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Commit Graph

32483 Commits

Author SHA1 Message Date
smoogipoo
6264a01ecc Add guard against using the wrong hit result 2020-09-29 16:33:38 +09:00
smoogipoo
c45b5690cf Use new hit results in taiko 2020-09-29 16:33:38 +09:00
smoogipoo
a77741927c Use new hit results in osu 2020-09-29 16:33:38 +09:00
smoogipoo
b1877b649b Use new hit results in mania 2020-09-29 16:33:38 +09:00
smoogipoo
4ca9a69de2 Use new hit results in catch 2020-09-29 16:33:38 +09:00
smoogipoo
519f376e7b Standardise Judgement across all rulesets 2020-09-29 16:33:38 +09:00
smoogipoo
07226c79b6 Add xmldocs 2020-09-29 16:33:23 +09:00
smoogipoo
cee58e89a3 Pad hit results 2020-09-29 16:32:02 +09:00
Dean Herbert
2f26728cdb Add test coverage of editor sample playback 2020-09-29 15:29:56 +09:00
Dean Herbert
5d1c377379 Fix HitObject samples getting stuck in a playing state on seeking far into the future 2020-09-29 15:07:55 +09:00
smoogipoo
1a70002cdd Split ignore into hit/miss 2020-09-29 14:41:50 +09:00
Dean Herbert
56c8e4dacf Fix failing tests 2020-09-29 14:25:39 +09:00
Dean Herbert
136843c8e4 Make DrawableStoryboardSample a SkinnableSound
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
Dean Herbert
74e74e1c31 Fix pause loop sound not working because paused 2020-09-29 14:20:41 +09:00
Dean Herbert
c5f6b77bba Add missing cached type 2020-09-29 13:42:17 +09:00
Dean Herbert
d6f3beffb6 Use existing bindable flow instead 2020-09-29 12:50:17 +09:00
Dean Herbert
585b857a0c Handle paused state correctly 2020-09-29 12:17:38 +09:00
Dean Herbert
cc9bf67d42
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust 2020-09-29 12:10:24 +09:00
Bartłomiej Dach
2fb9a5d734 Remove no longer required field 2020-09-28 17:53:32 +02:00
Bartłomiej Dach
f6f267a43a Switch to strong sprite exactly once 2020-09-28 17:53:12 +02:00
Bartłomiej Dach
0900661b23 Use IsHit for strong hit instead of checking result type 2020-09-28 16:34:04 +02:00
Bartłomiej Dach
40dea0e2db Merge branch 'master' into taiko-explosion-rework 2020-09-28 16:32:15 +02:00
Dan Balasescu
66e89f56d9
Merge pull request #10280 from peppy/editor-fix-spinner-extending
Fix extending spinners in editor causing them to disappear temporarily
2020-09-28 19:41:44 +09:00
Max Hübner
54852991f3 Move SpinnerNoBlink to OsuSkinConfiguration 2020-09-28 12:24:30 +02:00
Max Hübner
40a4654ef9 Invert spinnerNoBlink to spinnerBlink locally 2020-09-28 12:21:43 +02:00
Dan Balasescu
892806f060
Merge pull request #10281 from peppy/editor-fix-slider-drag-after-snaking
Fix sliders not dragging correctly after snaking has begun
2020-09-28 18:22:55 +09:00
Dean Herbert
4f0c0ea5f9 Fix hit samples playing while paused / seeking in the editor 2020-09-28 18:17:47 +09:00
smoogipoo
b6bc829bd5 Guard against nulls (load not run) 2020-09-28 17:46:22 +09:00
Dean Herbert
fd58a24183
Merge branch 'master' into fix-spinner-rpm-user-rate-adjust 2020-09-28 17:45:48 +09:00
Dan Balasescu
1b6ef60f36
Merge branch 'master' into editor-fix-slider-drag-after-snaking 2020-09-28 17:45:04 +09:00
Dan Balasescu
2f5a2d3bba
Merge pull request #10277 from peppy/editor-implicit-autoplay
Add autoplay support to editor
2020-09-28 17:41:26 +09:00
Dean Herbert
e60e47ff66 Unbind events on disposal 2020-09-28 17:41:10 +09:00
Dean Herbert
63b5b8b841 Fix sliders not dragging correctly after snaking has begun
Closes #10278.
2020-09-28 17:33:00 +09:00
Dean Herbert
8692c24dfc Fix extending spinners in editor causing them to disappear temporarily 2020-09-28 17:20:36 +09:00
Dan Balasescu
89c8fca3fa
Merge pull request #10270 from peppy/editor-fix-noop-states-saving
Avoid saving state changes if nothing has changed (via binary comparison)
2020-09-28 17:03:50 +09:00
Dan Balasescu
06ab33645e
Merge branch 'master' into editor-implicit-autoplay 2020-09-28 16:43:08 +09:00
Dean Herbert
5237fa7bf2 Remove unused local in case statement 2020-09-28 16:37:54 +09:00
Dan Balasescu
5cceb3c724
Merge pull request #10273 from peppy/editor-fix-missing-update-after-drag
Trigger a hitobject update after blueprint drag ends
2020-09-28 16:34:23 +09:00
Dan Balasescu
895828c06a
Merge pull request #10274 from peppy/autoplay-fix-empty-generation
Fix autoplay generators failing on empty hitobjects lists
2020-09-28 16:34:10 +09:00
Dan Balasescu
ef195015c0
Merge pull request #10275 from peppy/frame-stability-attach-without-enabling
Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off
2020-09-28 16:33:55 +09:00
Dean Herbert
467a16bf75 Fix fade out extension logic (and make it generally look better for sliders) 2020-09-28 16:21:20 +09:00
Dan Balasescu
3fd8830f5b
Merge pull request #10271 from peppy/editor-fix-unnecessary-updates
Avoid unnecessary object updates from SelectionHandlers
2020-09-28 16:13:26 +09:00
Dean Herbert
7949eabaac Remove left-over using 2020-09-28 15:49:45 +09:00
Dean Herbert
524c2b678c Forcefully regenerate autoplay on editor changes 2020-09-28 15:48:42 +09:00
Dean Herbert
ff7c904996 Add autoplay mod in editor specific ruleset construction 2020-09-28 15:48:42 +09:00
Dean Herbert
d9ac5866b6 Merge branch 'editor-default-hit-sample' into editor-implicit-autoplay 2020-09-28 15:48:37 +09:00
Dean Herbert
e924a83c12 Merge branch 'editor-fix-missing-update-after-drag' into editor-implicit-autoplay 2020-09-28 15:48:36 +09:00
Dean Herbert
3de588f289 Merge branch 'autoplay-fix-empty-generation' into editor-implicit-autoplay 2020-09-28 15:48:33 +09:00
Dean Herbert
e8220cf1b6 Allow attaching a replay to a FrameStabilityContainer when FrameStablePlayback is off 2020-09-28 15:47:11 +09:00
Dean Herbert
6095446f10 Fix autoplay generators failing on empty hitobjects lists 2020-09-28 15:38:54 +09:00