-osu-game-fix-async-disposal-contention
2021-10-07 17:47:11 +09:00
smoogipoo
e586fee091
Remove unused usings
2021-10-07 17:46:30 +09:00
Dan Balasescu
0e0779e45b
Merge pull request #14988 from peppy/remove-gameplay-mod-bindable-storage
...
Remove local overridden storage of `Mods` in `Player`
2021-10-07 17:36:23 +09:00
Dan Balasescu
061697b4cd
Merge pull request #14989 from peppy/osu-game-test-scene-improvements
...
Improve performance of `OsuGameTestScene` based tests
2021-10-07 17:30:50 +09:00
Joseph Ireland
185bb9c122
change initial strain from 1 to 0 to allow simpler implementations
2021-10-07 09:30:18 +01:00
Dean Herbert
d3efec3c04
Remove unnecessary clone operations
2021-10-07 17:22:10 +09:00
Dean Herbert
7dd7d35fc8
Remove unnecessary difficulty copy operation
2021-10-07 17:19:34 +09:00
Dean Herbert
0df409c050
Move difficulty copy to BeatmapModelManager.Save
2021-10-07 17:16:45 +09:00
smoogipoo
ca9c79b758
Use object initialiser (fixes CI inspection)
2021-10-07 16:51:42 +09:00
Dan Balasescu
d50443fdf2
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-07 16:50:10 +09:00
Dean Herbert
d0001f760d
Group applicable comment above new addition
2021-10-07 16:50:05 +09:00
Dean Herbert
f88d898960
Allow intro screens to be created without loading a MainMenu
2021-10-07 16:38:22 +09:00
Dean Herbert
c41271ea78
Fix hidden test failures
2021-10-07 16:26:24 +09:00
Dean Herbert
7e0379441c
Change TestSceneOsuGame
to use OsuGameTestScene
to avoid async disposal deadlock
...
The original implementation was done so in a way that the nested `OsuGame` would be disposed via the async queue, causing a deadlock for 10-20s during test runs. `OsuGameTestScene` was already fixed to avoid this, so consuming it here seems like the easy fix.
2021-10-07 16:18:48 +09:00
Dean Herbert
0bd5136a29
Fix TestOverlayClosing
occasionally failing due to running too fast
2021-10-07 15:55:29 +09:00
Dean Herbert
290c9755e2
Always use circles intro for OsuGame
tests
...
The triangles intro tracks video time, which is not adjusted based on
the game's playback rate (ie. it runs in realtime even for headless
tests).
Maybe we want to make the triangles video adjust its rate along with
tests?
2021-10-07 15:55:29 +09:00
Dean Herbert
a57b080f10
Avoid showing the disclaimer in game tests
...
No real performance gain, but this is handy to bypass when actually
using one of these tests to test something.
2021-10-07 15:55:15 +09:00
Dean Herbert
697f53c445
Fix test failure due to reference of Player.Mods
2021-10-07 15:00:47 +09:00
Dean Herbert
5f129ae33c
Remove local overridden storage of Mods
in Player
...
Not required and only causing headaches. Accessing mods should now be
done via `GameplayState`.
Closes #14912 .
2021-10-07 14:53:39 +09:00
apollo-dw
57c069e0e1
Remove unused strings
2021-10-06 23:50:23 +01:00
apollo-dw
d6eab02d92
Return 0 for speed with relax
2021-10-06 16:53:33 +01:00
Dean Herbert
acaef26af7
Merge pull request #14986 from peppy/fix-wind-mods
...
Fix rate mods not working if pp counter is displayed
2021-10-06 22:29:44 +09:00
Dean Herbert
9705c7b546
Use cloned mods in one more place
2021-10-06 21:30:30 +09:00
Dean Herbert
433e7cd403
Fix rate mods not working if pp counter is displayed
2021-10-06 21:26:30 +09:00
apollo-dw
34269d48e5
Use global multipliers instead of multiplying skill values
2021-10-06 12:25:19 +01:00
Jamie Taylor
99fb86878e
Only detach filter on disposal if attached
2021-10-06 18:31:56 +09:00
Dean Herbert
622e81f47a
Merge pull request #14982 from smoogipoo/fix-score-panel-test
...
