Dean Herbert
ffc7eaa3f2
Fix hitobjects with unknown lifetimes by enforcing non-null judgement
...
We've seen multiple cases where DrawableHitObject are stuck in the lifetime management container
due to not implementing a judgement (meaning they are never "hit" or "missed"). To avoid this going forward
CreateJudgement() must be implemented and return a non-null judgement.
This fixes BananaShower and JuiceStreams in osu!catch.
This also makes HitObject abstract and cleans up convert HitObject implementations.
2020-02-23 13:49:06 +09:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
f8c1afa539
Fix two more cases of judgements appearing on hit error display when they shouldn't
2019-09-03 20:17:39 +09:00
Dean Herbert
165a353a83
Add extensive commenting about LegacyLastTick usage
2019-03-08 20:12:48 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
050af88be9
Fix post-merge issues
2018-11-14 14:29:22 +09:00
smoogipoo
c6350c6efd
Remove IHasEditablePosition
2018-11-08 13:03:11 +09:00
smoogipoo
3a7488767c
Make HitObject not store the judgement
2018-08-06 11:50:18 +09:00
smoogipoo
2a4994e5ce
Make hitobjects only have one judgement + result
2018-08-03 15:38:48 +09:00
smoogipoo
4548d2c87f
Make Rulesets.Osu use the new judgement result structure
2018-08-02 20:36:38 +09:00
smoogipoo
462f1033c0
Migrate Rulesets.Osu to the new judgement system
2018-08-02 15:21:23 +09:00