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Commit Graph

3934 Commits

Author SHA1 Message Date
smoogipoo
4399f5976c Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
Dan Balasescu
4d9a5f7ba8
Merge branch 'master' into update-icons 2020-09-03 20:19:51 +09:00
Dean Herbert
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore 2020-09-03 18:11:04 +09:00
Dean Herbert
7bcbac6f45 Move header setting to FullscreenOverlay 2020-09-03 16:34:58 +09:00
Dan Balasescu
84b3604192
Merge branch 'master' into game-overlay-activation-mode 2020-09-03 13:34:22 +09:00
Dean Herbert
249ae5df1b
Merge branch 'master' into beatmap-track-rework 2020-09-02 15:24:46 +09:00
dependabot-preview[bot]
66c0d12da6
Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.0 to 16.7.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.0...v16.7.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-09-01 17:19:46 +00:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
Craftplacer
9b3a48ee5e
Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
Bartłomiej Dach
0980f97ea2 Replace precision check with absolute equality assert 2020-08-31 16:06:24 +02:00
Bartłomiej Dach
3b22b891d1 Add failing test cases 2020-08-31 14:29:18 +02:00
smoogipoo
ed74c39b55 Move UserTopScoreContainer into base leaderboard 2020-08-31 19:54:22 +09:00
Lucas A
dd093f44d8 Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00
Dean Herbert
abdb991923 Hide misses from timing distribution graph 2020-08-31 14:15:47 +09:00
Dan Balasescu
261a9c0fda
Merge branch 'master' into fix-replay-download-button-always-being-disabled 2020-08-31 12:40:28 +09:00
Dean Herbert
814655770d
Merge branch 'master' into beatmapskin-interface 2020-08-30 12:22:55 +09:00
Bartłomiej Dach
13df0783fe Use Single() instead of First() where applicable 2020-08-29 20:23:22 +02:00
Bartłomiej Dach
e0eece11b1 Fix typo in test name 2020-08-29 20:13:03 +02:00
Lucas A
ad223bc460 Make game bindable immutable. 2020-08-29 19:34:53 +02:00
Joehu
69fae0f412 Add failing replay download button test 2020-08-29 09:30:56 -07:00
Dean Herbert
cd0a73883d
Merge pull request #9945 from smoogipoo/skin-colour-fix-2
Exactly reproduce osu!stable skin colour alphas
2020-08-29 20:06:26 +09:00
Craftplacer
08329aa382 Remove comment again 2020-08-29 11:05:10 +02:00
Craftplacer
1b81415a16 Correct comment 2020-08-29 10:50:25 +02:00
Craftplacer
4cb9e1d443 Initial commit 2020-08-29 10:33:43 +02:00
smoogipoo
436dbafe57 Fix incorrect comparison for mods of different instances 2020-08-28 22:12:17 +09:00
Dan Balasescu
4765f989b6
Merge branch 'master' into unstable-rate 2020-08-28 16:02:13 +09:00
Bartłomiej Dach
ea1f07e311 Simplify/rename SimpleStatisticRow mess 2020-08-27 20:37:10 +02:00
Bartłomiej Dach
37387d7741 Add assertions to existing test to cover bug 2020-08-27 18:18:30 +02:00
Bartłomiej Dach
9d70b4af09 Add failing test case 2020-08-27 18:06:59 +02:00
Bartłomiej Dach
f5e52c80b4 Rename {-> Drawable}SimpleStatisticRow 2020-08-26 19:25:59 +02:00
Dean Herbert
b51db90147 Merge branch 'master' into beatmap-track-rework 2020-08-26 23:20:56 +09:00
Bartłomiej Dach
f09f882cc7 Add component for displaying simple statistics on result screen 2020-08-25 22:51:40 +02:00
Dean Herbert
007d878a19
Merge branch 'master' into fix-slider-path-placement-length-limit 2020-08-25 20:59:23 +09:00
smoogipoo
8dde512657 Merge branch 'master' into skin-colour-fix-2 2020-08-25 19:39:01 +09:00
Dean Herbert
6c7475f085 Fix snapped distances potentially exceeding the source distance
This results in slider placement including "excess" length, where the
curve is not applied to the placed path. This is generally not what we
want.

I considered adding a bool parameter (or enum) to change the
floor/rounding mode, but on further examination I think this is what we
always expect from this function.
2020-08-25 18:58:01 +09:00
Bartłomiej Dach
dbf90551d6 Add coverage for empty metrics case 2020-08-24 20:47:29 +02:00
Bartłomiej Dach
50d5b020b7 Add failing test case 2020-08-24 20:40:45 +02:00
Keijia
6e19521528
Merge branch 'master' into patch2 2020-08-22 18:53:40 +03:00
Keijia
f9fe37a8a5 Added test for "hp" filter keyword 2020-08-22 01:54:01 +03:00
Bartłomiej Dach
809a61afcb Adjust key binding panel tests to not rely on row indices 2020-08-21 23:37:54 +02:00
smoogipoo
356c67f00d Remove outdated/wrong test 2020-08-22 00:55:03 +09:00
Dean Herbert
4239e9f684 Fix storyboard test not actually working due to incorrect track referencing 2020-08-21 18:44:14 +09:00
Dean Herbert
d5cbb589c2 Revert some test scene changes to use Beatmap.Track where relevant 2020-08-21 17:21:08 +09:00
Dean Herbert
70697cf1a0 Restore remaining editor components to use Beatmap.Track 2020-08-21 17:11:29 +09:00
Dean Herbert
0ae460fb8f Avoid beatmap load call in IntroScreen 2020-08-21 15:50:14 +09:00
Dean Herbert
d2c2e8bbe8 Revert some more usage of MusicController back to WorkingBeatmap 2020-08-21 15:17:21 +09:00
Dean Herbert
05b402132e Merge branch 'master' into beatmap-track-rework 2020-08-21 13:25:04 +09:00
Dean Herbert
357fb3a10e Merge branch 'master' into beatmap-track-rework 2020-08-21 12:53:09 +09:00
Bartłomiej Dach
dcce7a2130 Cache local music controller to resolve failure 2020-08-20 21:03:27 +02:00
Bartłomiej Dach
bd4acdce78 Add until step to ensure failure 2020-08-20 21:01:58 +02:00