smoogipoo
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bbf0544a8d
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Add bindables for IHasComboInformation properties
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2019-09-26 16:55:08 +09:00 |
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Dean Herbert
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f925e781a9
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Refactor HitWindows for legibility
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2019-09-06 15:24:14 +09:00 |
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smoogipoo
|
38a2b9d92b
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Fix multiple invocations by using a separate variable
|
2019-08-01 13:33:00 +09:00 |
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Unknown
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01508e6813
|
implement HD for CtB
|
2019-06-28 10:34:04 +02:00 |
|
Dean Herbert
|
8617aaa2a7
|
Update licence header (and remove year)
|
2019-01-24 17:43:03 +09:00 |
|
Hanamuke
|
a17200a66a
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Merge branch 'master' into fix_combo
|
2018-09-14 18:48:13 +02:00 |
|
Hanamuke
|
1c2cc3837a
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Compute combo for nested Objects. Display fruit depending on Combo for
osu!catch
|
2018-09-13 21:52:15 +02:00 |
|
Hanamuke
|
7d3380db66
|
Fixed comment. Created static CatchArea.GetCatcheWidth method
|
2018-09-13 17:01:33 +02:00 |
|
Hanamuke
|
a3c3bfb1a8
|
Fixes hyperdash computation (for nested objects)
|
2018-09-12 19:48:35 +02:00 |
|
smoogipoo
|
31f324945e
|
Implement combo offsets
|
2018-08-15 11:47:31 +09:00 |
|
frankhjwx
|
44fd4b95bd
|
We need DistanceToHyperDash for star rating calculation
|
2018-05-21 09:58:46 +08:00 |
|
smoogipoo
|
97a523584d
|
Make HitWindows not return null by default
|
2018-05-11 15:52:51 +09:00 |
|
Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
Dean Herbert
|
78a8f60b39
|
IHasComboIndex -> IHasComboInformation
|
2018-03-22 12:35:17 +09:00 |
|
Dean Herbert
|
cb3d0db555
|
Move combo colours completely out of HitObjects
|
2018-03-20 15:50:12 +09:00 |
|
Dan Balasescu
|
9c602f8770
|
Merge branch 'master' into drawable-fruit-improvements
|
2018-01-09 22:06:16 +09:00 |
|
Dean Herbert
|
37d393bca0
|
Update licence headers
|
2018-01-05 20:21:19 +09:00 |
|
Dean Herbert
|
5bd489863c
|
Rename enum
|
2018-01-04 18:20:23 +09:00 |
|
Dean Herbert
|
9bde8d3da1
|
Move combo colouring to test case
|
2018-01-03 20:52:01 +09:00 |
|
Dean Herbert
|
921ca6956d
|
Improve fruit visuals
|
2018-01-03 18:26:54 +09:00 |
|
Dean Herbert
|
02131d75d4
|
Let fruits know what index they are in the beatmap to draw a visual representation
|
2018-01-03 16:31:57 +09:00 |
|
smoogipoo
|
6a29f6020a
|
Make HitObjects construct nested hit objects
|
2017-12-22 21:42:54 +09:00 |
|
Dean Herbert
|
51cae24a26
|
Add basic hyperdash movement
Doesn't restrict direction yet. Also improves readability of fruit catch detection.
|
2017-12-01 19:33:13 +09:00 |
|
Dean Herbert
|
881745d756
|
Initial implementation of hyperdash calculation
|
2017-12-01 17:59:36 +09:00 |
|
Dean Herbert
|
8f3fd7092e
|
CatchBaseHit -> CatchHitObject
Also moves default scale to CatchHitObject.
|
2017-11-28 18:37:41 +09:00 |
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