Fix intermittent score panel test failure
2021-10-06 17:56:18 +09:00
Jamie Taylor
bd0c986144
Add asserts to ensure correct state when attaching/detaching the filter
2021-10-06 17:34:24 +09:00
Jamie Taylor
fc0c3e8758
Attach filters at load time
2021-10-06 17:32:28 +09:00
smoogipoo
456cfd62bf
Fix intermittent score panel test failure
2021-10-06 16:46:27 +09:00
Dan Balasescu
0d1243a0b5
Merge pull request #14981 from peppy/fix-leaderboard-incorrect-load
...
Fix leaderboard potentially displaying the wrong scores
2021-10-06 16:40:26 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap
2021-10-06 16:14:21 +09:00
Dean Herbert
3803f2f462
Fix leaderboard potentially displaying the wrong scores
...
Closes #14762 .
This class is ugly. I think the whole process should be clened up once
we have correctly-scheduled `SynchronizationContext`s. There's not much
saving it as long as all these interdispersed `Schedule`s around
required.
2021-10-06 16:07:29 +09:00
Dean Herbert
222997f2b9
Copy difficulty settings back out to BeatmapInfo
on editor changes
2021-10-06 15:19:26 +09:00
Dean Herbert
0ab8dcc2a0
Fix taiko weird difficulty multiplier failing on double convert
2021-10-06 15:18:06 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dan Balasescu
e6aa05a4a4
Merge pull request #14978 from peppy/fix-editor-file-selector-textbox-drags
...
Fix dragging on an editor file selection text box causing repeated popover display
2021-10-06 13:52:08 +09:00
Dan Balasescu
80c8612630
Merge pull request #14977 from peppy/fix-working-beatmap-cache-invalidation
...
Fix changes not being reflected immediately after exiting the editor
2021-10-06 13:51:21 +09:00
Dan Balasescu
5eb4210f78
Merge pull request #14918 from peppy/beatmap-difficulty-more-interface-usage
...
Convert usages of `BeatmapDifficulty` to `IBeatmapDifficultyInfo`
2021-10-06 13:17:16 +09:00
Dean Herbert
d9849bcf49
Fix dragging on an editor file selection text box causing repeated popover display
...
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.
Closes #14969 .
2021-10-06 13:15:05 +09:00
Dean Herbert
90fdaf18c0
Fix PushAndConfirm
potentially failing if new screen quickly pushes a child screen
2021-10-06 12:55:04 +09:00
Dean Herbert
8ffaa491e7
Fix BeatmapModelManager
not receiving WorkingBeatmapCache
2021-10-06 12:55:04 +09:00
Dean Herbert
007b33cd88
Add missing methods to interfaces
2021-10-06 12:55:04 +09:00
Dean Herbert
6e797ddcac
Add test coverage of creating, saving and loading a new beatmap
2021-10-06 12:55:04 +09:00
Dean Herbert
ffbb7a9b1a
Remove incorrect csproj change
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2021-10-06 12:22:32 +09:00
Dan Balasescu
e837a3511d
Merge branch 'master' into beatmap-difficulty-more-interface-usage
2021-10-06 12:18:51 +09:00
Dan Balasescu
13bea7833e
Merge pull request #14917 from peppy/new-interfaces
...
Add new read-only interfaces for all remaining model types
2021-10-06 12:18:31 +09:00
Jamie Taylor
266e62794e
Tweak cutoff effect for new Q value
2021-10-06 11:52:05 +09:00
Dan Balasescu
4bbff2ebf7
Merge branch 'master' into new-interfaces
2021-10-06 11:38:17 +09:00