Unknown
4212315504
Use a single placeholder container for empty and retry.
2017-11-26 12:50:20 +05:30
Unknown
b261d32588
Put retry button in a BeatSyncedContainer and change error message.
2017-11-26 12:25:48 +05:30
Unknown
f4f732ca43
Remove unnecessary null check and tweak transform a bit.
2017-11-26 11:19:42 +05:30
Unknown
ae9ce2f122
Unbind ruleset event from leaderboard.
2017-11-25 21:23:36 +05:30
Unknown
0b3f75505e
Don't break VisualTests and add a real beatmap step.
2017-11-25 20:59:03 +05:30
Unknown
e723e66850
Merge remote-tracking branch 'upstream/master' into leaderboard-scopes
2017-11-24 19:14:50 +05:30
Unknown
c5a78e54e9
Add a retry button for when scores request fails.
2017-11-24 18:40:52 +05:30
Dean Herbert
6ddefa5f8c
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 23:33:05 +09:00
Dean Herbert
dbb03bcff2
Handle the case where a map hasn't been rated yet
2017-11-23 23:30:57 +09:00
Dan Balasescu
dd78479a1a
Merge branch 'master' into fix-ef-issues
2017-11-23 21:18:20 +09:00
Dean Herbert
2f3e4a27c6
Merge branch 'master' into improve-user-ratings-calculations
2017-11-23 20:55:55 +09:00
Dean Herbert
9db6ef6657
Fix unfixed regressions
2017-11-23 20:23:47 +09:00
Dean Herbert
4986ad73f7
Merge remote-tracking branch 'upstream/master' into load-optimization
2017-11-23 18:44:17 +09:00
Dean Herbert
d93911ae97
Improve user ratings calculations to make more sense
...
Closes #1552 .
2017-11-23 18:10:08 +09:00
naoey
b6de1ce5b6
Handle query params better.
2017-11-23 14:36:12 +05:30
Unknown
096e98b5d3
Add game mode query to request.
...
- Also update scores when game mode is changed
2017-11-23 14:36:12 +05:30
naoey
487483eadd
Move loader hiding to a better place.
2017-11-23 14:36:12 +05:30
naoey
a58bd72c6e
Add placeholder when there are no scores.
2017-11-23 14:36:12 +05:30
naoey
fe559f4b62
Add respective query params to GetScoreRequest based on selected tab.
2017-11-23 14:36:12 +05:30
FreezyLemon
2cc2323791
Style changes (removing newline from before second constructor parameter)
2017-11-23 09:12:23 +01:00
Dean Herbert
1824540325
Schedule calls to correct thread
...
These could be fired from an async worker thread (for instance, maintenance operations).
2017-11-23 17:02:54 +09:00
FreezyLemon
7d428875b8
Changed LoadWrapper back to DelayedLoadWrapper and fixed the implementation (dependent on framework change, delay now in ctor)
2017-11-22 15:46:04 +01:00
FreezyLemon
870807c265
Switched over to the new LoadWrapper class for all delayed loading.
2017-11-21 16:17:33 +01:00
Dean Herbert
2603219350
Load beatmap carousel panels asynchronously
2017-11-21 22:30:09 +09:00
Dean Herbert
c2fcb2f9c7
Fix info wedge not displaying
2017-11-21 18:45:12 +09:00
Dean Herbert
bd616c1307
Simplify some property access
2017-11-21 12:42:28 +09:00
Dean Herbert
be9c99ade3
Remove AsyncLoadWrapper dependence
2017-11-21 12:42:28 +09:00
Dean Herbert
e7654254d2
Remove unused code
2017-11-21 12:42:28 +09:00
Dean Herbert
4f6263ef86
Make many internal classes and methods public
...
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Dean Herbert
9325730f5d
Fix leaderboard fadeout causing constant flow changes
...
Also cleans up logic significantly.
2017-11-19 00:53:59 +09:00
EVAST9919
a741d6cea7
Fix incorrect score indexes in leaderboard
2017-11-18 04:46:02 +03:00
Dean Herbert
6c40cf08cc
Optimise leaderboard display
...
Adds async loading support and cleans up the code quite a bit in the process.
2017-11-16 23:22:25 +09:00
Dean Herbert
f912744acc
Fix sizing of ModIcon
2017-11-16 00:15:27 +09:00
Dean Herbert
eaf1a60fe1
Merge branch 'master' into beatmap_scores
2017-11-15 17:58:07 +09:00
EVAST9919
ea2fa5fa00
Fix wrong ratings calculations
2017-11-15 09:48:40 +03:00
EVAST9919
d157e6baf1
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap_scores
2017-11-13 16:02:44 +03:00
Dean Herbert
49a5af60e2
Fix multiple order-of-execution issues with osu! logo
...
Also sets better defaults.
2017-11-13 18:43:16 +09:00
EVAST9919
5bf756c3c6
Add DrawableTopScore
2017-11-11 06:54:52 +03:00
Dean Herbert
9e82fc21ac
Improve transition when exiting song select
...
Reduces the delay before the main menu appears, but also synchronises the full main menu appearance animation with the logo's apperance.
2017-11-10 01:10:44 +09:00
Dean Herbert
4874371dbf
Rename methods back
2017-11-09 17:38:20 +09:00
Dean Herbert
c2d4a213b1
Rename logo-related methods
2017-11-08 16:34:03 +09:00
Dean Herbert
90fec5f370
Merge branch 'master' into single-osu-logo
2017-11-08 14:37:20 +09:00
Dean Herbert
b8b05fe8d2
Make the osu! logo shared game-wide
...
There should only ever be one osu! logo. It is now passed around between screens in a superfluous manner.
2017-11-02 20:38:02 +09:00
Dean Herbert
f486ab1f6c
Merge branch 'master' into song_select_delete
2017-10-30 21:07:02 +09:00
Dean Herbert
5001e9f264
Fix Hide/Restore/Delete etc.
2017-10-25 22:08:34 +09:00
Dean Herbert
f69fa0cf1f
Fix selection after hiding all difficulties in a set
2017-10-20 11:16:56 +09:00
Dean Herbert
5d5ea5fb2e
Fix all remaining db structure issues
2017-10-19 14:05:11 +09:00
Dean Herbert
a85de09c0f
Fix beatmap carousel interactions with deletion when not yet displayed
2017-10-18 18:36:35 +09:00
Dean Herbert
31dc5c97f2
Fix intro and duplicate inserts
2017-10-17 11:22:42 +09:00
Huo Yaoyuan
c2836a8393
Use format string for double instead of Math.Round.
2017-10-16 12:59:59 +09:00