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Commit Graph

466 Commits

Author SHA1 Message Date
Dan Balasescu
400abc147b Add attribute ids to mapping functions 2022-01-06 16:28:04 +09:00
apollo-dw
dcb969316d Weight difficult strain count against the top strain 2022-01-04 17:33:23 +00:00
Luminiscental
132079004c
Remove unnecessary truncation 2022-01-04 12:30:05 +00:00
Luminiscental
75be4e83d6
Remove abusable 0.66 threshold by averaging 2022-01-03 22:32:21 +00:00
apollo-dw
d2b815b745 Add miss penalty comment 2022-01-02 19:20:20 +00:00
apollo-dw
fd1028f3bb Use clockrate in the difficult strain count method 2021-12-29 23:49:07 +00:00
apollo-dw
4f257d6987 Clean up unsuccessful merge 2021-12-29 18:59:17 +00:00
apollo-dw
8ce6e3c573 Remove mathnet 2021-12-29 18:49:13 +00:00
apollo-dw
d51456741c Merge master 2021-12-29 18:12:30 +00:00
Bartłomiej Dach
63e0492725
Mark ShouldSerialize() methods as implicitly used 2021-12-28 09:02:03 +01:00
apollo-dw
e9589e57a6 Fix logical error 2021-12-27 02:23:03 +00:00
apollo-dw
5640918c8c New miss penalty formula, using relevant difficult notes in each skill (targets diffspikes) 2021-12-26 23:51:49 +00:00
Dan Balasescu
98f044881e
Merge branch 'master' into refactor-diffcalc 2021-12-22 12:31:28 +09:00
Dan Balasescu
e50609c546 Rename method 2021-12-22 12:28:07 +09:00
apollo-dw
60e2a8ed4b Use MathNet for miss penalty calculation, and use old penalty formula for Flashlight 2021-12-21 17:54:26 +00:00
StanR
40b3ce0ade Clean up comments 2021-12-21 14:03:24 +03:00
StanR
cca02a8016 Create PerformanceAttributes 2021-12-21 13:08:31 +03:00
Dan Balasescu
05b79f864e
Merge pull request #15867 from MBmasher/fl-cumulative-strain
Fix cumulative strain time calculation in Flashlight skill
2021-12-21 17:19:09 +09:00
Dan Balasescu
f366cdc73e Extract initial set out of loop 2021-12-21 12:39:34 +09:00
Dan Balasescu
c21b2d1662 Fix incorrect variable 2021-12-21 12:39:09 +09:00
Dan Balasescu
e21dbf10ff Refactor further to remove indexing confusion 2021-12-21 12:25:32 +09:00
Dan Balasescu
377cb1d9e3
Merge pull request #15728 from MBmasher/fl-decay
Remove decay factor in Flashlight skill
2021-12-21 07:59:32 +09:00
MBmasher
c71655a75e
Merge branch 'master' into fl-cumulative-strain 2021-12-21 06:06:19 +11:00
MBmasher
6caa950c44 Rename osuPrevious to osuLoop 2021-12-20 19:16:41 +11:00
StanR
2f2006715e Slightly refactor difficulty and pp calculators 2021-12-17 23:40:23 +03:00
apollo-dw
bac4cfed50 Use frost's miss count penalty 2021-12-16 18:37:57 +00:00
rumoi
e662a9f0c4 Remove redundant code. 2021-12-15 12:36:45 +13:00
apollo-dw
489aa43b1b Make miss penalty harsher 2021-12-14 19:57:36 +00:00
apollo-dw
86ad42a744 Nerf length bonus 2021-12-14 17:47:41 +00:00
rumoi
4664bb1d29 Remove uneeded complexity 2021-12-15 05:16:10 +13:00
apollo-dw
cff9dab650 Remove combo scaling and change miss penalty 2021-12-14 03:11:04 +00:00
rumoi
c87ff82c1c calculateRhythmBonus performance fix. 2021-12-14 09:25:29 +13:00
Dan Balasescu
99991a6703 Minor cleanups, unifying wording a bit more 2021-12-08 15:59:15 +09:00
Dan Balasescu
1a09a3469a Merge branch 'master' into refactor-osu-difficulty-hit-object 2021-12-08 15:53:44 +09:00
Dan Balasescu
11104124f1 Restructure doc for easier readability 2021-12-08 15:52:59 +09:00
Dan Balasescu
814f072767 Use new LazyJumpDistance terminology in documentation 2021-12-08 15:17:56 +09:00
Dan Balasescu
7c0f7b1baa Use "x" for cursor position in diagrams 2021-12-08 14:57:21 +09:00
Dan Balasescu
ded86282c1 Rename + better documentation 2021-12-07 23:14:35 +09:00
MBmasher
4354699258 Fix cumulative strain time calculation in Flashlight skill 2021-11-30 12:51:23 +11:00
Dan Balasescu
3e4b774992 Invert lines for better chronological order 2021-11-25 14:08:08 +09:00
Dan Balasescu
b20ff22af0 Ensure travel distance is calculated for all sliders 2021-11-24 16:50:33 +09:00
Dan Balasescu
274444ed67 Add additional information to diagram 2021-11-24 13:22:52 +09:00
Dan Balasescu
b5747f351d Reword xmldocs 2021-11-24 13:11:44 +09:00
Dan Balasescu
a081038076 Normalized -> Normalised 2021-11-24 13:01:53 +09:00
Dan Balasescu
e07c44d79a Reword comment with a more diagrammatical explanation 2021-11-24 13:01:15 +09:00
Dan Balasescu
402de754f7 Make TravelDistance/TravelTime apply to the current object 2021-11-24 12:37:22 +09:00
Dan Balasescu
e67d9b1c21 Reorder members a bit 2021-11-24 12:14:52 +09:00
GoldenMine0502
9157b91e5f fix adding wrong values 2021-11-23 16:41:20 +09:00
MBmasher
7560d3de04 Remove decay factor in Flashlight skill 2021-11-22 10:52:04 +11:00
Dean Herbert
9f688f6291 Stop persisting Skills in DifficultyAttributes 2021-11-21 12:15:32 +09:00