Dan Balasescu
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6ed5613c22
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Merge branch 'master' into mania-convert-song-select-keycount
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2023-12-13 13:53:50 +09:00 |
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Dan Balasescu
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2930b53edd
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Simplify implementation
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2023-12-13 13:43:14 +09:00 |
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Dan Balasescu
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b36db3518c
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Add keycount to song select details panel and carousel panels
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2023-12-09 22:31:51 +09:00 |
|
Dan Balasescu
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81fe15f288
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Fix osu!mania converted key count edge cases
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2023-12-09 15:39:54 +09:00 |
|
Dan Balasescu
|
0fe2e1e8d6
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Re-fix mania conversion following new discoveries
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2023-12-08 16:33:10 +09:00 |
|
Dan Balasescu
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d6cb8b70bb
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Fix FP precision issue when converting mania beatmaps
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2023-12-07 12:26:02 +09:00 |
|
Dan Balasescu
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1c3bcbd548
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Use IHasPath instead of IHasDistance for mania/taiko
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2023-11-29 17:30:21 +09:00 |
|
Dan Balasescu
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16577829e2
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Fix mania and taiko slider conversion distance
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2023-11-28 21:14:56 +09:00 |
|
Dan Balasescu
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b4b7a7ea5e
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Add LegacyBeatmapConversionDifficultyInfo abstraction
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2023-10-02 16:52:01 +09:00 |
|
Dean Herbert
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56cc2b62f0
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Make not extension method
|
2023-09-15 18:13:04 +09:00 |
|
Dean Herbert
|
0031da76ff
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Move to extension method and throw on non-legacy ruleset
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2023-09-15 17:38:34 +09:00 |
|
Dean Herbert
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4ecc4632aa
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Make rounding error even less precise
Basically matching the old code more closely to avoid too much precision
from doing math in a slightly different way.
|
2023-09-12 18:41:09 +09:00 |
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Bartłomiej Dach
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e71fef4b6a
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Remove braces
|
2023-09-07 18:47:03 +02:00 |
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Dean Herbert
|
b34a36f6ce
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Remove all usage of LegacyDifficultyControlPoint
|
2023-09-07 17:41:57 +09:00 |
|
Dean Herbert
|
1a37543d28
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Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity
|
2023-09-06 19:01:08 +09:00 |
|
Dean Herbert
|
0ab0c52ad5
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
|
Dan Balasescu
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145530035c
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Optimise mania density calculation during beatmap conversion
|
2023-06-15 20:00:15 +09:00 |
|
OliBomby
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39d9f0c3f5
|
removing using
|
2023-04-26 13:22:13 +02:00 |
|
OliBomby
|
6c70948681
|
Remove IContext & add IHasGenerateTicks
|
2023-04-26 13:10:57 +02:00 |
|
OliBomby
|
e4b64bdc3e
|
clean up code stuff
|
2023-04-25 19:06:29 +02:00 |
|
OliBomby
|
ea1e6e9798
|
Add LegacyContext
|
2023-04-25 12:12:46 +02:00 |
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OliBomby
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a4c6850ab2
|
made the SampleControlPoint and DifficultyControlPoint obsolete
|
2023-04-25 11:34:09 +02:00 |
|
Berkan Diler
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08d2fbeb8e
|
Use new ArgumentNullException.ThrowIfNull throw-helper API
|
2022-12-22 21:27:59 +01:00 |
|
Dean Herbert
|
dee01abab1
|
Add method to get stage from column index
|
2022-10-07 15:24:37 +09:00 |
|
Dean Herbert
|
2ae1aef0be
|
Move column initialisation to ctor and fix remaining tests
|
2022-10-07 15:24:36 +09:00 |
|
Dean Herbert
|
7796a4c109
|
Cache StageDefinition for consumption (and remove ColumnType )
|
2022-10-07 15:24:36 +09:00 |
|
Dean Herbert
|
df3ad618e1
|
Move ColumnType to constructor
|
2022-10-07 15:24:36 +09:00 |
|
Dean Herbert
|
31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Dan Balasescu
|
f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
93db6c6bb0
|
Move FastRandom to LegacyRandom in osu.Game project
|
2022-04-28 17:47:32 +09:00 |
|
Dean Herbert
|
7f65f3a47f
|
Remove all usage of BaseDifficulty (and access Difficulty instead)
|
2022-01-18 22:57:39 +09:00 |
|
Joseph Madamba
|
7de43e3aba
|
Fix most open compound words in identifiers being closed
|
2021-12-27 20:26:28 -08:00 |
|
Dean Herbert
|
5c7623e68e
|
Merge pull request #15255 from goodtrailer/node-samples-ilist
Change IHasRepeats.NodeSamples to IList from List
|
2021-10-28 14:24:26 +09:00 |
|
Dean Herbert
|
6944151486
|
Apply batch fixing of built-in types using var
|
2021-10-27 13:04:41 +09:00 |
|
goodtrailer
|
4440b9ca11
|
Change IHasRepeats.NodeSamples to IList from List
|
2021-10-23 01:59:07 -07:00 |
|
smoogipoo
|
bc37cb6f43
|
Merge branch 'master' into no-more-difficulty-control-points-info
|
2021-10-08 18:41:17 +09:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
Dean Herbert
|
bd84a8b749
|
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
|
2021-10-05 18:21:21 +09:00 |
|
Dean Herbert
|
ec61c3c5ee
|
Rename all remaining cases
|
2021-10-03 00:55:29 +09:00 |
|
Dean Herbert
|
a92d499d7a
|
Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
|
2021-10-01 16:55:50 +09:00 |
|
Dean Herbert
|
46bafb6252
|
Merge branch 'master' into no-more-difficulty-control-points-info
|
2021-09-28 13:53:56 +09:00 |
|
Dean Herbert
|
93e33fa94d
|
Use true comparison rather than null coalesce fallback
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
|
2021-09-21 14:08:54 +09:00 |
|
Dean Herbert
|
98f1c1cc29
|
Avoid allocating list storage in Pattern until first usage
Patterns can often be constructed only to never be used.
|
2021-09-20 16:02:03 +09:00 |
|
Dean Herbert
|
03291e3897
|
Avoid LINQ overhead in PatternGenerator.isValid
|
2021-09-20 15:09:27 +09:00 |
|
Dean Herbert
|
0d58530dbe
|
Reduce overhead of ColumnHasObject calls by storing column usage separately
|
2021-09-20 15:09:27 +09:00 |
|
Bartłomiej Dach
|
8026968939
|
Move difficulty -> effect point conversion back to decoder
|
2021-09-18 14:38:38 +02:00 |
|
Dean Herbert
|
b16e0cda3d
|
Move control point modification to ConvertBeatmap method
|
2021-09-09 23:45:32 +09:00 |
|
Dean Herbert
|
3c7a34bdbd
|
Move mania-specific conversion to converter
|
2021-09-06 21:06:13 +09:00 |
|
Dean Herbert
|
a3d9ab1e2e
|
Move approach rate to EffectControlPoint
|
2021-09-03 16:58:16 +09:00 |
|
Dean Herbert
|
071c56e90b
|
Update usages of DifficultyPointAt
|
2021-09-03 16:58:16 +09:00 |
|